Player Matchup

Ne Zha
Ne Zha
Flamingoleggs88
Ne Zha
Level 126
God Stats
10W - 6L
1,788 SR
Queue Stats
108W - 120L
1,467 Elo+
Party 2
Medusa
Medusa
Gkasteleijn99
Medusa
Level 122
God Stats
7W - 6L
1,437 SR
Queue Stats
60W - 48L
1,201 Elo+
Party 2
Ymir
Ymir
TeletubieLeo
Ymir
Level 119
God Stats
31W - 21L
1,594 SR
Queue Stats
123W - 130L
1,462 Elo+
Party 2
Team Averages
Level 122
1,607 SR
1,377 Elo+

VS

Team Averages
Level 73
1,487 SR
1,288 Elo+
Shiva
Shiva
 
Shiva
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Sixteen0Four1Sev
Olorun
Level 109
God Stats
2W - 4L
1,461 SR
Queue Stats
46W - 108L
1,250 Elo+
Party 1
Thor
Thor
SkinnyHippo097
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 10
10,546
753
16,323
13,880
6,863
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 11
10,183
727
13,328
8,150
4,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 1 / 12
11,565
826
12,769
13,852
16,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 7 / 3
8,888
635
11,618
19,226
21,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 7 / 3
8,634
617
7,094
13,255
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 8 / 3
8,350
596
8,983
17,843
7,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
22
Kills
3
4
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
7
3
0.36
W
8
2
10
6.5
W
6
1
11
11.5
L
1
7
3
0.36
L
1
8
3
0.31
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,420
Damage
27,695
35,882
Taken
50,324
27,540
Mitigated
35,559
5,265
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,618
1,145
776
2,822
19,226
21,276
0
4,873
14,353
0
29,962
W
16,323
5,103
0
3,144
13,880
6,863
525
1,737
12,143
0
38,735
W
13,328
6,874
0
761
8,150
4,007
2,299
1,618
6,532
0
40,059
L
7,094
3,254
723
1,306
13,255
6,720
0
3,505
9,750
29,198
3,030
L
8,983
1,543
0
565
17,843
7,563
0
4,810
13,033
0
20,196
W
12,769
2,863
0
1,360
13,852
16,670
174
3,241
10,611
28,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
25,872
132
Minions Killed
108
9
Camps Cleared
3
734,336
Distance Traveled
597,923
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,888
635
20
1
2
230,647
0
W
Ne Zha
10,546
753
43
3
4
246,106
3
W
Medusa
10,183
727
62
4
5
255,586
2
L
Olorun
8,634
617
57
4
1
181,716
1
L
Thor
8,350
596
31
2
0
185,560
0
W
Ymir
11,565
826
27
2
0
232,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role