Player Matchup

Cupid
Cupid
BlackmoreFx
Cupid
Level 148
God Stats
40W - 59L
1,382 SR
Queue Stats
497W - 546L
1,372 Elo+
Solo
Anubis
Anubis
CyberXFaerie
Anubis
Level 98
God Stats
4W - 0L
1,530 SR
Queue Stats
57W - 57L
1,479 Elo+
Solo
Mercury
Mercury
KhalDani3
Mercury
Level 140
God Stats
1W - 1L
1,143 SR
Queue Stats
198W - 205L
1,516 Elo+
Solo
Anhur
Anhur
Mecromuffinbear
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 102L
1,617 Elo+
Solo
Jormungandr
Jormungandr
dragon_man_qc
Jormungandr
Level 108
God Stats
26W - 23L
1,127 SR
Queue Stats
278W - 309L
1,398 Elo+
Solo
Team Averages
Level 124
1,337 SR
1,476 Elo+

VS

Team Averages
Level 124
1,489 SR
1,450 Elo+
Vulcan
Vulcan
Mars_Aderre
Vulcan
Level 149
God Stats
195W - 223L
1,533 SR
Queue Stats
717W - 786L
1,524 Elo+
Party 1
Lancelot
Lancelot
Molochio_Aderre
Lancelot
Level 157
God Stats
519W - 596L
1,507 SR
Queue Stats
1,046W - 1,126L
1,462 Elo+
Party 1
Neith
Neith
PeerlessKitty
Neith
Level 44
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 32L
1,197 Elo+
Solo
Hel
Hel
Setheria8238
Hel
Level 141
God Stats
42W - 46L
1,493 SR
Queue Stats
803W - 678L
1,525 Elo+
Solo
Cthulhu
Cthulhu
astralRuin
Cthulhu
Level 129
God Stats
7W - 9L
1,410 SR
Queue Stats
391W - 390L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
9,666
967
8,571
9,706
4,481
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
2 / 0 / 4
10,022
1,002
6,215
8,213
3,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
KhalDani3
Mercury
16
2 / 1 / 3
10,025
1,003
5,964
9,019
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 5
10,679
1,068
10,848
8,380
3,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
dragon_man_qc
Jormungandr
16
2 / 2 / 7
10,220
1,022
11,882
13,928
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

277

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 3 / 0
9,629
963
13,920
6,736
2,987
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
15
0 / 0 / 2
9,177
918
5,370
6,001
7,046
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 1 / 3
9,530
953
6,406
7,309
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 6 / 2
9,498
950
9,748
14,527
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
astralRuin
Cthulhu
15
1 / 1 / 3
9,565
957
11,115
13,804
16,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
11
Kills
4
4
Deaths
11
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Anubis
2
0
4
4
W
Mercury
KhalDani3
Mercury
2
1
3
3.5
L
Vulcan
2
3
0
0.67
W
4
0
5
6.5
L
Lancelot
0
0
2
1
L
0
1
3
1.5
L
1
6
2
0.33
L
Cthulhu
astralRuin
Cthulhu
1
1
3
2.5
W
Jormungandr
dragon_man_qc
Jormungandr
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,480
Damage
46,559
49,246
Taken
48,377
25,074
Mitigated
36,193
9,372
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,571
4,181
330
309
9,706
4,481
0
7,502
2,022
0
23,630
W
Anubis
6,215
1,370
514
3,985
8,213
3,846
0
6,384
1,655
27,593
0
W
Mercury
KhalDani3
Mercury
5,964
3,618
0
1,708
9,019
4,017
0
5,402
3,491
0
30,008
L
Vulcan
13,920
6,552
0
0
6,736
2,987
0
1,313
5,347
30,159
0
W
10,848
7,539
0
799
8,380
3,485
0
6,157
2,129
0
32,125
L
Lancelot
5,370
216
0
0
6,001
7,046
0
1,490
4,403
0
14,643
L
6,406
3,130
0
844
7,309
3,474
0
3,719
3,442
0
31,095
L
9,748
413
3,652
4,582
14,527
5,732
0
5,528
8,756
25,369
0
L
Cthulhu
astralRuin
Cthulhu
11,115
84
388
447
13,804
16,954
0
5,120
8,332
25,509
0
W
Jormungandr
dragon_man_qc
Jormungandr
11,882
2,720
216
1,511
13,928
9,245
0
8,536
5,166
22,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,612
Gold Earned
47,399
224
Minions Killed
178
11
Camps Cleared
7
994,866
Distance Traveled
1,049,028
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,666
967
41
4
1
196,384
0
W
Anubis
10,022
1,002
55
6
1
179,170
0
W
Mercury
10,025
1,003
58
6
3
222,161
0
L
Vulcan
9,629
963
37
4
1
203,871
0
W
Anhur
10,679
1,068
40
4
6
198,556
1
L
Lancelot
9,177
918
19
2
3
265,791
0
L
Neith
9,530
953
67
7
2
176,544
0
L
Hel
9,498
950
32
3
1
193,188
0
L
Cthulhu
9,565
957
23
2
0
209,634
0
W
Jormungandr
10,220
1,022
30
3
0
198,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role