Player Matchup

Zeus
Zeus
 
Zeus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AsianYellow
Lancelot
Level 89
God Stats
5W - 1L
1,734 SR
Queue Stats
31W - 20L
1,546 Elo+
Party 1
Chronos
Chronos
Efflie
Chronos
Level 145
God Stats
5W - 8L
1,361 SR
Queue Stats
197W - 178L
1,576 Elo+
Solo
Cerberus
Cerberus
Moscerino
Cerberus
Level 145
God Stats
2W - 2L
1,536 SR
Queue Stats
170W - 174L
1,506 Elo+
Solo
Mercury
Mercury
WildelAscended
Mercury
Level 88
God Stats
1W - 1L
1,710 SR
Queue Stats
53W - 50L
1,522 Elo+
Party 1
Team Averages
Level 106
1,568 SR
1,530 Elo+

VS

Team Averages
Level 115
1,524 SR
1,526 Elo+
Terra
Terra
LordArtharos
Terra
Level 140
God Stats
2W - 0L
1,681 SR
Queue Stats
95W - 89L
1,518 Elo+
Solo
Tyr
Tyr
Pukoss
Tyr
Level 148
God Stats
4W - 11L
1,138 SR
Queue Stats
122W - 105L
1,607 Elo+
Solo
Poseidon
Poseidon
TomerJC
Poseidon
Level 134
God Stats
84W - 61L
1,596 SR
Queue Stats
411W - 421L
1,452 Elo+
Solo
Izanami
Izanami
xxShnapSxx
Izanami
Level 104
God Stats
3W - 0L
1,705 SR
Queue Stats
11W - 11L
1,334 Elo+
Solo
Nemesis
Nemesis
Трэвел
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 4 / 5
8,190
1,024
9,027
9,635
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
AsianYellow
Lancelot
13
2 / 3 / 1
7,945
993
6,129
8,037
3,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Efflie
Chronos
13
1 / 1 / 5
7,985
998
12,692
9,392
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Moscerino
Cerberus
13
1 / 1 / 5
8,205
1,026
5,012
7,646
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 7 / 2
8,325
1,041
4,172
12,938
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

208

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
9,470
1,184
8,176
12,681
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Pukoss
Tyr
14
8 / 0 / 4
9,909
1,239
8,436
7,159
7,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
TomerJC
Poseidon
14
1 / 0 / 11
8,853
1,107
12,514
5,102
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xxShnapSxx
Izanami
14
4 / 3 / 7
9,086
1,136
9,178
7,742
3,754
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Трэвел
Nemesis
14
1 / 3 / 9
8,223
1,028
3,414
9,580
4,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
7
Kills
16
16
Deaths
7
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
5
0.88
L
Lancelot
AsianYellow
Lancelot
2
3
1
0.83
L
Chronos
Efflie
Chronos
1
1
5
3.5
W
2
1
12
8
L
Cerberus
Moscerino
Cerberus
1
1
5
3.5
W
Tyr
Pukoss
Tyr
8
0
4
10
W
Poseidon
TomerJC
Poseidon
1
0
11
6.5
L
2
7
2
0.43
W
Izanami
xxShnapSxx
Izanami
4
3
7
2.5
W
Nemesis
Трэвел
Nemesis
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,032
Damage
41,718
47,648
Taken
42,264
25,139
Mitigated
31,914
4,124
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,027
2,121
0
220
9,635
4,117
0
6,141
3,494
25,092
0
L
Lancelot
AsianYellow
Lancelot
6,129
501
0
272
8,037
3,738
0
3,610
4,427
0
8,921
L
Chronos
Efflie
Chronos
12,692
1,448
0
1,277
9,392
4,420
0
4,760
4,632
24,871
0
W
8,176
1,052
1,461
1,553
12,681
14,501
0
7,558
5,123
19,180
0
L
Cerberus
Moscerino
Cerberus
5,012
171
0
2,355
7,646
6,007
0
1,877
5,769
13,310
0
W
Tyr
Pukoss
Tyr
8,436
1,038
0
2,003
7,159
7,000
0
4,225
2,934
0
17,840
W
Poseidon
TomerJC
Poseidon
12,514
2,148
0
43
5,102
2,363
0
4,122
980
37,202
0
L
4,172
1,512
0
0
12,938
6,857
0
4,302
8,636
172
15,483
W
Izanami
xxShnapSxx
Izanami
9,178
6,375
0
401
7,742
3,754
0
5,894
1,848
0
22,795
W
Nemesis
Трэвел
Nemesis
3,414
941
249
1,302
9,580
4,296
0
5,063
4,517
0
9,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,650
Gold Earned
45,541
129
Minions Killed
163
3
Camps Cleared
9
782,590
Distance Traveled
814,893
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,190
1,024
39
5
1
142,984
0
L
Lancelot
7,945
993
8
1
0
189,660
1
L
Chronos
7,985
998
27
3
1
158,890
0
W
Terra
9,470
1,184
29
4
0
177,872
0
L
Cerberus
8,205
1,026
26
3
1
116,522
2
W
Tyr
9,909
1,239
22
3
2
178,416
0
W
Poseidon
8,853
1,107
57
7
3
166,643
2
L
Mercury
8,325
1,041
29
4
0
174,534
0
W
Izanami
9,086
1,136
38
5
3
146,105
0
W
Nemesis
8,223
1,028
17
2
1
145,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role