Player Matchup

Ra
Ra
 
Ra
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Chip-Choco
Ravana
Level 104
God Stats
2W - 2L
1,551 SR
Queue Stats
28W - 31L
1,450 Elo+
Party 1
Arachne
Arachne
DEADSHOT BONES
Arachne
Level 65
God Stats
10W - 3L
1,771 SR
Queue Stats
156W - 136L
1,462 Elo+
Party 3
Ares
Ares
RedfouSkyblue
Ares
Level 68
God Stats
1W - 0L
1,584 SR
Queue Stats
48W - 52L
1,446 Elo+
Party 1
Skadi
Skadi
TheWildDuck0523
Skadi
Level 66
God Stats
3W - 2L
1,462 SR
Queue Stats
68W - 63L
1,397 Elo+
Party 3
Team Averages
Level 69
1,574 SR
1,451 Elo+

VS

Team Averages
Level 72
1,650 SR
1,476 Elo+
Thanatos
Thanatos
MUERTEFAKE
Thanatos
Level 41
God Stats
5W - 5L
1,815 SR
Queue Stats
197W - 214L
1,509 Elo+
Solo
Skadi
Skadi
NamesXeiv
Skadi
Level 47
God Stats
2W - 1L
1,687 SR
Queue Stats
6W - 6L
1,524 Elo+
Party 2
Atlas
Atlas
NxtSlayzzz
Atlas
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,414 Elo+
Party 2
Yu Huang
Yu Huang
OnlyHands
Yu Huang
Level 160
God Stats
3W - 3L
1,747 SR
Queue Stats
29W - 23L
1,493 Elo+
Solo
Bacchus
Bacchus
RustyData3274
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 0 / 2
8,724
582
9,790
7,195
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Chip-Choco
Ravana
14
0 / 1 / 4
8,676
578
5,869
4,778
4,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 3 / 2
8,272
551
8,291
13,868
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 4
7,603
507
6,235
11,211
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 2
8,165
544
4,038
5,810
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MUERTEFAKE
Thanatos
11
1 / 5 / 1
6,692
446
4,257
13,860
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
NamesXeiv
Skadi
11
1 / 3 / 0
6,665
444
4,370
6,866
2,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Atlas
9
0 / 3 / 2
5,562
371
2,487
9,630
3,951
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yu Huang
OnlyHands
Yu Huang
13
2 / 1 / 0
7,589
506
5,550
9,532
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
11
1 / 4 / 0
6,916
461
4,135
10,557
7,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
5
5
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
2
5
W
Ravana
Chip-Choco
Ravana
0
1
4
2
W
7
3
2
2.67
L
Thanatos
MUERTEFAKE
Thanatos
1
5
1
0.3
L
Skadi
NamesXeiv
Skadi
1
3
0
0.33
L
Atlas
0
3
2
0.33
L
Yu Huang
OnlyHands
Yu Huang
2
1
0
2
W
3
1
4
5
L
Bacchus
1
4
0
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,223
Damage
20,799
42,862
Taken
50,445
22,727
Mitigated
24,074
12,211
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,790
1,616
1,427
2,528
7,195
3,188
286
2,921
4,060
81,266
0
W
Ravana
Chip-Choco
Ravana
5,869
2,265
0
760
4,778
4,265
714
2,411
2,367
0
58,916
W
8,291
6,690
0
2,612
13,868
5,155
0
3,495
10,073
0
48,624
L
Thanatos
MUERTEFAKE
Thanatos
4,257
1,190
0
7,720
13,860
6,372
0
3,811
9,835
0
41,399
L
Skadi
NamesXeiv
Skadi
4,370
2,119
0
1,022
6,866
2,061
462
1,370
5,490
0
44,222
L
Atlas
2,487
1,383
0
921
9,630
3,951
64
4,166
5,380
9,304
0
L
Yu Huang
OnlyHands
Yu Huang
5,550
265
0
1,202
9,532
4,052
0
4,074
5,254
54,759
0
W
6,235
502
295
2,365
11,211
7,972
223
2,555
7,917
18,800
0
L
Bacchus
4,135
829
60
2,235
10,557
7,638
94
2,069
8,461
35,634
0
W
4,038
1,545
130
2,094
5,810
2,147
506
224
5,586
0
60,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
33,424
434
Minions Killed
353
0
Camps Cleared
0
1,488,857
Distance Traveled
1,421,129
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,724
582
133
9
0
312,980
5
W
Ravana
8,676
578
115
8
0
257,121
3
W
Arachne
8,272
551
65
4
0
332,627
1
L
Thanatos
6,692
446
77
5
0
309,324
0
L
Skadi
6,665
444
85
6
0
291,740
5
L
Atlas
5,562
371
13
1
0
280,191
1
L
Yu Huang
7,589
506
114
8
0
293,293
4
W
Ares
7,603
507
20
1
0
321,321
3
L
Bacchus
6,916
461
64
4
0
246,581
7
W
Skadi
8,165
544
101
7
0
264,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role