Player Matchup

King Arthur
King Arthur
Joshua__Yuuki
King Arthur
Level 112
God Stats
31W - 33L
1,510 SR
Queue Stats
827W - 811L
1,503 Elo+
Party 1
Medusa
Medusa
KingKaworu
Medusa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,482 Elo+
Party 1
Nemesis
Nemesis
Meow_Bobo
Nemesis
Level 76
God Stats
3W - 1L
1,263 SR
Queue Stats
27W - 23L
1,299 Elo+
Solo
Fenrir
Fenrir
O-man0615
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
307W - 311L
1,480 Elo+
Party 1
Vulcan
Vulcan
gowee21
Vulcan
Level 128
God Stats
8W - 3L
1,592 SR
Queue Stats
20W - 25L
1,229 Elo+
Solo
Team Averages
Level 105
1,473 SR
1,399 Elo+

VS

Team Averages
Level 62
1,419 SR
1,350 Elo+
Ymir
Ymir
Clock_Work95
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 146L
1,311 Elo+
Party 3
Scylla
Scylla
Inviccta
Scylla
Level 42
God Stats
19W - 10L
1,656 SR
Queue Stats
237W - 229L
1,366 Elo+
Party 2
Jing Wei
Jing Wei
SonlcSnipeZ9
Jing Wei
Level 24
God Stats
3W - 6L
1,481 SR
Queue Stats
264W - 269L
1,386 Elo+
Party 2
Sol
Sol
The_Laiot
Sol
Level 72
God Stats
2W - 9L
1,078 SR
Queue Stats
24W - 45L
1,303 Elo+
Party 3
Ullr
Ullr
Yo it Antwon
Ullr
Level 62
God Stats
1W - 4L
1,379 SR
Queue Stats
276W - 276L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Joshua__Yuuki
King Arthur
18
0 / 1 / 3
11,787
589
13,032
17,669
15,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
KingKaworu
Medusa
19
5 / 0 / 4
12,386
619
13,008
13,388
6,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Meow_Bobo
Nemesis
18
4 / 2 / 4
11,192
560
7,037
16,100
7,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
O-man0615
Fenrir
14
5 / 3 / 3
9,660
483
9,518
18,423
13,716
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
gowee21
Vulcan
16
5 / 7 / 0
10,886
544
16,937
13,057
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
7,666
383
7,077
18,222
19,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Inviccta
Scylla
16
5 / 5 / 2
9,762
488
7,148
14,891
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
SonlcSnipeZ9
Jing Wei
16
0 / 0 / 1
9,422
471
11,439
16,869
7,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 4
9,617
481
10,214
19,252
7,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 1
7,156
358
3,187
10,295
3,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
19
Kills
11
13
Deaths
19
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Scylla
Inviccta
Scylla
5
5
2
1.2
W
King Arthur
Joshua__Yuuki
King Arthur
0
1
3
1.5
W
Medusa
KingKaworu
Medusa
5
0
4
7
W
Nemesis
Meow_Bobo
Nemesis
4
2
4
3
W
Fenrir
O-man0615
Fenrir
5
3
3
2.17
L
Jing Wei
SonlcSnipeZ9
Jing Wei
0
0
1
0.5
L
3
4
4
1.25
L
1
3
1
0.5
W
Vulcan
gowee21
Vulcan
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,532
Damage
39,065
78,637
Taken
79,529
48,429
Mitigated
44,100
22,341
Healing
22,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,077
1,213
120
1,660
18,222
19,705
0
4,213
14,009
27,658
0
L
Scylla
Inviccta
Scylla
7,148
370
0
3,408
14,891
5,858
0
8,564
6,327
67,381
0
W
King Arthur
Joshua__Yuuki
King Arthur
13,032
2,010
0
7,859
17,669
15,510
116
5,082
12,587
0
98,830
W
Medusa
KingKaworu
Medusa
13,008
6,363
0
8,225
13,388
6,378
3,975
3,023
10,365
0
123,116
W
Nemesis
Meow_Bobo
Nemesis
7,037
2,431
0
3,093
16,100
7,173
2,114
4,880
10,338
0
104,178
W
Fenrir
O-man0615
Fenrir
9,518
2,619
0
2,306
18,423
13,716
36
4,979
13,444
0
33,727
L
Jing Wei
SonlcSnipeZ9
Jing Wei
11,439
8,686
0
5,404
16,869
7,845
0
881
15,988
0
85,611
L
10,214
1,975
237
10,827
19,252
7,191
1,235
1,438
17,814
73,119
0
L
3,187
1,548
0
579
10,295
3,501
0
1,841
8,454
0
32,520
W
Vulcan
gowee21
Vulcan
16,937
3,794
0
858
13,057
5,652
2,248
8,529
4,528
80,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,911
Gold Earned
43,623
661
Minions Killed
461
0
Camps Cleared
0
2,022,857
Distance Traveled
1,476,702
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,666
383
28
1
0
269,430
4
L
Scylla
9,762
488
109
5
0
302,476
0
W
King Arthur
11,787
589
175
9
0
421,596
0
W
Medusa
12,386
619
169
8
0
364,700
2
W
Nemesis
11,192
560
154
8
0
500,595
4
W
Fenrir
9,660
483
40
2
0
387,031
5
L
Jing Wei
9,422
471
141
7
0
378,393
0
L
Sol
9,617
481
119
6
0
327,038
3
L
Ullr
7,156
358
64
3
0
199,365
2
W
Vulcan
10,886
544
123
6
0
348,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role