Player Matchup

Guan Yu
Guan Yu
Exeedx
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,459 Elo+
Party 1
Thor
Thor
Faustas007
Thor
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 2L
1,839 Elo+
Solo
Kukulkan
Kukulkan
lucim
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,367 Elo+
Party 1
Skadi
Skadi
radunu
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,378 Elo+
Party 1
Tiamat
Tiamat
yomasterkid
Tiamat
Level 55
God Stats
1W - 0L
1,347 SR
Queue Stats
9W - 6L
1,542 Elo+
Party 1
Team Averages
Level 61
1,469 SR
1,517 Elo+

VS

Team Averages
Level 62
1,503 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FerdyMcNerdy
Ra
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Navzar99
Gilgamesh
Level 49
God Stats
5W - 8L
1,515 SR
Queue Stats
149W - 144L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Exeedx
Guan Yu
15
3 / 4 / 12
8,412
841
11,442
13,183
7,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
8 / 4 / 3
8,589
859
11,062
9,496
4,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
lucim
Kukulkan
15
4 / 3 / 5
8,420
842
7,487
6,254
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
radunu
Skadi
16
4 / 1 / 6
8,550
855
16,917
7,273
2,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
14
0 / 3 / 11
7,823
782
8,762
10,490
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 5 / 3
8,861
886
12,288
15,405
6,350
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
 
Bastet
15
4 / 5 / 7
8,473
847
10,164
13,517
5,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
 
Cerberus
13
1 / 1 / 8
7,796
780
5,091
14,654
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 6 / 3
7,073
707
2,310
8,889
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Navzar99
Gilgamesh
14
1 / 2 / 7
7,303
730
6,951
12,350
9,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
43
19
Kills
15
15
Deaths
19
37
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
9
5
3
2.1
L
Bastet
 
Bastet
4
5
7
1.5
L
Cerberus
 
Cerberus
1
1
8
5
W
Guan Yu
Exeedx
Guan Yu
3
4
12
2.25
W
8
4
3
2.38
L
0
6
3
0.25
L
Gilgamesh
Navzar99
Gilgamesh
1
2
7
2.25
W
Kukulkan
lucim
Kukulkan
4
3
5
2.17
W
Skadi
radunu
Skadi
4
1
6
7
W
Tiamat
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,670
Damage
36,804
46,696
Taken
64,815
22,964
Mitigated
34,656
8,008
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,288
5,177
0
112
15,405
6,350
0
3,792
11,613
0
22,176
L
Bastet
 
Bastet
10,164
1,973
0
1,562
13,517
5,456
0
3,575
9,942
0
21,525
L
Cerberus
 
Cerberus
5,091
442
0
3,830
14,654
10,017
0
3,303
11,153
17,505
0
W
Guan Yu
Exeedx
Guan Yu
11,442
2,123
1,846
2,354
13,183
7,500
509
1,715
11,468
0
29,510
W
11,062
2,892
0
161
9,496
4,081
0
618
8,878
0
24,471
L
2,310
372
413
615
8,889
3,425
0
2,891
5,998
17,884
0
L
Gilgamesh
Navzar99
Gilgamesh
6,951
1,881
0
920
12,350
9,408
0
2,410
9,860
0
20,623
W
Kukulkan
lucim
Kukulkan
7,487
386
0
0
6,254
2,769
315
427
5,827
24,482
0
W
Skadi
radunu
Skadi
16,917
9,302
0
488
7,273
2,910
3,484
1,494
5,779
0
40,070
W
Tiamat
8,762
1,683
60
3,099
10,490
5,704
99
3,147
7,343
28,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
39,506
226
Minions Killed
160
0
Camps Cleared
0
1,069,620
Distance Traveled
1,055,824
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,861
886
28
3
0
217,019
1
L
Bastet
8,473
847
28
3
0
214,354
1
L
Cerberus
7,796
780
28
3
0
205,029
2
W
Guan Yu
8,412
841
34
3
0
237,226
0
W
Thor
8,589
859
30
3
0
201,161
2
L
Ra
7,073
707
40
4
0
196,765
1
L
Gilgamesh
7,303
730
36
4
0
222,657
1
W
Kukulkan
8,420
842
52
5
0
216,925
0
W
Skadi
8,550
855
58
6
0
206,527
2
W
Tiamat
7,823
782
52
5
0
207,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role