Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LemonFresh27
Gilgamesh
Level 89
God Stats
0W - 1L
1,298 SR
Queue Stats
67W - 35L
1,700 Elo+
Party 2
King Arthur
King Arthur
SkepticalZebra8
King Arthur
Level 78
God Stats
17W - 16L
1,657 SR
Queue Stats
176W - 151L
1,635 Elo+
Solo
Artio
Artio
Skoogly
Artio
Level 145
God Stats
0W - 1L
1,387 SR
Queue Stats
55W - 35L
1,634 Elo+
Party 2
Hercules
Hercules
vFrostyvv
Hercules
Level 147
God Stats
0W - 1L
1,208 SR
Queue Stats
20W - 10L
1,687 Elo+
Party 2
Team Averages
Level 124
1,410 SR
1,631 Elo+

VS

Team Averages
Level 128
1,671 SR
1,586 Elo+
Jing Wei
Jing Wei
Bumbaclot2509
Jing Wei
Level 150
God Stats
3W - 5L
1,541 SR
Queue Stats
141W - 103L
1,618 Elo+
Party 1
Lancelot
Lancelot
CynSinSyn
Lancelot
Level 122
God Stats
20W - 22L
1,744 SR
Queue Stats
257W - 258L
1,560 Elo+
Solo
Hades
Hades
GlutenUser
Hades
Level 64
God Stats
5W - 1L
1,632 SR
Queue Stats
62W - 58L
1,510 Elo+
Solo
Atlas
Atlas
Hearties
Atlas
Level 144
God Stats
10W - 2L
1,991 SR
Queue Stats
302W - 310L
1,627 Elo+
Party 1
Cabrakan
Cabrakan
Mootie
Cabrakan
Level 158
God Stats
2W - 5L
1,446 SR
Queue Stats
317W - 271L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
0 / 4 / 1
10,907
727
12,359
13,615
7,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
LemonFresh27
Gilgamesh
17
3 / 8 / 0
10,557
704
13,541
26,748
23,062
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
SkepticalZebra8
King Arthur
16
3 / 3 / 1
9,754
650
9,980
15,236
13,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Skoogly
Artio
16
1 / 2 / 5
10,179
679
8,621
23,994
32,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
vFrostyvv
Hercules
16
1 / 2 / 6
9,695
646
14,005
26,982
25,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bumbaclot2509
Jing Wei
19
7 / 2 / 6
11,878
792
25,473
16,579
10,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
CynSinSyn
Lancelot
20
6 / 2 / 4
12,260
817
17,861
17,752
12,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
17
1 / 1 / 10
10,466
698
14,126
17,286
21,288
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Hearties
Atlas
19
3 / 1 / 9
11,528
769
21,840
11,280
8,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Mootie
Cabrakan
18
2 / 2 / 13
11,522
768
12,108
21,621
40,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
8
Kills
19
19
Deaths
8
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
Jing Wei
Bumbaclot2509
Jing Wei
7
2
6
5
W
Lancelot
CynSinSyn
Lancelot
6
2
4
4
W
Hades
1
1
10
6
W
Atlas
Hearties
Atlas
3
1
9
7.5
L
Gilgamesh
LemonFresh27
Gilgamesh
3
8
0
0.38
W
Cabrakan
Mootie
Cabrakan
2
2
13
4.25
L
King Arthur
SkepticalZebra8
King Arthur
3
3
1
1.17
L
Artio
Skoogly
Artio
1
2
5
1.75
L
Hercules
vFrostyvv
Hercules
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,506
Damage
91,408
106,575
Taken
84,518
102,034
Mitigated
93,108
16,681
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,359
6,335
0
3,093
13,615
7,054
1,225
3,681
9,780
0
60,080
W
Jing Wei
Bumbaclot2509
Jing Wei
25,473
16,078
0
866
16,579
10,370
272
1,526
14,806
0
62,140
W
Lancelot
CynSinSyn
Lancelot
17,861
3,716
0
1,807
17,752
12,655
2,630
2,233
15,278
0
60,164
W
Hades
14,126
2,073
1,252
7,416
17,286
21,288
893
2,357
14,627
36,852
0
W
Atlas
Hearties
Atlas
21,840
4,750
0
2,287
11,280
8,337
1,708
599
10,564
55,406
0
L
Gilgamesh
LemonFresh27
Gilgamesh
13,541
3,890
0
437
26,748
23,062
544
10,218
16,364
0
42,577
W
Cabrakan
Mootie
Cabrakan
12,108
1,353
0
5,676
21,621
40,458
392
1,906
19,456
23,639
0
L
King Arthur
SkepticalZebra8
King Arthur
9,980
799
0
567
15,236
13,815
0
7,687
7,549
0
28,580
L
Artio
Skoogly
Artio
8,621
1,009
2,454
3,821
23,994
32,482
33
12,051
11,598
19,049
0
L
Hercules
vFrostyvv
Hercules
14,005
2,279
0
6,309
26,982
25,621
0
13,891
13,007
0
19,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,092
Gold Earned
57,654
244
Minions Killed
285
0
Camps Cleared
0
1,372,125
Distance Traveled
1,648,633
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,907
727
112
7
0
243,547
0
W
Jing Wei
11,878
792
54
4
0
320,043
0
W
Lancelot
12,260
817
102
7
0
376,547
1
W
Hades
10,466
698
34
2
0
292,143
4
W
Atlas
11,528
769
74
5
0
340,761
0
L
Gilgamesh
10,557
704
48
3
0
281,024
0
W
Cabrakan
11,522
768
21
1
0
319,139
0
L
King Arthur
9,754
650
40
3
0
223,962
1
L
Artio
10,179
679
20
1
0
322,436
4
L
Hercules
9,695
646
24
2
0
301,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role