Player Matchup

Charybdis
Charybdis
Canneman1234
Charybdis
Level 81
God Stats
5W - 7L
1,671 SR
Queue Stats
270W - 293L
1,428 Elo+
Party 4
Sol
Sol
Marmodius
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 1
Tiamat
Tiamat
Mikololo
Tiamat
Level 47
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 1
Thanatos
Thanatos
Sebastianelm33
Thanatos
Level 41
God Stats
4W - 7L
1,283 SR
Queue Stats
26W - 38L
1,296 Elo+
Solo
Danzaburou
Danzaburou
Xyca48
Danzaburou
Level 21
God Stats
3W - 2L
1,724 SR
Queue Stats
163W - 200L
1,362 Elo+
Party 4
Team Averages
Level 50
1,489 SR
1,271 Elo+

VS

Team Averages
Level 53
1,445 SR
1,386 Elo+
Danzaburou
Danzaburou
Goiks
Danzaburou
Level 26
God Stats
30W - 23L
1,454 SR
Queue Stats
175W - 158L
1,382 Elo+
Party 2
Pele
Pele
JaviTnr
Pele
Level 67
God Stats
3W - 2L
1,341 SR
Queue Stats
21W - 26L
1,384 Elo+
Party 3
Hercules
Hercules
Reva27
Hercules
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 63L
1,330 Elo+
Solo
Nu Wa
Nu Wa
Smithy972
Nu Wa
Level 83
God Stats
8W - 6L
1,427 SR
Queue Stats
114W - 90L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
belentaki
Sylvanus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 43L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Canneman1234
Charybdis
16
1 / 4 / 0
9,991
370
17,769
22,641
8,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 6 / 1
14,469
536
18,161
23,858
7,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Mikololo
Tiamat
20
0 / 4 / 0
12,124
449
5,403
20,521
11,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
17
2 / 7 / 0
10,910
404
5,070
26,296
12,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Xyca48
Danzaburou
16
0 / 6 / 1
9,624
356
9,111
16,761
5,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goiks
Danzaburou
18
3 / 0 / 6
12,780
473
13,054
16,911
8,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
JaviTnr
Pele
20
11 / 2 / 8
15,215
564
22,187
27,512
15,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Reva27
Hercules
18
1 / 5 / 11
12,114
449
6,314
23,425
23,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Smithy972
Nu Wa
20
12 / 0 / 11
16,559
613
35,929
11,337
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
belentaki
Sylvanus
17
0 / 1 / 8
12,605
467
3,071
22,150
28,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
8
Kills
27
27
Deaths
8
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Canneman1234
Charybdis
1
4
0
0.25
W
Danzaburou
Goiks
Danzaburou
3
0
6
6
W
Pele
JaviTnr
Pele
11
2
8
7.5
L
5
6
1
0.92
L
Tiamat
Mikololo
Tiamat
0
4
0
0
W
Hercules
Reva27
Hercules
1
5
11
1.3
L
Thanatos
2
7
0
0.29
W
Nu Wa
Smithy972
Nu Wa
12
0
11
17.5
L
Danzaburou
Xyca48
Danzaburou
0
6
1
0.08
W
Sylvanus
belentaki
Sylvanus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,514
Damage
80,555
110,077
Taken
101,335
45,941
Mitigated
81,781
39,565
Healing
52,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Canneman1234
Charybdis
17,769
9,011
0
8,009
22,641
8,265
284
6,971
15,370
0
102,065
W
Danzaburou
Goiks
Danzaburou
13,054
5,688
0
8,836
16,911
8,377
7,796
1,957
14,954
0
109,407
W
Pele
JaviTnr
Pele
22,187
3,343
1,075
13,084
27,512
15,723
504
7,602
19,910
0
140,980
L
18,161
8,442
0
5,420
23,858
7,820
3,728
8,716
14,800
124,918
0
L
Tiamat
Mikololo
Tiamat
5,403
228
0
4,123
20,521
11,881
0
8,436
11,665
123,342
0
W
Hercules
Reva27
Hercules
6,314
2,774
0
8,562
23,425
23,216
2,556
12,723
10,702
0
41,696
L
Thanatos
5,070
607
0
17,912
26,296
12,071
0
7,187
18,651
0
93,613
W
Nu Wa
Smithy972
Nu Wa
35,929
4,860
89
4,731
11,337
5,897
3,472
5,035
6,302
164,019
0
L
Danzaburou
Xyca48
Danzaburou
9,111
3,499
0
4,101
16,761
5,904
141
5,768
10,591
0
61,613
W
Sylvanus
belentaki
Sylvanus
3,071
1,807
5,271
10,911
22,150
28,568
252
2,443
19,707
39,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,118
Gold Earned
69,273
777
Minions Killed
652
0
Camps Cleared
0
2,247,872
Distance Traveled
2,510,309
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,991
370
144
5
0
446,550
2
W
Danzaburou
12,780
473
154
6
0
517,052
6
W
Pele
15,215
564
149
6
0
586,658
3
L
Sol
14,469
536
203
8
0
445,457
0
L
Tiamat
12,124
449
202
7
0
437,376
4
W
Hercules
12,114
449
62
2
0
475,715
0
L
Thanatos
10,910
404
138
5
0
477,120
6
W
Nu Wa
16,559
613
212
8
0
515,748
12
L
Danzaburou
9,624
356
90
3
0
441,369
0
W
Sylvanus
12,605
467
75
3
0
415,136
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role