Player Matchup

Fenrir
Fenrir
FellLikeADuck
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,774 Elo+
Party 1
Kukulkan
Kukulkan
PingL0rd
Kukulkan
Level 15
God Stats
1W - 0L
1,690 SR
Queue Stats
6W - 0L
1,774 Elo+
Party 1
Mercury
Mercury
haldfor
Mercury
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,774 Elo+
Party 1
Team Averages
Level 21
1,563 SR
1,774 Elo+

VS

Team Averages
Level 117
1,404 SR
1,302 Elo+
Heimdallr
Heimdallr
DoomVisage
Heimdallr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,180 Elo+
Solo
Atlas
Atlas
EdoDedo
Atlas
Level 159
God Stats
2W - 6L
1,466 SR
Queue Stats
12W - 23L
1,375 Elo+
Solo
Ah Puch
Ah Puch
pooox
Ah Puch
Level 87
God Stats
40W - 43L
1,246 SR
Queue Stats
137W - 188L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
9,798
612
8,735
17,193
11,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
PingL0rd
Kukulkan
17
6 / 1 / 2
11,599
725
17,310
7,205
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
haldfor
Mercury
15
2 / 2 / 7
10,142
634
11,028
13,764
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoomVisage
Heimdallr
14
4 / 3 / 1
10,313
645
11,945
13,113
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
EdoDedo
Atlas
13
0 / 5 / 4
8,887
555
7,158
16,511
15,235
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
pooox
Ah Puch
15
1 / 1 / 3
9,919
620
11,986
11,791
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
9
Kills
5
5
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DoomVisage
Heimdallr
4
3
1
1.5
L
Atlas
EdoDedo
Atlas
0
5
4
0.4
W
1
2
4
1.5
W
Kukulkan
PingL0rd
Kukulkan
6
1
2
7
W
Mercury
haldfor
Mercury
2
2
7
2.75
L
Ah Puch
pooox
Ah Puch
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,073
Damage
31,089
38,162
Taken
41,415
19,968
Mitigated
28,131
3,815
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DoomVisage
Heimdallr
11,945
3,747
0
245
13,113
7,401
61
5,093
7,809
190
33,611
L
Atlas
EdoDedo
Atlas
7,158
1,596
864
921
16,511
15,235
0
6,997
9,255
21,231
0
W
8,735
1,692
0
2,502
17,193
11,135
0
8,262
8,931
0
30,162
W
Kukulkan
PingL0rd
Kukulkan
17,310
993
0
789
7,205
3,191
0
4,319
2,883
70,111
0
W
Mercury
haldfor
Mercury
11,028
2,934
0
524
13,764
5,642
0
7,489
6,275
0
28,555
L
Ah Puch
pooox
Ah Puch
11,986
579
431
6,222
11,791
5,495
0
5,696
5,980
47,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
29,119
206
Minions Killed
169
8
Camps Cleared
3
1,011,636
Distance Traveled
784,746
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,313
645
62
4
0
272,996
2
L
Atlas
8,887
555
23
1
1
237,971
1
W
Fenrir
9,798
612
40
3
4
356,772
4
W
Kukulkan
11,599
725
131
8
3
295,848
2
W
Mercury
10,142
634
35
2
1
359,016
4
L
Ah Puch
9,919
620
84
5
2
273,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role