Player Matchup

Anhur
Anhur
ANUUSI
Anhur
Level 127
God Stats
0W - 2L
1,222 SR
Queue Stats
50W - 51L
1,495 Elo+
Solo
Thoth
Thoth
Biroman
Thoth
Level 103
God Stats
1W - 3L
1,135 SR
Queue Stats
80W - 82L
1,545 Elo+
Party 2
Agni
Agni
UrbanShadow
Agni
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 102L
1,521 Elo+
Party 2
Chiron
Chiron
Viktor_tomsk
Chiron
Level 31
God Stats
2W - 2L
1,708 SR
Queue Stats
537W - 569L
1,514 Elo+
Party 1
Raijin
Raijin
snapperyn
Raijin
Level 142
God Stats
0W - 3L
1,275 SR
Queue Stats
322W - 305L
1,509 Elo+
Party 1
Team Averages
Level 98
1,368 SR
1,517 Elo+

VS

Team Averages
Level 114
1,535 SR
1,631 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
DermoSoSmetanoy
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 3L
1,906 Elo+
Party 3
Eset
Eset
Didat
Eset
Level 138
God Stats
8W - 9L
1,569 SR
Queue Stats
403W - 406L
1,499 Elo+
Solo
Artio
Artio
goldenlanz
Artio
Level 107
God Stats
2W - 1L
1,608 SR
Queue Stats
309W - 130L
1,750 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ANUUSI
Anhur
14
3 / 3 / 2
7,900
790
6,809
7,613
3,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Biroman
Thoth
13
1 / 2 / 3
6,957
696
8,812
5,761
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 2
6,172
617
2,907
4,965
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
13
2 / 2 / 4
7,116
712
3,880
5,299
2,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
snapperyn
Raijin
11
0 / 3 / 4
6,665
667
5,356
6,610
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 1 / 6
7,963
796
5,653
6,215
3,289
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
 
Ullr
14
2 / 1 / 4
7,619
762
9,516
6,271
3,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
13
5 / 2 / 3
8,012
801
4,532
12,096
14,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
Didat
Eset
14
2 / 1 / 7
7,815
782
4,419
6,029
2,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
14
2 / 1 / 10
8,591
859
4,100
11,586
11,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
6
Kills
13
13
Deaths
6
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
6
5
W
Ullr
 
Ullr
2
1
4
4
L
Anhur
ANUUSI
Anhur
3
3
2
1.33
L
Thoth
Biroman
Thoth
1
2
3
1.25
W
Hercules
5
2
3
3.25
W
Eset
Didat
Eset
2
1
7
5.5
L
0
3
2
0.33
L
Chiron
2
2
4
2
W
Artio
2
1
10
7
L
Raijin
snapperyn
Raijin
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,764
Damage
28,220
30,248
Taken
42,197
12,234
Mitigated
34,636
7,535
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,653
281
2,064
2,182
6,215
3,289
165
3,461
2,754
23,753
0
W
Ullr
 
Ullr
9,516
2,003
451
666
6,271
3,054
1,295
3,274
2,997
0
14,566
L
Anhur
ANUUSI
Anhur
6,809
1,863
347
297
7,613
3,210
0
4,517
3,096
0
14,315
L
Thoth
Biroman
Thoth
8,812
355
1,563
527
5,761
2,330
0
1,979
3,782
18,356
0
W
Hercules
4,532
925
1,257
2,060
12,096
14,204
663
3,966
8,130
0
7,710
W
Eset
Didat
Eset
4,419
147
886
789
6,029
2,920
350
3,121
2,908
10,401
0
L
2,907
175
641
666
4,965
1,800
0
2,649
2,316
6,982
0
L
Chiron
3,880
328
1,274
1,498
5,299
2,262
0
3,028
2,228
0
7,028
W
Artio
4,100
532
1,172
3,395
11,586
11,169
284
3,253
8,333
5,275
0
L
Raijin
snapperyn
Raijin
5,356
104
203
519
6,610
2,632
0
1,956
4,654
12,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,810
Gold Earned
40,000
65
Minions Killed
83
0
Camps Cleared
0
856,624
Distance Traveled
952,319
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,963
796
38
4
0
187,003
0
W
Ullr
7,619
762
20
2
0
179,826
0
L
Anhur
7,900
790
18
2
0
172,405
0
L
Thoth
6,957
696
18
2
0
179,584
0
W
Hercules
8,012
801
12
1
0
194,893
0
W
Eset
7,815
782
12
1
0
173,943
1
L
Agni
6,172
617
1
0
0
155,157
0
L
Chiron
7,116
712
6
1
0
201,460
4
W
Artio
8,591
859
1
0
0
216,654
0
L
Raijin
6,665
667
22
2
0
148,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role