Player Matchup

Da Ji
Da Ji
Calidi
Da Ji
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 142L
1,397 Elo+
Solo
Nike
Nike
DEKLORD
Nike
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
300W - 316L
1,458 Elo+
Solo
Lancelot
Lancelot
Daintilly
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 342L
1,468 Elo+
Solo
Chang'e
Chang'e
Lovelyy Dreamz
Chang'e
Level 114
God Stats
0W - 1L
1,327 SR
Queue Stats
4W - 7L
1,198 Elo+
Solo
Ymir
Ymir
Mu2DaNg3RoUs
Ymir
Level 87
God Stats
5W - 5L
1,779 SR
Queue Stats
85W - 109L
1,402 Elo+
Solo
Team Averages
Level 100
1,521 SR
1,384 Elo+

VS

Team Averages
Level 99
1,517 SR
1,377 Elo+
Nox
Nox
JazAttacko
Nox
Level 66
God Stats
5W - 6L
1,406 SR
Queue Stats
95W - 117L
1,453 Elo+
Party 1
Lancelot
Lancelot
JokerDPool
Lancelot
Level 120
God Stats
3W - 1L
1,563 SR
Queue Stats
125W - 143L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
Pachuco808
Nu Wa
Level 128
God Stats
1W - 2L
1,619 SR
Queue Stats
70W - 81L
1,469 Elo+
Party 1
Ra
Ra
Prodigy5853
Ra
Level 66
God Stats
1W - 0L
1,270 SR
Queue Stats
16W - 18L
1,005 Elo+
Solo
Kuzenbo
Kuzenbo
Th3tru3mrx
Kuzenbo
Level 113
God Stats
2W - 0L
1,727 SR
Queue Stats
54W - 56L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Calidi
Da Ji
17
4 / 5 / 3
9,075
698
7,064
11,943
4,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
DEKLORD
Nike
18
2 / 3 / 4
8,370
644
10,809
17,637
8,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
Daintilly
Lancelot
8
0 / 2 / 0
6,473
498
1,063
4,261
1,826
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 6
8,827
679
6,222
13,940
5,754
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 2 / 2
7,612
586
2,735
7,706
5,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
9,250
712
8,234
6,905
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
JokerDPool
Lancelot
15
7 / 2 / 6
9,883
760
9,711
10,148
4,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
17
3 / 1 / 10
9,592
738
14,549
6,192
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 7
10,110
778
7,903
4,491
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Th3tru3mrx
Kuzenbo
14
1 / 3 / 11
8,429
648
6,379
16,523
16,257
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
8
Kills
15
15
Deaths
9
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Calidi
Da Ji
4
5
3
1.1
L
Nike
DEKLORD
Nike
2
3
4
1.33
L
Lancelot
Daintilly
Lancelot
0
2
0
0
W
2
1
13
8.5
W
Lancelot
JokerDPool
Lancelot
7
2
6
5
L
1
3
6
1.33
L
1
2
2
1
W
Nu Wa
3
1
10
8
W
2
2
7
2.75
W
Kuzenbo
Th3tru3mrx
Kuzenbo
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,893
Damage
46,776
55,487
Taken
44,259
26,579
Mitigated
29,844
16,706
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Calidi
Da Ji
7,064
553
0
935
11,943
4,804
0
7,806
4,137
0
17,001
L
Nike
DEKLORD
Nike
10,809
3,272
1,068
2,346
17,637
8,747
0
11,941
5,696
0
22,316
L
Lancelot
Daintilly
Lancelot
1,063
232
143
163
4,261
1,826
0
2,651
1,610
0
4,833
W
8,234
713
82
0
6,905
3,711
0
1,357
5,548
17,375
0
W
Lancelot
JokerDPool
Lancelot
9,711
2,001
1,033
1,803
10,148
4,821
779
1,315
8,833
0
13,239
L
6,222
863
3,882
5,548
13,940
5,754
0
9,264
4,676
34,106
0
L
2,735
453
1,533
1,088
7,706
5,448
0
5,403
2,303
7,950
0
W
Nu Wa
14,549
4,311
2,746
1,763
6,192
3,002
24
2,327
3,865
31,496
0
W
7,903
325
4,383
931
4,491
2,053
0
1,327
3,164
27,679
0
W
Kuzenbo
Th3tru3mrx
Kuzenbo
6,379
1,830
1,522
3,855
16,523
16,257
0
2,631
13,892
11,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,357
Gold Earned
47,264
106
Minions Killed
121
0
Camps Cleared
0
757,401
Distance Traveled
1,218,033
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,075
698
18
1
0
196,728
0
L
Nike
8,370
644
19
1
0
165,744
0
L
Lancelot
6,473
498
12
1
0
63,840
0
W
Nox
9,250
712
20
2
0
239,277
0
W
Lancelot
9,883
760
18
1
0
258,695
0
L
Chang'e
8,827
679
45
3
0
211,035
0
L
Ymir
7,612
586
12
1
0
120,054
1
W
Nu Wa
9,592
738
32
2
0
235,732
0
W
Ra
10,110
778
41
3
0
253,859
0
W
Kuzenbo
8,429
648
10
1
0
230,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role