Player Matchup

Cthulhu
Cthulhu
CloneWars00
Cthulhu
Level 155
God Stats
13W - 32L
1,461 SR
Queue Stats
376W - 397L
1,477 Elo+
Solo
Nemesis
Nemesis
Gladiatoore
Nemesis
Level 154
God Stats
5W - 4L
1,581 SR
Queue Stats
325W - 349L
1,420 Elo+
Solo
Yu Huang
Yu Huang
KTHanabusa
Yu Huang
Level 149
God Stats
7W - 5L
1,347 SR
Queue Stats
271W - 269L
1,548 Elo+
Solo
Rama
Rama
NBA_Toast
Rama
Level 108
God Stats
12W - 14L
1,532 SR
Queue Stats
920W - 948L
1,479 Elo+
Solo
Vamana
Vamana
SheepAreWhite
Vamana
Level 69
God Stats
2W - 0L
1,791 SR
Queue Stats
10W - 5L
1,676 Elo+
Solo
Team Averages
Level 127
1,542 SR
1,520 Elo+

VS

Team Averages
Level 97
1,466 SR
1,485 Elo+
Ravana
Ravana
Chaizz2018
Ravana
Level 66
God Stats
0W - 2L
1,299 SR
Queue Stats
257W - 273L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Golden_Begonia
Nu Wa
Level 102
God Stats
3W - 3L
1,627 SR
Queue Stats
126W - 135L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
Little-SparkX
Zhong Kui
Level 128
God Stats
27W - 36L
1,447 SR
Queue Stats
286W - 267L
1,414 Elo+
Solo
Fenrir
Fenrir
Lowkey7085
Fenrir
Level 68
God Stats
15W - 8L
1,729 SR
Queue Stats
215W - 215L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xiMake iT RaiiN
Ah Muzen Cab
Level 123
God Stats
0W - 2L
1,227 SR
Queue Stats
74W - 88L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CloneWars00
Cthulhu
20
2 / 4 / 16
15,599
473
11,846
33,820
51,986
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Gladiatoore
Nemesis
20
4 / 8 / 7
18,686
566
14,293
30,143
18,578
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yu Huang
KTHanabusa
Yu Huang
20
7 / 5 / 10
16,642
504
27,306
31,365
16,344
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
8 / 5 / 9
16,664
505
20,766
28,042
12,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 6 / 9
20,160
611
48,581
46,078
46,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Chaizz2018
Ravana
17
1 / 4 / 5
11,921
361
9,667
27,008
39,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 13 / 11
15,687
475
30,610
32,274
14,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
Little-SparkX
Zhong Kui
20
6 / 4 / 2
16,616
504
20,810
34,574
51,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Lowkey7085
Fenrir
20
15 / 5 / 4
17,260
523
24,543
38,980
27,239
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
xiMake iT RaiiN
Ah Muzen Cab
20
2 / 10 / 9
14,380
436
19,225
32,288
16,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
59
34
Kills
28
28
Deaths
36
51
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ravana
Chaizz2018
Ravana
1
4
5
0.88
W
Cthulhu
CloneWars00
Cthulhu
2
4
16
2.5
W
Nemesis
Gladiatoore
Nemesis
4
8
7
0.94
L
4
13
11
0.73
W
Yu Huang
KTHanabusa
Yu Huang
7
5
10
2.4
L
Zhong Kui
Little-SparkX
Zhong Kui
6
4
2
1.75
L
Fenrir
Lowkey7085
Fenrir
15
5
4
3.4
W
Rama
8
5
9
2.5
W
13
6
9
2.92
L
Ah Muzen Cab
xiMake iT RaiiN
Ah Muzen Cab
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,792
Damage
104,855
169,448
Taken
165,124
146,272
Mitigated
149,502
36,038
Healing
38,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Chaizz2018
Ravana
9,667
1,799
0
3,233
27,008
39,850
304
7,288
19,720
710
55,466
W
Cthulhu
CloneWars00
Cthulhu
11,846
674
3,595
4,961
33,820
51,986
864
10,285
23,535
60,880
0
W
Nemesis
Gladiatoore
Nemesis
14,293
5,028
0
3,778
30,143
18,578
2,326
6,636
23,507
0
218,820
L
30,610
7,845
0
8,423
32,274
14,324
3,805
12,767
19,507
132,860
0
W
Yu Huang
KTHanabusa
Yu Huang
27,306
2,484
689
5,151
31,365
16,344
3,207
13,436
17,929
154,079
0
L
Zhong Kui
Little-SparkX
Zhong Kui
20,810
1,799
0
17,102
34,574
51,402
150
6,743
27,831
144,689
0
L
Fenrir
Lowkey7085
Fenrir
24,543
5,794
0
1,357
38,980
27,239
130
9,320
29,660
0
146,816
W
Rama
20,766
15,225
0
8,626
28,042
12,777
4,058
7,051
20,991
0
115,350
W
48,581
23,560
0
9,238
46,078
46,587
1,379
16,510
29,568
0
192,242
L
Ah Muzen Cab
xiMake iT RaiiN
Ah Muzen Cab
19,225
7,942
691
7,244
32,288
16,687
3,724
3,762
28,526
0
131,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,751
Gold Earned
75,864
974
Minions Killed
819
0
Camps Cleared
0
3,039,122
Distance Traveled
2,850,414
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,921
361
65
2
0
624,924
1
W
Cthulhu
15,599
473
101
3
0
627,225
10
W
Nemesis
18,686
566
292
9
0
671,928
9
L
Nu Wa
15,687
475
155
5
0
480,554
2
W
Yu Huang
16,642
504
169
5
0
590,360
8
L
Zhong Kui
16,616
504
246
7
0
526,233
12
L
Fenrir
17,260
523
190
6
0
715,872
6
W
Rama
16,664
505
139
4
0
567,661
5
W
Vamana
20,160
611
273
8
0
581,948
2
L
Ah Muzen Cab
14,380
436
163
5
0
502,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role