Player Matchup

Pele
Pele
IcyCrizzlo23
Pele
Level 155
God Stats
11W - 2L
1,643 SR
Queue Stats
291W - 228L
1,529 Elo+
Party 2
Bacchus
Bacchus
IcySnootie23
Bacchus
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 187L
1,542 Elo+
Party 2
Lancelot
Lancelot
JefeSko
Lancelot
Level 160
God Stats
11W - 4L
1,741 SR
Queue Stats
349W - 288L
1,615 Elo+
Party 3
Ra
Ra
NerfBeads
Ra
Level 160
God Stats
10W - 6L
1,822 SR
Queue Stats
432W - 243L
1,679 Elo+
Party 3
Hachiman
Hachiman
Unwavering God
Hachiman
Level 144
God Stats
4W - 4L
1,254 SR
Queue Stats
101W - 67L
1,575 Elo+
Party 3
Team Averages
Level 152
1,592 SR
1,588 Elo+

VS

Team Averages
Level 135
1,526 SR
1,595 Elo+
Freya
Freya
Joelizawsum98
Freya
Level 155
God Stats
11W - 16L
1,500 SR
Queue Stats
327W - 310L
1,604 Elo+
Party 1
Achilles
Achilles
Pauliwogger
Achilles
Level 157
God Stats
0W - 2L
1,301 SR
Queue Stats
170W - 160L
1,579 Elo+
Party 1
Poseidon
Poseidon
Rex2515
Poseidon
Level 109
God Stats
66W - 60L
1,633 SR
Queue Stats
139W - 125L
1,598 Elo+
Party 1
Horus
Horus
RoosterCogburn23
Horus
Level 136
God Stats
6W - 9L
1,538 SR
Queue Stats
438W - 402L
1,534 Elo+
Solo
Mercury
Mercury
SageHera
Mercury
Level 118
God Stats
2W - 1L
1,658 SR
Queue Stats
102W - 79L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,548
539
6,866
11,408
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bacchus
IcySnootie23
Bacchus
12
2 / 1 / 7
7,415
530
5,703
8,815
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
JefeSko
Lancelot
13
8 / 2 / 1
8,454
604
11,841
12,928
11,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
5 / 0 / 5
8,035
574
8,380
6,012
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
13
0 / 0 / 1
7,051
504
3,878
7,821
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
7,706
550
4,155
7,656
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Pauliwogger
Achilles
11
0 / 1 / 3
6,853
490
4,717
11,428
12,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Rex2515
Poseidon
10
1 / 7 / 2
6,200
443
4,380
8,870
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 0
6,797
486
8,140
12,913
11,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
SageHera
Mercury
11
2 / 3 / 0
6,992
499
5,566
13,151
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
4
4
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Bacchus
IcySnootie23
Bacchus
2
1
7
5.5
W
Lancelot
JefeSko
Lancelot
8
2
1
4.25
L
0
1
0
0
W
5
0
5
7.5
L
Achilles
Pauliwogger
Achilles
0
1
3
1.5
L
Poseidon
Rex2515
Poseidon
1
7
2
0.29
L
1
6
0
0.17
L
Mercury
SageHera
Mercury
2
3
0
0.67
W
Hachiman
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,668
Damage
26,958
46,984
Taken
54,018
30,656
Mitigated
35,645
20,389
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,866
1,710
0
4,230
11,408
5,022
0
1,198
10,105
0
61,474
W
Bacchus
IcySnootie23
Bacchus
5,703
920
0
2,387
8,815
8,582
14
2,729
6,021
22,895
0
W
Lancelot
JefeSko
Lancelot
11,841
2,363
0
4,455
12,928
11,472
0
970
11,577
0
45,590
L
4,155
1,676
0
5,078
7,656
2,991
0
655
7,001
82,480
0
W
8,380
1,032
2,044
3,010
6,012
2,865
112
1,132
4,880
76,671
0
L
Achilles
Pauliwogger
Achilles
4,717
1,501
0
3,453
11,428
12,486
0
3,769
7,445
0
22,373
L
Poseidon
Rex2515
Poseidon
4,380
473
0
682
8,870
3,805
0
4,967
3,751
44,941
0
L
8,140
3,572
255
3,038
12,913
11,253
0
674
12,211
0
42,348
L
Mercury
SageHera
Mercury
5,566
2,036
0
3,030
13,151
5,110
0
3,620
9,361
0
43,839
W
Hachiman
3,878
2,113
0
4,263
7,821
2,715
0
2,506
5,315
0
55,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,503
Gold Earned
34,548
457
Minions Killed
395
0
Camps Cleared
0
1,431,789
Distance Traveled
1,376,192
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,548
539
99
7
0
301,822
4
W
Bacchus
7,415
530
33
2
0
287,231
0
W
Lancelot
8,454
604
89
6
0
283,813
2
L
Freya
7,706
550
141
10
0
262,104
5
W
Ra
8,035
574
132
9
0
308,813
4
L
Achilles
6,853
490
24
2
0
290,407
5
L
Poseidon
6,200
443
71
5
0
253,184
1
L
Horus
6,797
486
83
6
0
252,096
1
L
Mercury
6,992
499
76
5
0
318,401
1
W
Hachiman
7,051
504
104
7
0
250,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role