Player Matchup

Chaac
Chaac
EliteTortuga
Chaac
Level 148
God Stats
2W - 1L
1,434 SR
Queue Stats
123W - 74L
1,703 Elo+
Solo
Horus
Horus
PigBacon1028
Horus
Level 156
God Stats
13W - 6L
1,755 SR
Queue Stats
628W - 574L
1,637 Elo+
Solo
Cliodhna
Cliodhna
PureHavoK
Cliodhna
Level 160
God Stats
17W - 17L
1,575 SR
Queue Stats
748W - 798L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
SenorRex
Sun Wukong
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 106L
1,597 Elo+
Solo
Artemis
Artemis
moasA
Artemis
Level 120
God Stats
9W - 0L
1,923 SR
Queue Stats
362W - 346L
1,626 Elo+
Solo
Team Averages
Level 130
1,637 SR
1,636 Elo+

VS

Team Averages
Level 142
1,558 SR
1,574 Elo+
Athena
Athena
 
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Okuuuu
Terra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,680 Elo+
Solo
Ah Puch
Ah Puch
Ominox
Ah Puch
Level 137
God Stats
7W - 2L
1,723 SR
Queue Stats
132W - 133L
1,586 Elo+
Party 1
Ares
Ares
Shadowphobia
Ares
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 90L
1,564 Elo+
Party 1
Fenrir
Fenrir
zlBreakDance
Fenrir
Level 160
God Stats
6W - 4L
1,568 SR
Queue Stats
310W - 310L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 9
11,369
812
19,816
23,763
34,945
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 5 / 12
10,007
715
8,912
22,814
28,619
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
PureHavoK
Cliodhna
15
3 / 7 / 11
10,030
716
12,754
22,424
19,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
SenorRex
Sun Wukong
16
2 / 4 / 12
10,101
722
13,739
19,524
23,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
moasA
Artemis
19
5 / 6 / 10
11,384
813
20,361
14,009
8,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
1 / 3 / 21
9,419
673
8,218
17,739
31,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Okuuuu
Terra
17
0 / 4 / 22
10,169
726
12,349
20,578
31,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ah Puch
Ominox
Ah Puch
19
7 / 2 / 13
11,242
803
23,988
13,418
8,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 5 / 8
10,520
751
16,212
18,953
31,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fenrir
15
7 / 6 / 8
10,012
715
14,579
23,429
17,529
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
97
20
Kills
25
25
Deaths
20
54
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
21
3.83
W
7
3
9
3.83
L
Terra
Okuuuu
Terra
0
4
22
2.75
L
Ah Puch
Ominox
Ah Puch
7
2
13
6.75
W
3
5
12
1.8
W
Cliodhna
PureHavoK
Cliodhna
3
7
11
1.21
W
Sun Wukong
SenorRex
Sun Wukong
2
4
12
2
L
10
5
8
2.8
W
Artemis
moasA
Artemis
5
6
10
1.67
L
Fenrir
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,582
Damage
75,346
102,534
Taken
94,117
115,186
Mitigated
120,967
37,981
Healing
30,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,218
1,957
2,699
1,245
17,739
31,899
1,056
0
17,201
17,901
0
W
19,816
1,757
746
9,843
23,763
34,945
841
12,196
11,567
0
46,237
L
Terra
Okuuuu
Terra
12,349
2,330
7,203
6,005
20,578
31,092
804
0
19,753
22,003
0
L
Ah Puch
Ominox
Ah Puch
23,988
1,173
2,570
4,109
13,418
8,748
961
0
13,336
47,151
0
W
8,912
3,586
6,408
7,124
22,814
28,619
628
12,142
10,672
0
13,216
W
Cliodhna
PureHavoK
Cliodhna
12,754
1,771
1,341
3,871
22,424
19,779
686
13,715
8,709
0
24,275
W
Sun Wukong
SenorRex
Sun Wukong
13,739
3,489
1,384
4,849
19,524
23,776
1,376
13,271
6,253
0
23,991
L
16,212
457
423
465
18,953
31,699
661
0
18,246
20,728
0
W
Artemis
moasA
Artemis
20,361
8,639
1,027
1,388
14,009
8,067
4,485
9,443
4,566
0
39,407
L
Fenrir
14,579
3,067
1,977
3,966
23,429
17,529
2,574
0
22,809
0
21,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,891
Gold Earned
51,362
157
Minions Killed
111
0
Camps Cleared
0
1,196,342
Distance Traveled
1,241,794
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,419
673
9
1
0
265,763
0
W
Chaac
11,369
812
46
3
0
261,131
0
L
Terra
10,169
726
9
1
0
252,139
0
L
Ah Puch
11,242
803
69
5
0
228,822
0
W
Horus
10,007
715
6
0
0
234,619
1
W
Cliodhna
10,030
716
22
2
0
244,851
1
W
Sun Wukong
10,101
722
32
2
0
249,532
2
L
Ares
10,520
751
10
1
0
231,232
0
W
Artemis
11,384
813
51
4
0
206,209
0
L
Fenrir
10,012
715
14
1
0
263,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role