Player Matchup

Discordia
Discordia
Deltamino
Discordia
Level 60
God Stats
2W - 2L
1,733 SR
Queue Stats
331W - 309L
1,481 Elo+
Party 3
Guan Yu
Guan Yu
France935
Guan Yu
Level 29
God Stats
0W - 2L
1,730 SR
Queue Stats
30W - 59L
1,338 Elo+
Party 3
Ne Zha
Ne Zha
Thief1336
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 31L
1,720 Elo+
Solo
Baba Yaga
Baba Yaga
creamcorn42
Baba Yaga
Level 104
God Stats
9W - 9L
1,411 SR
Queue Stats
230W - 227L
1,387 Elo+
Solo
Ratatoskr
Ratatoskr
xPerfect10
Ratatoskr
Level 89
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 2L
1,664 Elo+
Solo
Team Averages
Level 86
1,537 SR
1,518 Elo+

VS

Team Averages
Level 115
1,517 SR
1,399 Elo+
Ne Zha
Ne Zha
HombreCaiman876
Ne Zha
Level 148
God Stats
3W - 6L
1,566 SR
Queue Stats
167W - 202L
1,464 Elo+
Solo
Raijin
Raijin
Kitten7653
Raijin
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,325 Elo+
Party 1
Bacchus
Bacchus
PEEPZGAMING97
Bacchus
Level 108
God Stats
3W - 4L
1,518 SR
Queue Stats
302W - 300L
1,453 Elo+
Party 1
Bastet
Bastet
Real530Boss
Bastet
Level 97
God Stats
6W - 4L
1,500 SR
Queue Stats
153W - 154L
1,397 Elo+
Party 2
Terra
Terra
xmolecule22
Terra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 43L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deltamino
Discordia
14
1 / 2 / 7
9,406
553
13,369
7,437
2,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
France935
Guan Yu
14
2 / 6 / 9
9,741
573
8,310
13,817
9,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Thief1336
Ne Zha
19
4 / 8 / 7
11,073
651
20,885
21,033
10,026
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
creamcorn42
Baba Yaga
19
4 / 3 / 11
11,356
668
18,540
12,071
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
xPerfect10
Ratatoskr
19
8 / 5 / 5
12,190
717
13,569
18,051
17,942
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 12
12,523
737
18,469
25,861
16,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
Kitten7653
Raijin
15
0 / 7 / 10
10,389
611
9,280
15,973
10,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
20
3 / 3 / 17
12,211
718
10,398
20,682
35,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
19
9 / 4 / 7
12,570
739
18,383
19,453
11,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 3 / 17
11,829
696
8,057
24,814
39,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
87
19
Kills
24
24
Deaths
19
39
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Discordia
Deltamino
Discordia
1
2
7
2.25
L
Guan Yu
France935
Guan Yu
2
6
9
1.08
W
10
2
12
8
W
Raijin
Kitten7653
Raijin
0
7
10
0.71
W
Bacchus
3
3
17
3.83
W
Bastet
9
4
7
3.13
L
Ne Zha
Thief1336
Ne Zha
4
8
7
0.94
L
Baba Yaga
creamcorn42
Baba Yaga
4
3
11
3.17
L
Ratatoskr
xPerfect10
Ratatoskr
8
5
5
2.1
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,673
Damage
64,587
72,409
Taken
106,783
46,046
Mitigated
113,059
24,826
Healing
36,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Deltamino
Discordia
13,369
501
692
1,954
7,437
2,435
0
2,707
4,730
20,566
0
L
Guan Yu
France935
Guan Yu
8,310
404
537
1,433
13,817
9,797
0
6,297
7,520
0
10,532
W
18,469
4,014
1,889
9,975
25,861
16,044
2,669
7,905
17,714
0
38,181
W
Raijin
Kitten7653
Raijin
9,280
794
1,055
989
15,973
10,497
1,058
7,181
8,611
27,460
0
W
Bacchus
10,398
1,636
1,159
1,883
20,682
35,623
762
5,232
14,965
24,459
0
W
Bastet
18,383
4,027
1,350
2,766
19,453
11,473
1,753
4,101
15,214
0
33,425
L
Ne Zha
Thief1336
Ne Zha
20,885
7,849
204
6,378
21,033
10,026
881
6,551
14,482
0
38,355
L
Baba Yaga
creamcorn42
Baba Yaga
18,540
233
1,673
4,842
12,071
5,846
464
3,466
8,605
43,599
0
L
Ratatoskr
xPerfect10
Ratatoskr
13,569
2,235
460
6,653
18,051
17,942
646
8,714
9,337
0
23,855
W
8,057
820
9,122
6,672
24,814
39,422
219
7,490
16,875
18,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,766
Gold Earned
59,522
138
Minions Killed
132
0
Camps Cleared
0
1,272,589
Distance Traveled
1,451,417
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,406
553
19
1
0
250,533
3
L
Guan Yu
9,741
573
4
0
0
211,498
0
W
Ne Zha
12,523
737
24
1
0
308,182
1
W
Raijin
10,389
611
36
2
0
236,561
0
W
Bacchus
12,211
718
24
1
0
302,626
4
W
Bastet
12,570
739
28
2
0
298,258
0
L
Ne Zha
11,073
651
33
2
0
247,051
0
L
Baba Yaga
11,356
668
60
4
0
282,638
1
L
Ratatoskr
12,190
717
22
1
0
280,869
0
W
Terra
11,829
696
20
1
0
305,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role