Player Matchup

Achilles
Achilles
DeadlyNxxb
Achilles
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
HHG_BRATMILO
Baron Samedi
Level 53
God Stats
67W - 60L
1,505 SR
Queue Stats
83W - 87L
1,423 Elo+
Party 1
Set
Set
Hugo34928
Set
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 97L
1,418 Elo+
Party 2
Osiris
Osiris
XDani_Ka_PanikaX
Osiris
Level 124
God Stats
2W - 0L
1,942 SR
Queue Stats
98W - 105L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
yerik2
Danzaburou
Level 97
God Stats
21W - 8L
1,663 SR
Queue Stats
199W - 188L
1,419 Elo+
Party 2
Team Averages
Level 87
1,622 SR
1,421 Elo+

VS

Team Averages
Level 43
1,461 SR
1,311 Elo+
Thanatos
Thanatos
Macarthy1408
Thanatos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,075 Elo+
Solo
Fenrir
Fenrir
RedCace
Fenrir
Level 41
God Stats
3W - 3L
1,536 SR
Queue Stats
73W - 90L
1,330 Elo+
Solo
Cthulhu
Cthulhu
Shoto_Kazehaya
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,256 Elo+
Party 3
Osiris
Osiris
loupiote_17
Osiris
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 68L
1,399 Elo+
Party 3
Janus
Janus
roxol49
Janus
Level 85
God Stats
0W - 2L
1,271 SR
Queue Stats
120W - 109L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeadlyNxxb
Achilles
15
3 / 0 / 2
9,446
525
8,589
11,192
13,062
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
HHG_BRATMILO
Baron Samedi
16
9 / 4 / 1
9,676
538
10,547
11,159
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 2 / 9
9,508
528
9,580
14,554
9,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 1 / 14
8,980
499
6,753
16,212
17,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
yerik2
Danzaburou
15
9 / 3 / 8
10,828
602
12,432
14,578
6,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Macarthy1408
Thanatos
11
1 / 9 / 3
6,831
380
6,002
12,928
4,919
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
RedCace
Fenrir
14
5 / 6 / 2
8,832
491
9,744
17,490
8,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 5 / 4
6,569
365
4,195
14,280
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
14
1 / 2 / 0
7,791
433
8,061
16,119
19,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
roxol49
Janus
14
2 / 6 / 2
8,525
474
9,529
10,621
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
26
Kills
9
10
Deaths
28
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
DeadlyNxxb
Achilles
3
0
2
4
W
Baron Samedi
HHG_BRATMILO
Baron Samedi
9
4
1
2.38
W
4
2
9
4.25
L
Thanatos
Macarthy1408
Thanatos
1
9
3
0.28
L
Fenrir
RedCace
Fenrir
5
6
2
1
L
0
5
4
0.4
W
1
1
14
8
L
Osiris
1
2
0
0.5
L
Janus
roxol49
Janus
2
6
2
0.5
W
Danzaburou
yerik2
Danzaburou
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,901
Damage
37,531
67,695
Taken
71,438
52,414
Mitigated
48,455
22,383
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DeadlyNxxb
Achilles
8,589
3,055
0
1,807
11,192
13,062
1,208
399
10,793
0
55,365
W
Baron Samedi
HHG_BRATMILO
Baron Samedi
10,547
1,015
736
4,338
11,159
5,996
840
3,253
7,906
64,382
0
W
9,580
4,685
0
2,967
14,554
9,054
668
3,244
11,310
0
73,471
L
Thanatos
Macarthy1408
Thanatos
6,002
1,094
0
4,447
12,928
4,919
156
549
12,379
0
30,728
L
Fenrir
RedCace
Fenrir
9,744
1,366
0
5,713
17,490
8,526
0
1,452
16,038
0
62,754
L
4,195
845
0
1,069
14,280
10,987
0
3,613
10,667
14,546
0
W
6,753
2,345
248
3,568
16,212
17,972
75
3,727
12,485
0
29,375
L
Osiris
8,061
4,098
0
5,764
16,119
19,547
255
168
15,951
0
51,410
L
Janus
roxol49
Janus
9,529
545
0
766
10,621
4,476
564
4,765
5,856
74,397
0
W
Danzaburou
yerik2
Danzaburou
12,432
6,075
0
8,719
14,578
6,330
3,077
3,101
11,432
0
63,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
38,548
435
Minions Killed
346
0
Camps Cleared
0
1,641,483
Distance Traveled
1,601,593
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,446
525
89
5
0
343,410
3
W
Baron Samedi
9,676
538
87
5
0
295,787
0
W
Set
9,508
528
102
6
0
378,548
1
L
Thanatos
6,831
380
38
2
0
309,377
0
L
Fenrir
8,832
491
88
5
0
357,090
0
L
Cthulhu
6,569
365
9
1
0
339,566
2
W
Osiris
8,980
499
41
2
0
334,291
6
L
Osiris
7,791
433
88
5
0
290,996
1
L
Janus
8,525
474
123
7
0
304,564
0
W
Danzaburou
10,828
602
116
6
0
289,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role