Player Matchup

Ravana
Ravana
Herbieee
Ravana
Level 124
God Stats
1W - 0L
1,409 SR
Queue Stats
17W - 17L
1,562 Elo+
Party 1
Bellona
Bellona
Punnpun
Bellona
Level 114
God Stats
1W - 0L
1,792 SR
Queue Stats
18W - 11L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
wedothatoutside
Baron Samedi
Level 103
God Stats
6W - 4L
1,470 SR
Queue Stats
46W - 62L
1,455 Elo+
Party 1
Team Averages
Level 114
1,557 SR
1,542 Elo+

VS

Team Averages
Level 28
1,500 SR
1,544 Elo+
Raijin
Raijin
 
Raijin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Graykomodo8
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,441 Elo+
Party 2
Charybdis
Charybdis
blazeminer901
Charybdis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Herbieee
Ravana
17
12 / 2 / 7
12,172
811
17,722
15,792
15,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Punnpun
Bellona
16
7 / 2 / 13
12,083
806
18,293
21,932
18,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
wedothatoutside
Baron Samedi
16
2 / 2 / 17
11,062
737
15,350
12,237
6,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 3 / 4
10,019
668
15,714
14,424
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Graykomodo8
Nemesis
14
3 / 9 / 2
10,751
717
8,833
22,878
13,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
blazeminer901
Charybdis
12
2 / 9 / 2
9,403
627
10,017
17,148
6,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
21
Kills
6
6
Deaths
21
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
4
1
L
Nemesis
Graykomodo8
Nemesis
3
9
2
0.44
W
Ravana
Herbieee
Ravana
12
2
7
7.75
W
Bellona
Punnpun
Bellona
7
2
13
6.75
L
Charybdis
blazeminer901
Charybdis
2
9
2
0.33
W
Baron Samedi
wedothatoutside
Baron Samedi
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,365
Damage
34,564
49,961
Taken
54,450
40,676
Mitigated
26,981
22,003
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,714
1,400
0
250
14,424
6,506
0
4,526
9,898
53,048
0
L
Nemesis
Graykomodo8
Nemesis
8,833
3,300
315
1,956
22,878
13,523
0
5,509
17,369
0
20,170
W
Ravana
Herbieee
Ravana
17,722
4,295
0
4,434
15,792
15,974
580
3,705
12,087
0
34,561
W
Bellona
Punnpun
Bellona
18,293
7,988
0
9,498
21,932
18,261
1,878
7,555
14,377
0
66,292
L
Charybdis
blazeminer901
Charybdis
10,017
7,081
0
1,564
17,148
6,952
0
5,339
11,809
0
18,486
W
Baron Samedi
wedothatoutside
Baron Samedi
15,350
1,008
2,342
5,729
12,237
6,441
234
5,059
7,178
51,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
30,173
184
Minions Killed
149
12
Camps Cleared
2
887,750
Distance Traveled
757,887
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,019
668
93
6
2
267,459
0
L
Nemesis
10,751
717
33
2
0
272,109
0
W
Ravana
12,172
811
46
3
4
299,222
2
W
Bellona
12,083
806
66
4
5
320,435
3
L
Charybdis
9,403
627
23
2
0
218,319
0
W
Baron Samedi
11,062
737
72
5
3
268,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role