Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Akkamei
Janus
Level 160
God Stats
165W - 26L
1,971 SR
Queue Stats
965W - 126L
1,880 Elo+
Party 1
Medusa
Medusa
ColvinizANinja
Medusa
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 5L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Zahidevran
Cliodhna
Level 16
God Stats
3W - 0L
1,806 SR
Queue Stats
49W - 3L
2,040 Elo+
Party 1
Team Averages
Level 127
1,655 SR
1,684 Elo+

VS

Team Averages
Level 99
1,505 SR
1,382 Elo+
Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Chcoigol
Thor
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,436 Elo+
Solo
Sobek
Sobek
D3ADSPARTAN16
Sobek
Level 123
God Stats
1W - 2L
1,540 SR
Queue Stats
51W - 51L
1,432 Elo+
Solo
Chiron
Chiron
LilUglyDude3010
Chiron
Level 37
God Stats
13W - 19L
1,485 SR
Queue Stats
51W - 68L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mr Maou Sama
Morgan Le Fay
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 61L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
1 / 0 / 7
10,076
1,008
11,534
9,675
10,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
 
Terra
15
2 / 0 / 3
9,909
991
2,111
2,179
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Akkamei
Janus
15
0 / 0 / 3
9,765
977
3,933
1,734
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 0 / 5
10,256
1,026
4,884
1,605
688
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Zahidevran
Cliodhna
16
4 / 1 / 2
11,058
1,106
12,033
11,053
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

330

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 1 / 0
8,792
879
403
1,247
418
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
0 / 2 / 1
9,108
911
1,995
6,389
2,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 0
10,087
1,009
5,314
14,402
20,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
1 / 2 / 0
10,376
1,038
10,707
16,324
7,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Mr Maou Sama
Morgan Le Fay
13
0 / 0 / 0
6,985
699
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
8
Kills
1
1
Deaths
8
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
7
4.5
W
Terra
 
Terra
2
0
3
3.5
L
Ra
 
Ra
0
1
0
0
W
Janus
Akkamei
Janus
0
0
3
1.5
L
Thor
0
2
1
0.25
W
1
0
5
3.5
L
0
3
0
0
L
1
2
0
0.5
L
Morgan Le Fay
Mr Maou Sama
Morgan Le Fay
0
0
0
0
W
Cliodhna
Zahidevran
Cliodhna
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,495
Damage
18,419
26,246
Taken
38,362
19,951
Mitigated
31,256
7,147
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,534
2,717
0
627
9,675
10,196
0
2,120
7,123
0
21,134
W
Terra
 
Terra
2,111
258
2,341
1,237
2,179
1,973
0
423
1,756
8,368
0
L
Ra
 
Ra
403
2
89
0
1,247
418
0
144
1,103
556
0
W
Janus
Akkamei
Janus
3,933
59
0
105
1,734
645
0
314
1,420
24,310
0
L
Thor
1,995
194
0
0
6,389
2,725
0
1,900
4,489
0
5,457
W
4,884
1,168
0
343
1,605
688
0
90
1,515
0
26,115
L
5,314
750
0
2,229
14,402
20,895
0
2,268
11,695
22,527
0
L
10,707
4,754
528
2,419
16,324
7,218
0
1,732
14,358
0
47,476
L
Morgan Le Fay
Mr Maou Sama
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
Zahidevran
Cliodhna
12,033
4,035
0
2,494
11,053
6,449
0
2,770
7,275
0
34,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,064
Gold Earned
45,348
174
Minions Killed
144
14
Camps Cleared
3
923,219
Distance Traveled
437,144
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,076
1,008
8
1
1
188,182
1
W
Terra
9,909
991
11
1
4
155,882
1
L
Ra
8,792
879
0
0
0
17,108
0
W
Janus
9,765
977
51
5
3
171,994
3
L
Thor
9,108
911
8
1
0
78,546
0
W
Medusa
10,256
1,026
52
5
2
191,062
1
L
Sobek
10,087
1,009
38
4
1
163,774
0
L
Chiron
10,376
1,038
98
10
2
177,716
1
L
Morgan Le Fay
6,985
699
0
0
0
0
0
W
Cliodhna
11,058
1,106
52
5
4
216,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role