Player Matchup

Awilix
Awilix
BIackBird225
Awilix
Level 132
God Stats
3W - 1L
1,422 SR
Queue Stats
294W - 233L
1,588 Elo+
Party 2
Chang'e
Chang'e
PĦÀÑŤØM
Chang'e
Level 88
God Stats
1W - 0L
1,240 SR
Queue Stats
83W - 39L
1,656 Elo+
Party 2
Amaterasu
Amaterasu
Silveo_12
Amaterasu
Level 107
God Stats
5W - 0L
1,606 SR
Queue Stats
169W - 141L
1,549 Elo+
Party 2
Team Averages
Level 109
1,423 SR
1,598 Elo+

VS

Team Averages
Level 76
1,621 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
Doominion
Morgan Le Fay
Level 116
God Stats
3W - 1L
1,755 SR
Queue Stats
27W - 19L
1,586 Elo+
Party 1
Shiva
Shiva
NightShrike
Shiva
Level 45
God Stats
1W - 2L
1,519 SR
Queue Stats
6W - 10L
1,423 Elo+
Party 1
Lancelot
Lancelot
hcompton
Lancelot
Level 68
God Stats
5W - 3L
1,588 SR
Queue Stats
13W - 15L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
7 / 1 / 12
11,352
757
20,681
18,953
8,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
PĦÀÑŤØM
Chang'e
17
8 / 3 / 11
11,940
796
16,296
17,139
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Silveo_12
Amaterasu
16
6 / 1 / 14
12,167
811
8,841
28,413
31,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Doominion
Morgan Le Fay
14
1 / 4 / 3
9,750
650
18,634
13,185
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 6 / 1
10,635
709
16,990
20,095
19,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Lancelot
hcompton
Lancelot
13
0 / 11 / 3
9,278
619
12,385
17,916
7,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
21
Kills
5
5
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
1
12
13
L
Morgan Le Fay
Doominion
Morgan Le Fay
1
4
3
0.63
L
4
6
1
0.75
W
Chang'e
PĦÀÑŤØM
Chang'e
8
3
11
4.5
W
Amaterasu
Silveo_12
Amaterasu
6
1
14
13
L
Lancelot
hcompton
Lancelot
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,818
Damage
48,009
64,505
Taken
51,196
47,653
Mitigated
32,774
29,110
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
20,681
9,514
0
1,763
18,953
8,932
1,012
6,587
12,027
0
43,890
L
Morgan Le Fay
Doominion
Morgan Le Fay
18,634
1,745
0
1,314
13,185
5,550
0
4,597
8,588
49,132
0
L
16,990
3,116
697
1,548
20,095
19,816
0
7,371
12,724
6,869
18,565
W
Chang'e
PĦÀÑŤØM
Chang'e
16,296
1,296
7,494
8,251
17,139
7,168
646
5,901
10,872
60,955
0
W
Amaterasu
Silveo_12
Amaterasu
8,841
4,736
434
11,168
28,413
31,553
660
10,593
17,288
0
22,465
L
Lancelot
hcompton
Lancelot
12,385
4,031
0
760
17,916
7,408
0
4,577
13,339
0
34,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,459
Gold Earned
29,663
174
Minions Killed
145
12
Camps Cleared
2
969,320
Distance Traveled
851,263
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,352
757
50
3
6
336,505
1
L
Morgan Le Fay
9,750
650
77
5
1
292,282
4
L
Shiva
10,635
709
17
1
0
278,766
1
W
Chang'e
11,940
796
96
6
4
317,376
1
W
Amaterasu
12,167
811
28
2
2
315,439
1
L
Lancelot
9,278
619
51
3
1
280,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role