Player Matchup

Jormungandr
Jormungandr
DCPT_OCTANE
Jormungandr
Level 89
God Stats
5W - 7L
1,490 SR
Queue Stats
43W - 63L
1,357 Elo+
Solo
Fenrir
Fenrir
Maaanu22x
Fenrir
Level 41
God Stats
3W - 2L
1,522 SR
Queue Stats
16W - 29L
1,441 Elo+
Solo
Poseidon
Poseidon
Qeril
Poseidon
Level 82
God Stats
1W - 3L
1,409 SR
Queue Stats
202W - 287L
1,316 Elo+
Solo
Anhur
Anhur
ScorchingFox
Anhur
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,393 Elo+
Solo
Mercury
Mercury
miiguelvi
Mercury
Level 47
God Stats
6W - 9L
1,509 SR
Queue Stats
105W - 139L
1,463 Elo+
Solo
Team Averages
Level 75
1,486 SR
1,394 Elo+

VS

Team Averages
Level 104
1,556 SR
1,431 Elo+
Neith
Neith
BigBudBratello
Neith
Level 111
God Stats
21W - 20L
1,580 SR
Queue Stats
539W - 552L
1,404 Elo+
Solo
Artio
Artio
Blackbern-1976
Artio
Level 103
God Stats
3W - 1L
1,733 SR
Queue Stats
61W - 64L
1,478 Elo+
Solo
Arachne
Arachne
LaBloodBear
Arachne
Level 109
God Stats
9W - 10L
1,486 SR
Queue Stats
123W - 103L
1,436 Elo+
Solo
Guan Yu
Guan Yu
Luis_Saiz
Guan Yu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,342 Elo+
Solo
Ra
Ra
omegakalo77
Ra
Level 154
God Stats
2W - 0L
1,483 SR
Queue Stats
31W - 32L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DCPT_OCTANE
Jormungandr
14
1 / 3 / 0
8,480
499
12,503
12,577
11,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Maaanu22x
Fenrir
10
1 / 2 / 1
6,584
387
5,178
13,601
11,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Qeril
Poseidon
9
0 / 5 / 2
6,479
381
471
8,629
3,062
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 0
7,040
414
4,879
12,750
4,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
miiguelvi
Mercury
14
5 / 5 / 0
9,306
547
9,038
15,530
6,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
9,601
565
11,214
5,651
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 9
9,120
536
5,384
13,517
17,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
LaBloodBear
Arachne
14
4 / 2 / 5
8,620
507
4,418
15,261
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Luis_Saiz
Guan Yu
14
0 / 4 / 2
8,104
477
3,624
13,800
12,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
11 / 1 / 2
10,845
638
17,620
11,825
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
9
Kills
21
21
Deaths
9
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
3
1
9
7.5
L
Jormungandr
DCPT_OCTANE
Jormungandr
1
3
0
0.33
W
Arachne
LaBloodBear
Arachne
4
2
5
3.25
W
Guan Yu
Luis_Saiz
Guan Yu
0
4
2
0.25
L
Fenrir
Maaanu22x
Fenrir
1
2
1
0.75
L
Poseidon
Qeril
Poseidon
0
5
2
0.2
L
2
6
0
0.33
L
Mercury
miiguelvi
Mercury
5
5
0
1
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,069
Damage
42,260
63,087
Taken
60,054
37,459
Mitigated
44,670
6,971
Healing
22,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,214
4,562
0
2,468
5,651
2,815
248
459
5,192
0
83,032
W
5,384
1,083
1,140
3,888
13,517
17,054
0
1,074
12,443
16,361
0
L
Jormungandr
DCPT_OCTANE
Jormungandr
12,503
4,903
0
1,299
12,577
11,865
733
3,608
8,969
72,536
0
W
Arachne
LaBloodBear
Arachne
4,418
3,403
330
3,928
15,261
6,322
120
2,867
12,394
0
42,526
W
Guan Yu
Luis_Saiz
Guan Yu
3,624
521
1,013
3,760
13,800
12,144
319
6,106
7,694
0
47,948
L
Fenrir
Maaanu22x
Fenrir
5,178
1,030
0
383
13,601
11,855
0
4,092
9,509
0
28,905
L
Poseidon
Qeril
Poseidon
471
81
59
1,544
8,629
3,062
0
6,097
2,532
22,061
0
L
4,879
2,024
0
1,751
12,750
4,509
0
4,151
8,599
0
40,128
L
Mercury
miiguelvi
Mercury
9,038
4,368
0
1,935
15,530
6,168
0
5,056
10,474
0
69,992
W
17,620
1,183
1,295
4,934
11,825
6,335
926
2,882
8,943
104,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,889
Gold Earned
46,290
378
Minions Killed
442
0
Camps Cleared
0
1,447,351
Distance Traveled
1,677,527
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,601
565
117
7
0
280,795
3
W
Artio
9,120
536
32
2
0
364,914
8
L
Jormungandr
8,480
499
130
8
0
314,134
4
W
Arachne
8,620
507
59
3
0
352,159
1
W
Guan Yu
8,104
477
90
5
0
332,388
0
L
Fenrir
6,584
387
42
2
0
324,422
0
L
Poseidon
6,479
381
37
2
0
180,376
0
L
Anhur
7,040
414
58
3
0
279,066
0
L
Mercury
9,306
547
111
7
0
349,353
0
W
Ra
10,845
638
144
8
0
347,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role