Player Matchup

Chang'e
Chang'e
BrookieeWookiee
Chang'e
Level 155
God Stats
7W - 5L
1,292 SR
Queue Stats
61W - 56L
1,647 Elo+
Solo
Nike
Nike
ChrisPyCreamer
Nike
Level 120
God Stats
5W - 0L
1,693 SR
Queue Stats
59W - 46L
1,615 Elo+
Party 1
Lancelot
Lancelot
CombatCandyman
Lancelot
Level 149
God Stats
3W - 2L
1,636 SR
Queue Stats
98W - 84L
1,586 Elo+
Party 1
Artemis
Artemis
Muchas Marracas
Artemis
Level 117
God Stats
3W - 3L
1,467 SR
Queue Stats
55W - 47L
1,522 Elo+
Solo
Khepri
Khepri
Verbalosity
Khepri
Level 144
God Stats
8W - 8L
1,475 SR
Queue Stats
37W - 37L
1,557 Elo+
Solo
Team Averages
Level 137
1,513 SR
1,585 Elo+

VS

Team Averages
Level 122
1,500 SR
1,519 Elo+
Tyr
Tyr
Bearasite
Tyr
Level 160
God Stats
18W - 30L
1,500 SR
Queue Stats
414W - 339L
1,600 Elo+
Solo
Ra
Ra
Guh-Trindade
Ra
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 42L
1,363 Elo+
Solo
Khepri
Khepri
LimaFoxtrot88
Khepri
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 167L
1,516 Elo+
Solo
Hou Yi
Hou Yi
MihaFed
Hou Yi
Level 133
God Stats
3W - 4L
1,423 SR
Queue Stats
66W - 73L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
YamilethÜ
Tsukuyomi
Level 69
God Stats
8W - 10L
1,575 SR
Queue Stats
145W - 132L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
7,350
817
9,187
6,216
2,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 8
7,168
796
9,765
12,570
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lancelot
13
1 / 1 / 6
6,741
749
7,308
6,238
3,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 3
7,737
860
6,133
5,824
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
12
1 / 1 / 9
7,022
780
1,884
6,836
4,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,312
701
5,586
13,941
10,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 3
6,608
734
5,338
6,411
2,900
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 2
6,834
759
1,146
8,983
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
MihaFed
Hou Yi
13
1 / 2 / 3
6,728
748
7,487
6,356
2,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Tsukuyomi
YamilethÜ
Tsukuyomi
12
1 / 1 / 0
6,452
717
5,090
4,360
1,694
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
11
Kills
4
4
Deaths
11
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
2
1
7
5.5
W
3
1
8
7
W
Lancelot
1
1
6
4
L
1
2
3
1.25
L
1
3
2
0.67
L
Hou Yi
MihaFed
Hou Yi
1
2
3
1.25
W
4
0
3
5.5
W
Khepri
1
1
9
5.5
L
Tsukuyomi
YamilethÜ
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,277
Damage
24,647
37,684
Taken
40,051
22,524
Mitigated
27,554
17,611
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,586
176
0
1,766
13,941
10,770
0
5,110
8,557
0
17,360
W
9,187
1,013
3,499
3,583
6,216
2,857
425
1,211
5,005
33,734
0
W
9,765
972
0
4,985
12,570
9,257
0
2,634
9,936
0
20,470
W
Lancelot
7,308
1,524
0
400
6,238
3,156
0
890
5,348
0
20,667
L
5,338
822
1,926
861
6,411
2,900
0
780
5,441
25,015
0
L
1,146
82
0
449
8,983
9,224
0
3,261
5,634
4,380
0
L
Hou Yi
MihaFed
Hou Yi
7,487
3,264
0
570
6,356
2,966
0
1,397
4,794
0
27,565
W
6,133
2,826
0
2,166
5,824
2,844
1,018
542
5,282
0
27,724
W
Khepri
1,884
183
1,135
1,843
6,836
4,410
0
1,207
5,629
8,065
0
L
Tsukuyomi
YamilethÜ
Tsukuyomi
5,090
1,112
0
588
4,360
1,694
0
523
3,753
0
18,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
32,934
196
Minions Killed
160
0
Camps Cleared
0
954,624
Distance Traveled
850,117
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,312
701
28
3
0
202,105
1
W
Chang'e
7,350
817
66
7
0
183,450
0
W
Nike
7,168
796
17
2
0
191,157
3
W
Lancelot
6,741
749
39
4
0
206,115
2
L
Ra
6,608
734
45
5
0
170,660
5
L
Khepri
6,834
759
16
2
0
173,863
1
L
Hou Yi
6,728
748
39
4
0
171,908
0
W
Artemis
7,737
860
59
7
0
166,388
4
W
Khepri
7,022
780
15
2
0
207,514
8
L
Tsukuyomi
6,452
717
32
4
0
131,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role