Player Matchup

Sol
Sol
SatansBootyHole
Sol
Level 160
God Stats
10W - 4L
1,691 SR
Queue Stats
333W - 221L
1,747 Elo+
Party 2
Da Ji
Da Ji
TheRealGobe
Da Ji
Level 127
God Stats
13W - 9L
1,607 SR
Queue Stats
158W - 109L
1,733 Elo+
Party 2
Vamana
Vamana
TrueSenju
Vamana
Level 109
God Stats
7W - 1L
1,940 SR
Queue Stats
34W - 22L
1,731 Elo+
Party 2
Team Averages
Level 132
1,746 SR
1,737 Elo+

VS

Team Averages
Level 99
1,500 SR
1,503 Elo+
Chang'e
Chang'e
KingSam23
Chang'e
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,515 Elo+
Party 1
Chaac
Chaac
Mrg2theman
Chaac
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 54L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blaze561
Tsukuyomi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 194L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
9,350
779
15,186
8,868
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
5 / 1 / 6
8,840
737
9,101
11,502
5,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
TrueSenju
Vamana
14
2 / 1 / 11
8,979
748
8,010
9,676
10,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingSam23
Chang'e
11
0 / 4 / 1
7,133
594
5,879
14,000
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
11
0 / 4 / 2
7,335
611
8,329
15,438
15,883
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
blaze561
Tsukuyomi
11
2 / 5 / 0
7,710
643
7,440
10,088
4,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
KingSam23
Chang'e
0
4
1
0.13
L
Chaac
0
4
2
0.25
W
6
0
5
8.5
W
5
1
6
8
W
Vamana
TrueSenju
Vamana
2
1
11
7.5
L
Tsukuyomi
blaze561
Tsukuyomi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,297
Damage
21,648
30,046
Taken
39,526
20,130
Mitigated
25,318
10,980
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
KingSam23
Chang'e
5,879
874
1,176
1,698
14,000
5,239
0
4,248
9,752
25,995
0
L
Chaac
8,329
1,397
0
2,448
15,438
15,883
0
6,090
9,348
0
18,981
W
15,186
5,660
0
4,518
8,868
4,339
1,833
1,576
7,292
50,503
5,136
W
9,101
2,172
0
1,250
11,502
5,119
687
2,037
9,465
0
21,400
W
Vamana
TrueSenju
Vamana
8,010
4,238
625
4,587
9,676
10,672
406
2,602
7,074
0
18,572
L
Tsukuyomi
blaze561
Tsukuyomi
7,440
1,957
0
891
10,088
4,196
0
3,828
6,260
0
27,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
22,178
127
Minions Killed
111
6
Camps Cleared
5
653,148
Distance Traveled
570,994
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,133
594
41
3
3
194,965
0
L
Chaac
7,335
611
22
2
1
210,709
3
W
Sol
9,350
779
89
7
5
211,189
4
W
Da Ji
8,840
737
19
2
1
229,493
3
W
Vamana
8,979
748
19
2
0
212,466
2
L
Tsukuyomi
7,710
643
48
4
1
165,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role