Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Danthes
Heimdallr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,242 Elo+
Party 2
Zeus
Zeus
FeNRiRrRr35
Zeus
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,360 Elo+
Party 2
Xing Tian
Xing Tian
Rythein2k
Xing Tian
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,387 Elo+
Party 2
Anubis
Anubis
youarearookie
Anubis
Level 76
God Stats
2W - 0L
1,195 SR
Queue Stats
8W - 16L
1,317 Elo+
Solo
Team Averages
Level 92
1,439 SR
1,361 Elo+

VS

Team Averages
Level 87
1,541 SR
1,470 Elo+
Hercules
Hercules
Dyatel_zudi
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,330 Elo+
Party 1
Lancelot
Lancelot
MC Forehead
Lancelot
Level 148
God Stats
0W - 1L
1,667 SR
Queue Stats
33W - 31L
1,541 Elo+
Solo
Kali
Kali
Prettydie
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reinun
Morgan Le Fay
Level 109
God Stats
1W - 4L
1,584 SR
Queue Stats
73W - 73L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
flo27xx
Baron Samedi
Level 121
God Stats
29W - 34L
1,453 SR
Queue Stats
785W - 825L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 2 / 5
5,877
840
3,266
7,634
4,344
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Danthes
Heimdallr
11
3 / 2 / 5
5,970
853
5,407
5,684
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 2 / 6
6,391
913
4,510
3,119
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Rythein2k
Xing Tian
12
2 / 0 / 10
6,442
920
3,159
6,206
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 8
6,353
908
5,569
4,105
2,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dyatel_zudi
Hercules
10
1 / 3 / 2
5,248
750
2,916
6,743
3,928
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
MC Forehead
Lancelot
11
1 / 2 / 1
5,322
760
2,472
4,847
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
9
0 / 5 / 3
4,957
708
2,091
7,585
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Reinun
Morgan Le Fay
12
3 / 1 / 2
6,040
863
8,025
5,312
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
flo27xx
Baron Samedi
11
1 / 1 / 2
5,495
785
1,876
3,094
1,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
12
Kills
6
6
Deaths
12
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
5
2.75
W
Heimdallr
Danthes
Heimdallr
3
2
5
2.75
L
Hercules
Dyatel_zudi
Hercules
1
3
2
0.67
W
3
2
6
3
L
Lancelot
MC Forehead
Lancelot
1
2
1
0.75
L
Kali
0
5
3
0.3
L
Morgan Le Fay
Reinun
Morgan Le Fay
3
1
2
4
W
Xing Tian
Rythein2k
Xing Tian
2
0
10
7
L
Baron Samedi
flo27xx
Baron Samedi
1
1
2
2
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,911
Damage
17,380
26,748
Taken
27,581
15,154
Mitigated
12,995
4,575
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,266
59
0
250
7,634
4,344
31
2,751
4,883
0
14,350
W
Heimdallr
Danthes
Heimdallr
5,407
3,265
0
697
5,684
2,689
460
2,870
2,814
0
12,263
L
Hercules
Dyatel_zudi
Hercules
2,916
902
0
982
6,743
3,928
0
2,514
4,093
0
8,448
W
4,510
329
0
0
3,119
1,239
554
303
2,816
19,366
0
L
Lancelot
MC Forehead
Lancelot
2,472
415
0
565
4,847
1,778
0
2,089
2,556
0
9,235
L
Kali
2,091
943
0
906
7,585
3,295
0
3,526
3,947
0
5,757
L
Morgan Le Fay
Reinun
Morgan Le Fay
8,025
971
0
1,257
5,312
2,055
0
2,679
2,623
25,553
0
W
Xing Tian
Rythein2k
Xing Tian
3,159
281
0
1,486
6,206
4,799
27
2,732
3,474
6,958
0
L
Baron Samedi
flo27xx
Baron Samedi
1,876
247
311
790
3,094
1,939
0
1,879
1,124
8,248
0
W
5,569
578
0
2,142
4,105
2,083
752
1,245
2,860
28,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,033
Gold Earned
27,062
155
Minions Killed
101
0
Camps Cleared
0
700,076
Distance Traveled
609,378
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,877
840
23
3
0
157,249
0
W
Heimdallr
5,970
853
19
3
0
140,442
1
L
Hercules
5,248
750
15
2
0
139,706
0
W
Zeus
6,391
913
53
8
0
114,649
4
L
Lancelot
5,322
760
21
3
0
114,993
0
L
Kali
4,957
708
11
2
0
105,499
0
L
Morgan Le Fay
6,040
863
44
6
0
147,826
3
W
Xing Tian
6,442
920
5
1
0
167,226
0
L
Baron Samedi
5,495
785
10
1
0
101,354
2
W
Anubis
6,353
908
55
8
0
120,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role