Player Matchup

Achilles
Achilles
JahredGamez
Achilles
Level 26
God Stats
2W - 1L
1,733 SR
Queue Stats
31W - 29L
1,491 Elo+
Party 1
Charybdis
Charybdis
Nintenguy0
Charybdis
Level 114
God Stats
2W - 3L
1,706 SR
Queue Stats
56W - 55L
1,617 Elo+
Party 3
Athena
Athena
Question0
Athena
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 21L
1,597 Elo+
Party 3
Lancelot
Lancelot
TragicDizz1e
Lancelot
Level 143
God Stats
1W - 2L
1,271 SR
Queue Stats
78W - 66L
1,473 Elo+
Party 1
Susano
Susano
xKyohi
Susano
Level 77
God Stats
7W - 2L
1,650 SR
Queue Stats
116W - 107L
1,419 Elo+
Solo
Team Averages
Level 77
1,572 SR
1,519 Elo+

VS

Team Averages
Level 93
1,485 SR
1,490 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JuSenju
Ymir
Level 85
God Stats
1W - 0L
1,317 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
Raisetsuu
Medusa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,498 Elo+
Party 2
Cerberus
Cerberus
ScRuMpTiiiOuS
Cerberus
Level 13
God Stats
2W - 1L
1,867 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Ullr
Ullr
xXxNikolaiXxX
Ullr
Level 145
God Stats
3W - 1L
1,242 SR
Queue Stats
48W - 44L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JahredGamez
Achilles
9
0 / 3 / 1
5,306
482
421
6,236
3,213
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Nintenguy0
Charybdis
9
1 / 3 / 0
5,224
475
5,245
7,830
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Question0
Athena
8
1 / 4 / 1
5,565
506
2,537
10,000
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
TragicDizz1e
Lancelot
8
0 / 3 / 1
5,016
456
5,446
9,437
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Susano
xKyohi
Susano
8
0 / 3 / 0
4,846
441
2,982
7,372
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
7 / 1 / 0
7,497
682
7,746
7,115
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
JuSenju
Ymir
11
3 / 0 / 5
6,628
603
4,212
5,572
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Raisetsuu
Medusa
9
1 / 1 / 3
5,638
513
6,536
7,610
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ScRuMpTiiiOuS
Cerberus
8
0 / 0 / 4
5,433
494
3,233
5,962
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 2
6,885
626
4,742
3,843
1,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
16
16
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
0
7
L
Achilles
JahredGamez
Achilles
0
3
1
0.17
W
Ymir
JuSenju
Ymir
3
0
5
5.5
L
Charybdis
Nintenguy0
Charybdis
1
3
0
0.33
L
Athena
Question0
Athena
1
4
1
0.38
W
Medusa
Raisetsuu
Medusa
1
1
3
2.5
W
Cerberus
ScRuMpTiiiOuS
Cerberus
0
0
4
2
L
Lancelot
TragicDizz1e
Lancelot
0
3
1
0.17
L
Susano
xKyohi
Susano
0
3
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,631
Damage
26,469
40,875
Taken
30,102
17,052
Mitigated
12,830
7,157
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,746
3,397
0
2,817
7,115
2,852
1,394
40
7,075
47,109
6,166
L
Achilles
JahredGamez
Achilles
421
0
0
891
6,236
3,213
0
2,601
3,635
0
22,877
W
Ymir
JuSenju
Ymir
4,212
1,433
421
2,037
5,572
3,492
0
323
5,249
31,671
4,587
L
Charybdis
Nintenguy0
Charybdis
5,245
2,428
0
3,780
7,830
2,330
0
1,521
6,309
0
37,506
L
Athena
Question0
Athena
2,537
958
0
1,316
10,000
5,539
0
4,388
5,612
8,313
0
W
Medusa
Raisetsuu
Medusa
6,536
3,752
0
3,241
7,610
2,422
0
932
6,678
0
43,712
W
Cerberus
ScRuMpTiiiOuS
Cerberus
3,233
627
0
2,037
5,962
2,648
148
882
5,080
10,958
0
L
Lancelot
TragicDizz1e
Lancelot
5,446
839
0
470
9,437
3,465
0
3,783
5,654
0
35,709
L
Susano
xKyohi
Susano
2,982
360
0
700
7,372
2,505
0
1,530
5,842
0
30,140
W
4,742
2,522
0
604
3,843
1,416
224
360
3,483
0
39,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,957
Gold Earned
32,081
243
Minions Killed
313
0
Camps Cleared
0
1,084,811
Distance Traveled
1,006,648
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,497
682
85
8
0
179,368
1
L
Achilles
5,306
482
40
4
0
214,670
0
W
Ymir
6,628
603
70
6
0
229,419
0
L
Charybdis
5,224
475
62
6
0
174,318
2
L
Athena
5,565
506
23
2
0
222,274
0
W
Medusa
5,638
513
68
6
0
176,843
3
W
Cerberus
5,433
494
24
2
0
207,086
3
L
Lancelot
5,016
456
66
6
0
255,294
0
L
Susano
4,846
441
52
5
0
218,255
0
W
Ullr
6,885
626
66
6
0
213,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role