Player Matchup

Awilix
Awilix
Olaf1000
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Discordia
Discordia
gusdead
Discordia
Level 69
God Stats
8W - 7L
1,500 SR
Queue Stats
574W - 622L
1,396 Elo+
Solo
Janus
Janus
portos0309
Janus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,428 Elo+
Solo
Zeus
Zeus
turicchiu
Zeus
Level 109
God Stats
19W - 11L
1,519 SR
Queue Stats
961W - 992L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Äggfis
Morgan Le Fay
Level 64
God Stats
3W - 1L
1,959 SR
Queue Stats
39W - 48L
1,362 Elo+
Solo
Team Averages
Level 86
1,596 SR
1,384 Elo+

VS

Team Averages
Level 100
1,575 SR
1,345 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
БодрыйПерчик
Fenrir
Level 85
God Stats
1W - 0L
1,575 SR
Queue Stats
1W - 6L
1,155 Elo+
Party 1
Khepri
Khepri
гидрапоника
Khepri
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,303 Elo+
Party 1
Nu Wa
Nu Wa
差点是个美男
Nu Wa
Level 106
God Stats
1W - 0L
1,801 SR
Queue Stats
1W - 1L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Olaf1000
Awilix
17
5 / 8 / 3
9,451
727
7,643
17,096
7,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
gusdead
Discordia
13
2 / 6 / 3
8,452
650
7,264
10,659
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
18
3 / 5 / 4
10,061
774
10,526
11,227
4,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
16
2 / 5 / 5
9,407
724
13,119
11,228
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Äggfis
Morgan Le Fay
11
1 / 3 / 4
7,965
613
3,205
6,293
2,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
6 / 2 / 13
10,869
836
8,561
7,871
4,511
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
 
Bakasura
16
3 / 4 / 10
9,710
747
5,635
11,237
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 5 / 8
9,753
750
8,832
12,038
6,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 3 / 20
9,895
761
4,961
16,803
22,029
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 2 / 9
12,152
935
22,317
8,489
4,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
13
Kills
27
27
Deaths
16
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
2
13
6.25
W
Bakasura
 
Bakasura
3
4
10
2
L
Awilix
Olaf1000
Awilix
5
8
3
0.81
L
Discordia
gusdead
Discordia
2
6
3
0.58
L
Janus
3
5
4
1
L
Zeus
2
5
5
0.9
L
Morgan Le Fay
Äggfis
Morgan Le Fay
1
3
4
1
W
5
5
8
1.8
W
1
3
20
3.67
W
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,757
Damage
50,306
56,503
Taken
56,438
22,989
Mitigated
44,663
8,146
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,561
1,539
48
1,216
7,871
4,511
2,735
3,157
4,714
0
22,754
W
Bakasura
 
Bakasura
5,635
4,300
2,390
2,467
11,237
6,807
780
7,014
4,223
0
10,802
L
Awilix
Olaf1000
Awilix
7,643
2,635
207
1,497
17,096
7,521
0
7,716
9,199
0
14,185
L
Discordia
gusdead
Discordia
7,264
309
94
923
10,659
4,023
392
4,463
6,126
17,980
0
L
Janus
10,526
416
170
1,407
11,227
4,394
625
6,090
4,983
36,532
0
L
Zeus
13,119
895
1,010
1,663
11,228
4,415
567
6,398
4,690
38,885
0
L
Morgan Le Fay
Äggfis
Morgan Le Fay
3,205
218
387
788
6,293
2,636
0
2,611
3,556
7,710
0
W
8,832
1,943
1,205
1,630
12,038
6,369
618
6,991
5,047
0
12,803
W
4,961
376
1,553
3,802
16,803
22,029
777
10,348
6,455
14,122
0
W
22,317
5,559
2,258
2,723
8,489
4,947
2,366
6,604
1,885
55,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
52,379
150
Minions Killed
121
0
Camps Cleared
0
998,744
Distance Traveled
1,191,020
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,869
836
15
1
0
262,280
3
W
Bakasura
9,710
747
28
2
0
185,873
0
L
Awilix
9,451
727
15
1
0
224,307
0
L
Discordia
8,452
650
13
1
0
240,033
3
L
Janus
10,061
774
73
6
0
218,124
0
L
Zeus
9,407
724
44
3
0
227,807
2
L
Morgan Le Fay
7,965
613
5
0
0
88,473
0
W
Fenrir
9,753
750
3
0
0
243,001
0
W
Khepri
9,895
761
15
1
0
256,240
1
W
Nu Wa
12,152
935
60
5
0
243,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role