Player Matchup

He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Justdatip28
Achilles
Level 47
God Stats
115W - 131L
1,506 SR
Queue Stats
185W - 224L
1,471 Elo+
Solo
Danzaburou
Danzaburou
SirPrada-
Danzaburou
Level 40
God Stats
38W - 27L
1,527 SR
Queue Stats
207W - 183L
1,527 Elo+
Party 2
Ymir
Ymir
Varon2770
Ymir
Level 143
God Stats
7W - 14L
1,409 SR
Queue Stats
296W - 370L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
edwiniperaltini
Tsukuyomi
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 34L
1,450 Elo+
Party 2
Team Averages
Level 81
1,488 SR
1,486 Elo+

VS

Team Averages
Level 84
1,500 SR
1,592 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Cweamie
Odin
Level 94
God Stats
1W - 0L
1,336 SR
Queue Stats
34W - 10L
1,725 Elo+
Party 3
Kali
Kali
D4RKT3AR_145
Kali
Level 105
God Stats
4W - 5L
1,582 SR
Queue Stats
181W - 199L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamantopolis
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 12L
1,737 Elo+
Party 3
Baron Samedi
Baron Samedi
GunnarDaSimp
Baron Samedi
Level 79
God Stats
4W - 1L
1,582 SR
Queue Stats
13W - 12L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 6 / 1
6,428
429
2,983
9,259
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Justdatip28
Achilles
13
4 / 2 / 1
8,135
542
6,487
10,311
6,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
SirPrada-
Danzaburou
13
2 / 0 / 0
7,698
513
5,434
10,543
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
0 / 5 / 3
6,310
421
4,077
16,942
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
edwiniperaltini
Tsukuyomi
12
2 / 4 / 1
7,357
490
4,711
11,886
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 1 / 0
7,637
509
8,089
8,065
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Cweamie
Odin
13
1 / 1 / 4
7,717
514
4,079
8,499
7,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 6
7,936
529
4,440
14,192
6,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Diamantopolis
Ah Muzen Cab
16
13 / 0 / 3
9,922
661
21,284
10,058
6,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
GunnarDaSimp
Baron Samedi
12
1 / 2 / 8
7,729
515
4,728
11,063
9,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
17
17
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
1
0.08
W
Yu Huang
 
Yu Huang
0
1
0
0
W
Odin
Cweamie
Odin
1
1
4
3
W
2
4
6
1.25
W
Ah Muzen Cab
Diamantopolis
Ah Muzen Cab
13
0
3
14.5
W
Baron Samedi
GunnarDaSimp
Baron Samedi
1
2
8
2.5
L
Achilles
Justdatip28
Achilles
4
2
1
2.25
L
Danzaburou
SirPrada-
Danzaburou
2
0
0
2
L
Ymir
0
5
3
0.3
L
Tsukuyomi
edwiniperaltini
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,692
Damage
42,620
58,941
Taken
51,877
29,916
Mitigated
32,324
15,498
Healing
19,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,983
114
0
700
9,259
2,571
678
369
8,890
46,003
0
W
Yu Huang
 
Yu Huang
8,089
1,026
0
2,439
8,065
2,647
0
688
7,377
65,104
0
W
Odin
Cweamie
Odin
4,079
458
0
1,463
8,499
7,418
373
50
8,449
0
44,678
W
4,440
2,338
0
3,724
14,192
6,793
0
1,612
12,580
0
60,580
W
Ah Muzen Cab
Diamantopolis
Ah Muzen Cab
21,284
11,320
0
4,853
10,058
6,160
4,316
2,817
7,241
0
98,768
W
Baron Samedi
GunnarDaSimp
Baron Samedi
4,728
1,682
3,398
3,576
11,063
9,306
225
1,893
9,170
19,870
0
L
Achilles
Justdatip28
Achilles
6,487
1,343
0
3,258
10,311
6,999
0
569
9,742
0
52,746
L
Danzaburou
SirPrada-
Danzaburou
5,434
1,981
169
4,786
10,543
4,009
500
6,742
3,801
0
62,643
L
Ymir
4,077
536
289
1,688
16,942
12,184
0
4,498
12,444
21,699
0
L
Tsukuyomi
edwiniperaltini
Tsukuyomi
4,711
1,177
0
4,608
11,886
4,153
0
639
11,247
0
52,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,928
Gold Earned
40,941
426
Minions Killed
473
0
Camps Cleared
0
1,327,916
Distance Traveled
1,377,003
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,428
429
82
5
0
265,507
1
W
Yu Huang
7,637
509
126
8
0
259,056
6
W
Odin
7,717
514
84
6
0
290,075
1
W
Kali
7,936
529
116
8
0
307,913
3
W
Ah Muzen Cab
9,922
661
127
8
0
283,361
1
W
Baron Samedi
7,729
515
20
1
0
236,598
0
L
Achilles
8,135
542
99
7
0
268,339
4
L
Danzaburou
7,698
513
108
7
0
263,389
0
L
Ymir
6,310
421
36
2
0
249,773
4
L
Tsukuyomi
7,357
490
101
7
0
280,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role