Player Matchup

Chaac
Chaac
GodlyMelonKing
Chaac
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 98L
1,581 Elo+
Solo
Kukulkan
Kukulkan
GunnerGetsMoney
Kukulkan
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 104L
1,548 Elo+
Solo
Ra
Ra
Used2bheavy
Ra
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 71L
1,407 Elo+
Solo
Merlin
Merlin
gamerjaz
Merlin
Level 129
God Stats
1W - 4L
1,305 SR
Queue Stats
72W - 92L
1,409 Elo+
Solo
Hun Batz
Hun Batz
vndyxx
Hun Batz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,328 Elo+
Solo
Team Averages
Level 104
1,461 SR
1,455 Elo+

VS

Team Averages
Level 87
1,586 SR
1,453 Elo+
Set
Set
BubbaMackin
Set
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,375 Elo+
Solo
Xbalanque
Xbalanque
MasterBaate
Xbalanque
Level 109
God Stats
20W - 6L
1,791 SR
Queue Stats
466W - 486L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
MoistyClam
Ao Kuang
Level 29
God Stats
2W - 1L
1,676 SR
Queue Stats
116W - 116L
1,581 Elo+
Solo
Geb
Geb
Tarfin
Geb
Level 160
God Stats
3W - 3L
1,285 SR
Queue Stats
195W - 193L
1,509 Elo+
Solo
Chang'e
Chang'e
umai_s
Chang'e
Level 26
God Stats
2W - 0L
1,678 SR
Queue Stats
60W - 116L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 26
18,558
714
33,147
50,303
67,058
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
20
13 / 4 / 25
19,741
759
39,618
29,197
14,862
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 11 / 18
15,772
607
17,455
32,733
19,288
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
gamerjaz
Merlin
20
8 / 10 / 18
16,379
630
29,227
27,504
13,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
vndyxx
Hun Batz
20
4 / 14 / 14
14,560
560
20,335
35,081
20,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 17
16,400
631
30,070
43,904
23,977
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
MasterBaate
Xbalanque
20
5 / 12 / 19
16,506
635
52,013
29,445
14,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
MoistyClam
Ao Kuang
20
28 / 6 / 8
24,107
927
46,357
50,242
56,619
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
Tarfin
Geb
20
3 / 11 / 21
16,193
623
17,873
39,891
56,440
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
umai_s
Chang'e
15
1 / 6 / 8
12,472
480
8,604
14,971
6,709
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
117
41
Kills
44
44
Deaths
44
101
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
9
17
1.72
L
10
5
26
4.6
L
Kukulkan
13
4
25
6.38
W
Xbalanque
MasterBaate
Xbalanque
5
12
19
1.21
W
Ao Kuang
MoistyClam
Ao Kuang
28
6
8
5.33
W
Geb
Tarfin
Geb
3
11
21
1.23
L
6
11
18
1.36
L
Merlin
gamerjaz
Merlin
8
10
18
1.7
W
Chang'e
umai_s
Chang'e
1
6
8
0.83
L
Hun Batz
vndyxx
Hun Batz
4
14
14
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,782
Damage
154,917
174,818
Taken
178,453
134,990
Mitigated
158,218
58,980
Healing
55,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,070
15,205
652
11,284
43,904
23,977
2,590
23,183
20,721
0
46,721
L
33,147
5,552
2,467
17,724
50,303
67,058
1,712
19,037
31,266
0
72,602
L
Kukulkan
39,618
5,378
4,609
6,517
29,197
14,862
3,024
12,423
16,774
96,953
0
W
Xbalanque
MasterBaate
Xbalanque
52,013
7,047
1,268
2,308
29,445
14,473
3,304
13,344
16,101
0
99,209
W
Ao Kuang
MoistyClam
Ao Kuang
46,357
10,417
2,649
25,980
50,242
56,619
3,362
22,928
27,198
85,663
0
W
Geb
Tarfin
Geb
17,873
2,123
2,880
4,380
39,891
56,440
1,374
20,248
19,643
34,915
0
L
17,455
3,428
8,840
6,372
32,733
19,288
959
14,489
18,244
30,574
0
L
Merlin
gamerjaz
Merlin
29,227
2,627
2,454
3,964
27,504
13,740
687
10,793
16,711
43,292
0
W
Chang'e
umai_s
Chang'e
8,604
413
1,346
2,325
14,971
6,709
500
6,597
8,374
15,018
0
L
Hun Batz
vndyxx
Hun Batz
20,335
4,751
2,199
3,834
35,081
20,042
154
16,092
18,989
0
35,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,010
Gold Earned
85,678
269
Minions Killed
236
0
Camps Cleared
0
2,047,674
Distance Traveled
1,970,199
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,400
631
40
2
0
417,931
0
L
Chaac
18,558
714
80
3
0
495,182
0
L
Kukulkan
19,741
759
111
4
0
458,740
3
W
Xbalanque
16,506
635
100
4
0
407,112
1
W
Ao Kuang
24,107
927
67
3
0
452,616
0
W
Geb
16,193
623
15
1
0
412,412
0
L
Ra
15,772
607
28
1
0
347,170
1
L
Merlin
16,379
630
22
1
0
360,447
0
W
Chang'e
12,472
480
14
1
0
280,128
5
L
Hun Batz
14,560
560
28
1
0
386,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role