Player Matchup

Yemoja
Yemoja
Adm1ral 69spree
Yemoja
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 98L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
Conkerr555
Baron Samedi
Level 123
God Stats
8W - 8L
1,444 SR
Queue Stats
102W - 119L
1,464 Elo+
Party 1
Charybdis
Charybdis
KIIINGDEAD
Charybdis
Level 61
God Stats
12W - 10L
1,586 SR
Queue Stats
235W - 241L
1,498 Elo+
Solo
Bellona
Bellona
Winrrrr99
Bellona
Level 108
God Stats
12W - 12L
1,600 SR
Queue Stats
79W - 68L
1,528 Elo+
Solo
Zeus
Zeus
atomicunicorn88
Zeus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 73L
1,481 Elo+
Party 1
Team Averages
Level 107
1,526 SR
1,508 Elo+

VS

Team Averages
Level 120
1,510 SR
1,404 Elo+
Cthulhu
Cthulhu
ChivasLegend10
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Cliodhna
Cliodhna
FreeWheeler
Cliodhna
Level 158
God Stats
6W - 8L
1,662 SR
Queue Stats
155W - 171L
1,444 Elo+
Solo
Discordia
Discordia
JosiahOHIO
Discordia
Level 129
God Stats
1W - 1L
1,329 SR
Queue Stats
102W - 101L
1,490 Elo+
Solo
Hou Yi
Hou Yi
NASTYxNORTH
Hou Yi
Level 102
God Stats
48W - 49L
1,562 SR
Queue Stats
288W - 319L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
el LANTURNT
Tsukuyomi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 12
11,284
1,128
5,844
8,576
10,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Conkerr555
Baron Samedi
16
1 / 1 / 14
10,008
1,001
11,456
5,901
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
KIIINGDEAD
Charybdis
16
2 / 1 / 9
9,815
982
11,328
13,065
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Winrrrr99
Bellona
17
11 / 1 / 8
12,855
1,286
18,196
17,250
19,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 0 / 13
10,952
1,095
22,768
6,200
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

318

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,491
849
4,355
17,012
9,552
Cliodhna
FreeWheeler
Cliodhna
14
0 / 3 / 1
8,912
891
5,619
10,535
9,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
JosiahOHIO
Discordia
15
0 / 2 / 3
9,529
953
14,824
11,326
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
14
2 / 3 / 0
9,434
943
9,331
16,554
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
el LANTURNT
Tsukuyomi
14
1 / 8 / 2
9,350
935
12,484
17,569
8,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
23
Kills
3
3
Deaths
23
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
L
0
7
0
0
W
Baron Samedi
Conkerr555
Baron Samedi
1
1
14
8
L
Cliodhna
FreeWheeler
Cliodhna
0
3
1
0.17
L
Discordia
JosiahOHIO
Discordia
0
2
3
0.75
W
Charybdis
KIIINGDEAD
Charybdis
2
1
9
6.5
L
Hou Yi
2
3
0
0.67
W
Bellona
Winrrrr99
Bellona
11
1
8
15
W
5
0
13
11.5
L
Tsukuyomi
el LANTURNT
Tsukuyomi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,592
Damage
46,613
50,992
Taken
72,996
42,117
Mitigated
40,097
22,592
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,844
1,765
2,167
3,638
8,576
10,282
0
3,283
5,293
18,219
0
L
4,355
232
256
0
17,012
9,552
0
8,206
8,806
8,835
0
W
Baron Samedi
Conkerr555
Baron Samedi
11,456
396
2,935
2,346
5,901
3,427
0
2,793
3,108
23,367
0
L
Cliodhna
FreeWheeler
Cliodhna
5,619
847
0
352
10,535
9,554
0
6,330
4,205
0
18,140
L
Discordia
JosiahOHIO
Discordia
14,824
243
108
1,040
11,326
4,760
0
8,560
2,766
43,003
0
W
Charybdis
KIIINGDEAD
Charybdis
11,328
6,613
0
2,588
13,065
6,429
0
5,343
7,722
0
32,041
L
Hou Yi
9,331
4,782
0
1,455
16,554
7,730
0
8,596
7,958
0
21,485
W
Bellona
Winrrrr99
Bellona
18,196
7,892
1,629
5,362
17,250
19,381
0
4,714
12,536
1,322
41,116
W
22,768
1,946
163
1,764
6,200
2,598
0
3,046
3,154
35,890
0
L
Tsukuyomi
el LANTURNT
Tsukuyomi
12,484
3,694
0
2,571
17,569
8,501
0
8,982
8,587
0
22,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,914
Gold Earned
45,716
202
Minions Killed
152
11
Camps Cleared
3
937,227
Distance Traveled
899,308
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,284
1,128
42
4
1
171,533
0
L
Cthulhu
8,491
849
8
1
0
131,456
0
W
Baron Samedi
10,008
1,001
25
3
2
186,567
1
L
Cliodhna
8,912
891
32
3
1
174,822
0
L
Discordia
9,529
953
74
7
1
189,981
3
W
Charybdis
9,815
982
52
5
2
180,644
0
L
Hou Yi
9,434
943
21
2
1
185,277
2
W
Bellona
12,855
1,286
49
5
4
210,490
2
W
Zeus
10,952
1,095
34
3
2
187,993
2
L
Tsukuyomi
9,350
935
17
2
0
217,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role