Player Matchup

Atlas
Atlas
 
Atlas
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Buddler
Izanami
Level 67
God Stats
43W - 34L
1,641 SR
Queue Stats
183W - 134L
1,605 Elo+
Party 2
King Arthur
King Arthur
FerCov-
King Arthur
Level 113
God Stats
4W - 8L
1,293 SR
Queue Stats
125W - 112L
1,622 Elo+
Party 2
Awilix
Awilix
Wolfuminati
Awilix
Level 109
God Stats
0W - 1L
1,582 SR
Queue Stats
222W - 180L
1,651 Elo+
Party 2
Neith
Neith
aguilar_uhyuh
Neith
Level 128
God Stats
1W - 3L
1,267 SR
Queue Stats
267W - 236L
1,567 Elo+
Solo
Team Averages
Level 89
1,456 SR
1,589 Elo+

VS

Team Averages
Level 78
1,424 SR
1,588 Elo+
Lancelot
Lancelot
CurzedEclipse
Lancelot
Level 144
God Stats
5W - 7L
1,392 SR
Queue Stats
72W - 46L
1,636 Elo+
Party 3
Sol
Sol
Lv69Bidoof
Sol
Level 4
God Stats
2W - 1L
1,381 SR
Queue Stats
6W - 14L
1,730 Elo+
Party 3
Skadi
Skadi
PLEB1AN
Skadi
Level 110
God Stats
23W - 16L
1,470 SR
Queue Stats
270W - 220L
1,525 Elo+
Party 1
Ravana
Ravana
ThiqqDiqq69
Ravana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 148L
1,482 Elo+
Party 1
Scylla
Scylla
Zoeyll
Scylla
Level 106
God Stats
4W - 5L
1,377 SR
Queue Stats
179W - 178L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 6 / 6
8,669
433
7,882
18,844
15,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Buddler
Izanami
16
5 / 6 / 7
10,235
512
16,341
17,311
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
FerCov-
King Arthur
14
4 / 2 / 4
9,579
479
9,600
18,938
15,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
16
6 / 6 / 6
10,379
519
14,012
21,360
10,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 4
11,722
586
13,760
14,813
8,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CurzedEclipse
Lancelot
17
5 / 5 / 6
11,204
560
15,765
18,867
14,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 6 / 12
10,519
526
16,319
18,838
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
PLEB1AN
Skadi
17
11 / 5 / 5
11,110
556
13,807
17,907
6,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
15
0 / 4 / 8
9,495
475
11,584
14,090
18,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Zoeyll
Scylla
17
4 / 2 / 7
11,283
564
10,474
11,562
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
22
Kills
24
24
Deaths
22
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
6
6
0.83
L
Izanami
Buddler
Izanami
5
6
7
1.42
W
Lancelot
CurzedEclipse
Lancelot
5
5
6
1.6
L
King Arthur
FerCov-
King Arthur
4
2
4
3
W
4
6
12
1.67
W
Skadi
PLEB1AN
Skadi
11
5
5
2.7
W
Ravana
0
4
8
1
L
Awilix
6
6
6
1.5
W
Scylla
Zoeyll
Scylla
4
2
7
3.75
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,595
Damage
67,949
91,266
Taken
81,264
57,097
Mitigated
51,692
19,420
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,882
2,803
0
1,791
18,844
15,074
192
6,660
12,018
25,127
0
L
Izanami
Buddler
Izanami
16,341
10,199
0
4,290
17,311
7,216
2,082
6,045
11,183
0
79,191
W
Lancelot
CurzedEclipse
Lancelot
15,765
2,709
0
4,388
18,867
14,450
0
1,794
17,073
0
83,648
L
King Arthur
FerCov-
King Arthur
9,600
1,287
0
5,683
18,938
15,532
457
4,487
13,799
0
56,162
W
16,319
7,988
0
5,280
18,838
7,027
2,739
2,733
16,105
75,862
0
W
Skadi
PLEB1AN
Skadi
13,807
6,591
0
1,442
17,907
6,745
1,514
1,961
15,946
0
70,743
W
Ravana
11,584
2,295
0
2,548
14,090
18,438
405
1,902
12,188
0
53,358
L
Awilix
14,012
5,980
0
3,326
21,360
10,776
995
4,009
17,158
0
68,167
W
Scylla
Zoeyll
Scylla
10,474
1,333
0
2,328
11,562
5,032
455
436
11,126
72,343
0
L
13,760
6,239
0
4,330
14,813
8,499
0
5,905
8,908
0
107,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,584
Gold Earned
53,611
506
Minions Killed
503
0
Camps Cleared
0
1,766,136
Distance Traveled
1,804,785
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,669
433
21
1
0
350,116
1
L
Izanami
10,235
512
136
7
0
331,712
4
W
Lancelot
11,204
560
116
6
0
439,800
5
L
King Arthur
9,579
479
87
4
0
360,563
4
W
Sol
10,519
526
96
5
0
323,542
2
W
Skadi
11,110
556
76
4
0
330,824
1
W
Ravana
9,495
475
77
4
0
346,328
2
L
Awilix
10,379
519
95
5
0
377,820
1
W
Scylla
11,283
564
138
7
0
364,291
2
L
Neith
11,722
586
167
8
0
345,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role