Player Matchup

Lancelot
Lancelot
CHEBYRE4NICK
Lancelot
Level 109
God Stats
2W - 2L
1,182 SR
Queue Stats
30W - 27L
1,501 Elo+
Solo
Hachiman
Hachiman
RoyalFlash
Hachiman
Level 131
God Stats
7W - 2L
1,510 SR
Queue Stats
94W - 111L
1,436 Elo+
Solo
Atlas
Atlas
Yousux
Atlas
Level 61
God Stats
8W - 8L
1,500 SR
Queue Stats
103W - 86L
1,612 Elo+
Solo
Eset
Eset
slaggy
Eset
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,577 Elo+
Solo
Freya
Freya
zahadumzum
Freya
Level 158
God Stats
301W - 303L
1,535 SR
Queue Stats
302W - 303L
1,525 Elo+
Solo
Team Averages
Level 101
1,445 SR
1,530 Elo+

VS

Team Averages
Level 118
1,461 SR
1,533 Elo+
Nox
Nox
Granhyddan
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 28L
1,673 Elo+
Solo
Ullr
Ullr
gorina327
Ullr
Level 67
God Stats
7W - 8L
1,647 SR
Queue Stats
121W - 137L
1,395 Elo+
Solo
Kukulkan
Kukulkan
wickrabb
Kukulkan
Level 126
God Stats
12W - 18L
1,236 SR
Queue Stats
381W - 353L
1,558 Elo+
Solo
Bellona
Bellona
ереВаныч
Bellona
Level 102
God Stats
0W - 2L
1,287 SR
Queue Stats
20W - 14L
1,583 Elo+
Solo
Hun Batz
Hun Batz
水墨云烟
Hun Batz
Level 147
God Stats
2W - 3L
1,634 SR
Queue Stats
173W - 182L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CHEBYRE4NICK
Lancelot
15
3 / 1 / 2
8,777
627
6,089
9,326
5,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
RoyalFlash
Hachiman
12
4 / 6 / 1
7,403
529
8,555
10,381
3,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
Yousux
Atlas
11
1 / 0 / 5
7,403
529
4,719
8,731
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
slaggy
Eset
13
4 / 3 / 1
8,209
586
5,573
9,811
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
12
7 / 2 / 2
7,953
568
9,147
11,080
6,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,764
412
4,745
9,448
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
10
4 / 7 / 2
6,497
464
4,427
12,313
4,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
wickrabb
Kukulkan
12
2 / 6 / 5
7,629
545
8,655
9,091
4,287
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 0
5,297
378
2,157
4,613
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
水墨云烟
Hun Batz
16
4 / 2 / 0
8,942
639
6,639
11,561
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
19
Kills
11
12
Deaths
19
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CHEBYRE4NICK
Lancelot
3
1
2
4
L
1
3
2
0.67
W
Hachiman
RoyalFlash
Hachiman
4
6
1
0.75
W
Atlas
Yousux
Atlas
1
0
5
3.5
L
Ullr
4
7
2
0.71
W
Eset
slaggy
Eset
4
3
1
1.5
L
Kukulkan
wickrabb
Kukulkan
2
6
5
0.75
W
Freya
7
2
2
4
L
0
1
0
0
L
Hun Batz
水墨云烟
Hun Batz
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,083
Damage
26,623
49,329
Taken
47,026
27,251
Mitigated
20,948
11,267
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CHEBYRE4NICK
Lancelot
6,089
1,118
0
2,399
9,326
5,092
600
2,825
6,501
0
59,576
L
4,745
760
0
500
9,448
4,262
663
3,903
5,545
26,926
0
W
Hachiman
RoyalFlash
Hachiman
8,555
4,389
0
2,367
10,381
3,871
534
3,233
7,148
0
44,428
W
Atlas
Yousux
Atlas
4,719
2,021
0
2,143
8,731
7,034
0
2,278
6,453
21,903
0
L
Ullr
4,427
1,622
0
656
12,313
4,580
0
4,476
7,837
0
23,184
W
Eset
slaggy
Eset
5,573
885
0
1,889
9,811
4,399
588
3,396
6,415
53,865
0
L
Kukulkan
wickrabb
Kukulkan
8,655
1,083
0
935
9,091
4,287
0
4,871
4,220
48,846
0
W
Freya
9,147
3,247
0
2,469
11,080
6,855
219
1,668
9,412
38,191
7,058
L
2,157
650
0
2,134
4,613
2,503
0
616
3,997
0
17,596
L
Hun Batz
水墨云烟
Hun Batz
6,639
2,141
0
3,310
11,561
5,316
0
4,300
7,261
0
82,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,745
Gold Earned
34,129
379
Minions Killed
329
0
Camps Cleared
0
1,387,624
Distance Traveled
1,165,061
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,777
627
117
8
0
303,189
2
L
Nox
5,764
412
32
2
0
266,734
0
W
Hachiman
7,403
529
67
5
0
268,454
1
W
Atlas
7,403
529
26
2
0
282,716
3
L
Ullr
6,497
464
37
3
0
256,112
1
W
Eset
8,209
586
116
8
0
260,929
0
L
Kukulkan
7,629
545
81
6
0
244,999
0
W
Freya
7,953
568
53
4
0
272,336
4
L
Bellona
5,297
378
36
3
0
114,393
2
L
Hun Batz
8,942
639
143
10
0
282,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role