Player Matchup

Zeus
Zeus
Dev3NSTieN
Zeus
Level 142
God Stats
25W - 27L
1,475 SR
Queue Stats
185W - 191L
1,542 Elo+
Solo
Hun Batz
Hun Batz
Dose01
Hun Batz
Level 160
God Stats
16W - 12L
1,636 SR
Queue Stats
156W - 155L
1,501 Elo+
Solo
Yemoja
Yemoja
Raxpå
Yemoja
Level 103
God Stats
0W - 1L
1,159 SR
Queue Stats
192W - 152L
1,546 Elo+
Solo
Heimdallr
Heimdallr
yourdadisback
Heimdallr
Level 85
God Stats
0W - 1L
1,350 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
炽晴夜逐
Sun Wukong
Level 121
God Stats
11W - 13L
1,578 SR
Queue Stats
247W - 251L
1,488 Elo+
Solo
Team Averages
Level 122
1,440 SR
1,516 Elo+

VS

Team Averages
Level 80
1,499 SR
1,526 Elo+
Arachne
Arachne
 
Arachne
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PREpusyo
Ymir
Level 66
God Stats
104W - 120L
1,520 SR
Queue Stats
398W - 417L
1,507 Elo+
Solo
Eset
Eset
R4GEGOD
Eset
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 93L
1,562 Elo+
Solo
King Arthur
King Arthur
WUYINGNAN
King Arthur
Level 44
God Stats
1W - 0L
1,155 SR
Queue Stats
11W - 16L
1,462 Elo+
Solo
Olorun
Olorun
lulu59bat
Olorun
Level 47
God Stats
6W - 1L
1,822 SR
Queue Stats
118W - 84L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
10,306
396
11,191
16,366
7,558
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Dose01
Hun Batz
20
4 / 5 / 3
12,446
479
13,585
26,490
12,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Raxpå
Yemoja
15
3 / 5 / 5
11,425
439
13,462
28,707
31,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
yourdadisback
Heimdallr
20
4 / 5 / 3
13,446
517
23,315
23,179
11,487
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
炽晴夜逐
Sun Wukong
20
7 / 5 / 2
14,592
561
29,407
39,284
26,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
13 / 4 / 5
15,295
588
24,716
31,240
16,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
19
3 / 0 / 11
13,584
522
14,370
25,689
34,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Eset
R4GEGOD
Eset
20
8 / 2 / 11
15,445
594
23,879
15,951
7,923
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WUYINGNAN
King Arthur
19
1 / 7 / 5
13,446
517
19,694
35,253
32,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
lulu59bat
Olorun
19
1 / 7 / 2
12,975
499
14,652
25,520
10,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
20
Kills
26
26
Deaths
20
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
4
5
3.88
L
2
6
1
0.42
L
Hun Batz
Dose01
Hun Batz
4
5
3
1.1
W
Ymir
3
0
11
8.5
W
Eset
R4GEGOD
Eset
8
2
11
6.75
L
Yemoja
Raxpå
Yemoja
3
5
5
1.1
W
King Arthur
WUYINGNAN
King Arthur
1
7
5
0.5
W
Olorun
lulu59bat
Olorun
1
7
2
0.29
L
Heimdallr
yourdadisback
Heimdallr
4
5
3
1.1
L
Sun Wukong
炽晴夜逐
Sun Wukong
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,960
Damage
97,311
134,026
Taken
133,653
89,723
Mitigated
101,639
36,421
Healing
45,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
24,716
16,578
0
11,511
31,240
16,217
2,013
8,431
22,809
0
100,632
L
11,191
1,695
0
3,756
16,366
7,558
240
7,751
8,615
77,967
0
L
Hun Batz
Dose01
Hun Batz
13,585
4,101
2
6,706
26,490
12,238
229
8,452
18,038
0
135,085
W
Ymir
14,370
2,426
0
6,791
25,689
34,399
390
5,335
20,354
83,286
0
W
Eset
R4GEGOD
Eset
23,879
2,356
2,656
2,826
15,951
7,923
4,058
4,515
11,436
144,034
0
L
Yemoja
Raxpå
Yemoja
13,462
2,293
5,147
4,898
28,707
31,719
245
18,183
10,524
44,875
0
W
King Arthur
WUYINGNAN
King Arthur
19,694
3,750
0
11,138
35,253
32,461
232
7,792
27,461
0
93,999
W
Olorun
lulu59bat
Olorun
14,652
7,444
345
9,819
25,520
10,639
3,438
3,002
22,518
118,800
0
L
Heimdallr
yourdadisback
Heimdallr
23,315
11,691
0
360
23,179
11,487
2,616
12,221
10,958
0
152,187
L
Sun Wukong
炽晴夜逐
Sun Wukong
29,407
7,732
0
15,552
39,284
26,721
0
6,463
32,821
0
122,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,215
Gold Earned
70,745
745
Minions Killed
706
0
Camps Cleared
0
2,285,529
Distance Traveled
2,583,723
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,295
588
85
3
0
594,195
1
L
Zeus
10,306
396
114
4
0
362,272
14
L
Hun Batz
12,446
479
179
7
0
527,577
4
W
Ymir
13,584
522
94
4
0
521,165
4
W
Eset
15,445
594
206
8
0
473,945
2
L
Yemoja
11,425
439
54
2
0
462,187
1
W
King Arthur
13,446
517
158
6
0
479,066
2
W
Olorun
12,975
499
163
6
0
515,352
2
L
Heimdallr
13,446
517
201
8
0
456,631
5
L
Sun Wukong
14,592
561
197
8
0
476,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role