Player Matchup

Hachiman
Hachiman
FuriousSaints97
Hachiman
Level 156
God Stats
13W - 11L
1,476 SR
Queue Stats
173W - 127L
1,506 Elo+
Party 2
Xing Tian
Xing Tian
MrWhitRabbit
Xing Tian
Level 118
God Stats
9W - 3L
1,800 SR
Queue Stats
105W - 105L
1,496 Elo+
Party 2
Hades
Hades
RedLegionnaire0
Hades
Level 121
God Stats
16W - 6L
1,649 SR
Queue Stats
180W - 166L
1,480 Elo+
Party 2
Team Averages
Level 132
1,642 SR
1,494 Elo+

VS

Team Averages
Level 46
1,500 SR
1,119 Elo+
Cabrakan
Cabrakan
Grumpy_Gecko720
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
990 Elo+
Party 1
Terra
Terra
Honored_speedy
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 208L
1,386 Elo+
Party 1
Cerberus
Cerberus
Tomfoolgold
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
982 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
9 / 1 / 5
8,632
959
13,247
7,068
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
MrWhitRabbit
Xing Tian
10
0 / 2 / 13
7,290
810
7,221
11,999
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 1 / 7
7,750
861
13,476
6,121
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
0 / 6 / 1
5,418
602
2,254
11,546
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 4 / 2
6,510
723
3,179
10,967
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Tomfoolgold
Cerberus
9
1 / 5 / 2
5,955
662
3,543
17,395
7,177
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
9
1
5
11.5
L
Cabrakan
0
6
1
0.08
L
2
4
2
0.75
W
Xing Tian
MrWhitRabbit
Xing Tian
0
2
13
3.25
W
6
1
7
9.5
L
Cerberus
Tomfoolgold
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,944
Damage
8,976
25,188
Taken
39,908
16,745
Mitigated
19,532
9,726
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
13,247
9,130
0
3,163
7,068
2,805
1,810
1,531
5,537
0
48,396
L
Cabrakan
2,254
233
0
0
11,546
7,072
0
6,433
5,113
9,224
0
L
3,179
885
2,234
1,980
10,967
5,283
0
7,012
3,955
14,714
0
W
Xing Tian
MrWhitRabbit
Xing Tian
7,221
1,283
358
2,762
11,999
10,503
22
4,572
7,427
14,558
0
W
13,476
1,326
792
2,651
6,121
3,437
511
3,029
3,092
25,824
0
L
Cerberus
Tomfoolgold
Cerberus
3,543
665
0
3,576
17,395
7,177
0
7,591
9,804
13,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,672
Gold Earned
17,883
121
Minions Killed
78
6
Camps Cleared
1
472,917
Distance Traveled
444,079
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,632
959
77
9
2
148,630
2
L
Cabrakan
5,418
602
19
2
0
131,713
0
L
Terra
6,510
723
35
4
1
162,413
2
W
Xing Tian
7,290
810
18
2
1
162,238
2
W
Hades
7,750
861
26
3
3
162,049
1
L
Cerberus
5,955
662
24
3
0
149,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role