Player Matchup

Aphrodite
Aphrodite
Momodog7
Aphrodite
Level 156
God Stats
3W - 4L
1,344 SR
Queue Stats
170W - 129L
1,603 Elo+
Party 1
Hera
Hera
Murgle64
Hera
Level 103
God Stats
3W - 3L
1,293 SR
Queue Stats
279W - 224L
1,620 Elo+
Party 1
Geb
Geb
Philmoore
Geb
Level 98
God Stats
20W - 8L
1,656 SR
Queue Stats
226W - 175L
1,621 Elo+
Party 1
Heimdallr
Heimdallr
Xanderru
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
drstrangefuzz
Nu Wa
Level 158
God Stats
1W - 0L
1,300 SR
Queue Stats
267W - 225L
1,619 Elo+
Party 1
Team Averages
Level 109
1,419 SR
1,617 Elo+

VS

Team Averages
Level 92
1,697 SR
1,486 Elo+
Fenrir
Fenrir
CDANG3R
Fenrir
Level 86
God Stats
3W - 1L
1,708 SR
Queue Stats
42W - 42L
1,598 Elo+
Party 3
Rama
Rama
JoseSoccer07
Rama
Level 68
God Stats
1W - 1L
1,708 SR
Queue Stats
42W - 42L
1,598 Elo+
Party 3
Hera
Hera
Sierra096
Hera
Level 144
God Stats
4W - 4L
1,849 SR
Queue Stats
184W - 186L
1,569 Elo+
Party 2
Yemoja
Yemoja
SimioPrime26
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,185 Elo+
Party 2
Sol
Sol
l RemixPanda l
Sol
Level 146
God Stats
1W - 3L
1,722 SR
Queue Stats
175W - 201L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Momodog7
Aphrodite
14
1 / 1 / 5
8,021
729
2,891
6,330
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
14
2 / 2 / 4
8,299
754
10,891
7,557
3,726
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 4
8,972
816
3,404
9,839
10,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
Xanderru
Heimdallr
13
1 / 3 / 1
7,709
701
11,462
10,767
5,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 3
8,247
750
11,130
8,429
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CDANG3R
Fenrir
11
1 / 2 / 2
6,874
625
5,795
8,528
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 1 / 2
7,708
701
6,726
8,109
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
14
0 / 1 / 4
7,576
689
11,108
7,487
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
14
2 / 0 / 3
8,182
744
1,508
10,549
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 3
7,603
691
10,379
8,158
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
7
Kills
6
7
Deaths
7
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CDANG3R
Fenrir
1
2
2
1
L
2
1
2
3
W
Aphrodite
Momodog7
Aphrodite
1
1
5
3.5
W
Hera
2
2
4
2
W
2
0
4
4
L
Hera
0
1
4
2
L
Yemoja
2
0
3
3.5
W
Heimdallr
Xanderru
Heimdallr
1
3
1
0.5
W
1
1
3
2.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,778
Damage
35,516
42,922
Taken
42,831
27,362
Mitigated
18,744
25,370
Healing
22,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CDANG3R
Fenrir
5,795
463
2,496
2,024
8,528
3,991
0
5,483
2,854
0
8,107
L
6,726
4,292
614
2,766
8,109
2,998
0
5,654
2,233
0
22,847
W
Aphrodite
Momodog7
Aphrodite
2,891
723
10,976
3,890
6,330
4,085
240
2,387
3,943
12,821
0
W
Hera
10,891
2,239
705
316
7,557
3,726
838
3,622
3,935
27,209
0
W
3,404
203
1,725
3,340
9,839
10,027
252
5,659
4,180
9,107
0
L
Hera
11,108
1,447
2,294
1,993
7,487
3,181
0
4,166
3,173
34,893
0
L
Yemoja
1,508
283
5,292
4,443
10,549
5,325
0
7,867
2,320
8,736
0
W
Heimdallr
Xanderru
Heimdallr
11,462
3,556
365
1,138
10,767
5,389
712
6,794
3,973
0
20,121
W
11,130
3,568
1,184
1,731
8,429
4,135
1,252
4,533
3,896
23,687
0
L
10,379
2,449
0
937
8,158
3,249
0
4,103
3,935
23,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,248
Gold Earned
37,943
125
Minions Killed
125
0
Camps Cleared
0
1,134,888
Distance Traveled
998,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,874
625
4
0
0
225,246
0
L
Rama
7,708
701
33
3
0
184,779
0
W
Aphrodite
8,021
729
37
3
0
180,661
0
W
Hera
8,299
754
29
3
0
226,752
0
W
Geb
8,972
816
7
1
0
265,005
0
L
Hera
7,576
689
38
3
0
218,380
0
L
Yemoja
8,182
744
14
1
0
160,744
0
W
Heimdallr
7,709
701
14
1
0
234,881
0
W
Nu Wa
8,247
750
38
3
0
227,589
0
L
Sol
7,603
691
36
3
0
209,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role