Player Matchup

Baron Samedi
Baron Samedi
I AziiK I
Baron Samedi
Level 124
God Stats
2W - 3L
1,554 SR
Queue Stats
390W - 340L
1,635 Elo+
Solo
Ravana
Ravana
Piorkos
Ravana
Level 105
God Stats
2W - 3L
1,688 SR
Queue Stats
243W - 246L
1,571 Elo+
Solo
Bellona
Bellona
Yannickiminaj
Bellona
Level 148
God Stats
6W - 3L
1,629 SR
Queue Stats
86W - 78L
1,574 Elo+
Solo
Amaterasu
Amaterasu
dowedo
Amaterasu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,807 Elo+
Solo
Nu Wa
Nu Wa
xS1lencEsx
Nu Wa
Level 129
God Stats
13W - 4L
1,749 SR
Queue Stats
279W - 276L
1,543 Elo+
Solo
Team Averages
Level 122
1,624 SR
1,626 Elo+

VS

Team Averages
Level 137
1,470 SR
1,493 Elo+
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Nekomig
Ra
Level 143
God Stats
1W - 0L
1,552 SR
Queue Stats
11W - 11L
1,519 Elo+
Solo
Charybdis
Charybdis
Wzxxxxxxxxxxxx
Charybdis
Level 108
God Stats
5W - 9L
1,379 SR
Queue Stats
288W - 272L
1,496 Elo+
Party 1
Osiris
Osiris
一小虾米一
Osiris
Level 158
God Stats
4W - 2L
1,565 SR
Queue Stats
457W - 425L
1,509 Elo+
Party 1
Ares
Ares
水墨云烟
Ares
Level 147
God Stats
8W - 5L
1,351 SR
Queue Stats
173W - 182L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I AziiK I
Baron Samedi
11
0 / 1 / 1
6,043
432
5,682
5,534
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Piorkos
Ravana
12
1 / 5 / 3
7,053
504
6,144
10,722
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
13
2 / 3 / 1
7,588
542
7,153
14,717
15,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
dowedo
Amaterasu
12
1 / 1 / 0
6,552
468
2,701
10,462
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
11
0 / 5 / 0
6,422
459
7,722
8,197
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
11 / 0 / 2
9,310
665
8,642
9,958
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
1 / 1 / 9
7,906
565
5,645
12,021
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Wzxxxxxxxxxxxx
Charybdis
15
1 / 0 / 2
8,491
607
5,292
7,064
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 5
6,988
499
6,809
11,616
9,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 1 / 7
8,105
579
6,112
11,432
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
15
15
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
0
2
12
L
Baron Samedi
I AziiK I
Baron Samedi
0
1
1
0.5
W
1
1
9
5.5
L
Ravana
Piorkos
Ravana
1
5
3
0.5
W
Charybdis
Wzxxxxxxxxxxxx
Charybdis
1
0
2
2
L
Bellona
2
3
1
0.83
L
Amaterasu
dowedo
Amaterasu
1
1
0
1
L
Nu Wa
0
5
0
0
W
0
2
5
1.25
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,402
Damage
32,500
49,632
Taken
52,091
33,603
Mitigated
31,824
13,168
Healing
25,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,642
2,347
0
6,705
9,958
5,188
124
2,568
7,200
0
77,293
L
Baron Samedi
I AziiK I
Baron Samedi
5,682
641
952
2,049
5,534
2,757
336
2,775
2,759
44,323
0
W
5,645
553
771
4,768
12,021
5,056
232
4,771
6,998
77,349
0
L
Ravana
Piorkos
Ravana
6,144
1,807
0
3,089
10,722
4,957
41
3,293
7,429
0
50,105
W
Charybdis
Wzxxxxxxxxxxxx
Charybdis
5,292
3,753
0
5,052
7,064
2,768
0
1,669
5,253
0
87,755
L
Bellona
7,153
2,694
0
4,989
14,717
15,162
0
1,584
13,133
0
49,997
L
Amaterasu
dowedo
Amaterasu
2,701
1,502
0
1,439
10,462
7,588
0
1,147
9,315
0
39,476
L
Nu Wa
7,722
2,598
0
650
8,197
3,139
310
2,958
5,239
48,983
0
W
6,809
2,080
0
3,608
11,616
9,621
574
1,145
10,379
0
43,447
W
6,112
305
0
4,309
11,432
9,191
0
2,483
8,665
30,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,658
Gold Earned
40,800
432
Minions Killed
542
0
Camps Cleared
0
1,363,743
Distance Traveled
1,518,048
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,310
665
135
10
0
328,807
1
L
Baron Samedi
6,043
432
81
6
0
246,211
3
W
Ra
7,906
565
135
10
0
309,369
7
L
Ravana
7,053
504
93
7
0
284,496
2
W
Charybdis
8,491
607
171
12
0
270,082
5
L
Bellona
7,588
542
104
7
0
271,194
5
L
Amaterasu
6,552
468
73
5
0
309,105
4
L
Nu Wa
6,422
459
81
6
0
252,737
6
W
Osiris
6,988
499
75
5
0
322,730
2
W
Ares
8,105
579
26
2
0
287,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role