Player Matchup

Hachiman
Hachiman
Redglizzzy
Hachiman
Level 58
God Stats
0W - 2L
1,314 SR
Queue Stats
68W - 85L
1,271 Elo+
Solo
Baron Samedi
Baron Samedi
XGiraffeMasterX
Baron Samedi
Level 48
God Stats
38W - 33L
1,488 SR
Queue Stats
338W - 399L
1,384 Elo+
Party 1
Lancelot
Lancelot
Xclutchremixes
Lancelot
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 152L
1,305 Elo+
Party 1
Team Averages
Level 43
1,434 SR
1,320 Elo+

VS

Team Averages
Level 85
1,403 SR
1,321 Elo+
Zeus
Zeus
Fncy_-
Zeus
Level 126
God Stats
3W - 2L
1,421 SR
Queue Stats
26W - 36L
1,332 Elo+
Party 2
Izanami
Izanami
LilDwarfCunny
Izanami
Level 120
God Stats
1W - 0L
1,288 SR
Queue Stats
11W - 18L
1,304 Elo+
Party 2
Ares
Ares
WveII
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Redglizzzy
Hachiman
12
1 / 1 / 2
7,186
599
5,781
8,052
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
XGiraffeMasterX
Baron Samedi
12
1 / 4 / 4
7,845
654
7,629
9,618
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
12
3 / 5 / 2
7,843
654
4,586
10,878
5,641
Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fncy_-
Zeus
14
6 / 2 / 4
8,993
749
13,067
6,222
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
14
3 / 1 / 7
8,784
732
7,773
6,458
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
WveII
Ares
12
1 / 2 / 7
8,410
701
2,585
11,337
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
10
10
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
Fncy_-
Zeus
6
2
4
4
W
Izanami
3
1
7
6.5
L
Hachiman
Redglizzzy
Hachiman
1
1
2
2
W
Ares
WveII
Ares
1
2
7
2.25
L
Baron Samedi
XGiraffeMasterX
Baron Samedi
1
4
4
0.75
L
Lancelot
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,996
Damage
23,425
28,548
Taken
24,017
14,333
Mitigated
19,824
4,868
Healing
2,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Fncy_-
Zeus
13,067
94
0
611
6,222
3,021
550
3,756
2,466
33,712
0
W
Izanami
7,773
3,666
0
967
6,458
3,517
1,855
1,392
5,066
0
42,565
L
Hachiman
Redglizzzy
Hachiman
5,781
2,948
0
1,783
8,052
3,750
0
4,197
3,855
0
21,428
W
Ares
WveII
Ares
2,585
386
0
953
11,337
13,286
89
2,715
8,622
5,954
0
L
Baron Samedi
XGiraffeMasterX
Baron Samedi
7,629
738
1,732
1,283
9,618
4,942
0
6,050
3,568
34,377
0
L
Lancelot
4,586
771
0
70
10,878
5,641
0
6,053
4,825
0
12,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,874
Gold Earned
26,187
118
Minions Killed
150
5
Camps Cleared
6
601,705
Distance Traveled
550,485
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,993
749
51
4
4
183,451
5
W
Izanami
8,784
732
91
8
2
165,715
5
L
Hachiman
7,186
599
39
3
2
212,037
2
W
Ares
8,410
701
8
1
0
201,319
0
L
Baron Samedi
7,845
654
62
5
3
185,351
0
L
Lancelot
7,843
654
17
1
0
204,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role