Player Matchup

Susano
Susano
 
Susano
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
C3d4n1520
Ares
Level 64
God Stats
0W - 2L
1,605 SR
Queue Stats
103W - 79L
1,546 Elo+
Solo
Zeus
Zeus
ColvinizANinja
Zeus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 5L
1,910 Elo+
Party 1
Da Ji
Da Ji
Zahidevran
Da Ji
Level 17
God Stats
2W - 1L
1,766 SR
Queue Stats
49W - 3L
2,066 Elo+
Party 1
Team Averages
Level 106
1,574 SR
1,704 Elo+

VS

Team Averages
Level 94
1,496 SR
1,575 Elo+
Ravana
Ravana
D3mdonkey
Ravana
Level 160
God Stats
6W - 5L
1,320 SR
Queue Stats
887W - 597L
1,574 Elo+
Party 2
Bacchus
Bacchus
DxAxDxDxY6911
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,719 Elo+
Party 2
Hachiman
Hachiman
MajinHoosier
Hachiman
Level 84
God Stats
7W - 4L
1,343 SR
Queue Stats
388W - 256L
1,621 Elo+
Party 2
Raijin
Raijin
TheBrucie31
Raijin
Level 106
God Stats
3W - 0L
1,817 SR
Queue Stats
113W - 129L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Vaguoo
Nu Wa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 2 / 1
7,954
1,136
6,103
9,718
4,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
 
Yu Huang
13
0 / 0 / 1
7,648
1,093
1,898
3,033
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
0 / 4 / 0
7,048
1,007
1,189
10,316
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 2
7,494
1,071
4,042
4,795
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
12
1 / 3 / 0
7,618
1,088
8,105
11,639
4,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

294

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
D3mdonkey
Ravana
13
4 / 0 / 5
8,448
1,207
8,947
4,149
4,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
13
2 / 1 / 6
8,013
1,145
5,617
6,927
9,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
MajinHoosier
Hachiman
14
1 / 0 / 7
8,039
1,148
6,561
2,848
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
13
1 / 1 / 1
7,443
1,063
5,500
5,183
1,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Vaguoo
Nu Wa
14
2 / 0 / 7
8,602
1,229
8,098
4,269
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
10
10
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
1
0.75
L
Yu Huang
 
Yu Huang
0
0
1
0.5
L
Ares
0
4
0
0
L
0
1
2
1
W
Ravana
D3mdonkey
Ravana
4
0
5
6.5
W
Bacchus
2
1
6
5
W
Hachiman
MajinHoosier
Hachiman
1
0
7
4.5
W
Raijin
1
1
1
1.5
W
Nu Wa
Vaguoo
Nu Wa
2
0
7
5.5
L
Da Ji
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,337
Damage
34,723
39,501
Taken
23,376
18,516
Mitigated
18,442
605
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,103
1,106
0
92
9,718
4,084
0
4,252
5,392
0
21,730
L
Yu Huang
 
Yu Huang
1,898
121
0
60
3,033
1,215
0
996
1,985
21,903
0
L
Ares
1,189
99
0
182
10,316
7,056
0
5,431
4,791
3,993
0
L
4,042
264
0
58
4,795
1,938
0
2,419
2,344
21,174
0
W
Ravana
D3mdonkey
Ravana
8,947
2,590
0
299
4,149
4,634
0
1,503
2,646
0
14,232
W
Bacchus
5,617
274
0
1,837
6,927
9,341
0
2,936
3,991
6,842
0
W
Hachiman
MajinHoosier
Hachiman
6,561
2,912
0
816
2,848
1,029
0
706
2,142
0
22,830
W
Raijin
5,500
181
0
35
5,183
1,943
0
1,002
4,181
13,305
0
W
Nu Wa
Vaguoo
Nu Wa
8,098
4,592
129
599
4,269
1,495
0
982
3,287
28,969
0
L
Da Ji
8,105
2,692
0
213
11,639
4,223
0
5,760
5,774
0
16,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
40,545
123
Minions Killed
134
6
Camps Cleared
5
652,739
Distance Traveled
719,261
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,954
1,136
36
5
0
152,464
0
L
Yu Huang
7,648
1,093
42
6
2
105,629
2
L
Ares
7,048
1,007
0
0
0
97,928
1
L
Zeus
7,494
1,071
33
5
1
132,776
1
W
Ravana
8,448
1,207
6
1
1
148,581
0
W
Bacchus
8,013
1,145
1
0
0
146,728
0
W
Hachiman
8,039
1,148
46
7
1
134,779
0
W
Raijin
7,443
1,063
20
3
0
146,386
0
W
Nu Wa
8,602
1,229
61
9
3
142,787
0
L
Da Ji
7,618
1,088
12
2
3
163,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role