Player Matchup

Artemis
Artemis
FrankTank7
Artemis
Level 119
God Stats
2W - 1L
1,658 SR
Queue Stats
189W - 250L
1,403 Elo+
Solo
Cthulhu
Cthulhu
PaperCutPro
Cthulhu
Level 59
God Stats
30W - 44L
1,441 SR
Queue Stats
316W - 360L
1,352 Elo+
Solo
Anubis
Anubis
TRUPR
Anubis
Level 158
God Stats
22W - 14L
1,675 SR
Queue Stats
221W - 222L
1,559 Elo+
Solo
Team Averages
Level 112
1,591 SR
1,438 Elo+

VS

Team Averages
Level 120
1,428 SR
1,457 Elo+
Medusa
Medusa
Gelato33
Medusa
Level 107
God Stats
1W - 5L
1,306 SR
Queue Stats
7W - 13L
1,311 Elo+
Solo
Scylla
Scylla
ThatNative63
Scylla
Level 105
God Stats
9W - 21L
1,477 SR
Queue Stats
243W - 294L
1,438 Elo+
Solo
Geb
Geb
marcbruno
Geb
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 213L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FrankTank7
Artemis
12
5 / 1 / 2
7,816
782
8,992
5,744
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
PaperCutPro
Cthulhu
10
1 / 3 / 4
7,151
715
5,414
10,684
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
TRUPR
Anubis
12
1 / 1 / 5
7,222
722
7,194
7,669
4,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gelato33
Medusa
10
0 / 4 / 3
6,186
619
3,857
9,123
3,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
11
1 / 2 / 3
6,717
672
5,745
5,861
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 1 / 1
7,231
723
4,835
10,267
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
4
5
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
FrankTank7
Artemis
5
1
2
6
L
Medusa
Gelato33
Medusa
0
4
3
0.38
W
Cthulhu
PaperCutPro
Cthulhu
1
3
4
1
W
Anubis
TRUPR
Anubis
1
1
5
3.5
L
Scylla
1
2
3
1.25
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
14,437
24,097
Taken
25,251
15,949
Mitigated
14,624
6,616
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FrankTank7
Artemis
8,992
4,967
0
1,634
5,744
2,761
1,658
2,165
3,579
0
29,490
L
Medusa
Gelato33
Medusa
3,857
1,944
0
0
9,123
3,348
112
4,171
4,952
0
13,274
W
Cthulhu
PaperCutPro
Cthulhu
5,414
400
173
1,758
10,684
9,152
167
4,234
6,450
15,587
0
W
Anubis
TRUPR
Anubis
7,194
537
0
3,051
7,669
4,036
152
4,385
3,284
26,358
0
L
Scylla
5,745
102
0
0
5,861
1,913
81
4,215
1,646
27,659
0
L
4,835
349
0
3,808
10,267
9,363
0
4,500
5,767
12,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,189
Gold Earned
20,134
128
Minions Killed
94
6
Camps Cleared
3
541,013
Distance Traveled
544,464
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,816
782
57
6
5
180,270
2
L
Medusa
6,186
619
24
2
0
163,449
0
W
Cthulhu
7,151
715
19
2
1
190,677
3
W
Anubis
7,222
722
52
5
0
170,066
4
L
Scylla
6,717
672
54
5
3
185,815
1
L
Geb
7,231
723
16
2
0
195,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role