Player Matchup

Loki
Loki
Francotoro18
Loki
Level 89
God Stats
21W - 21L
1,521 SR
Queue Stats
642W - 679L
1,279 Elo+
Solo
King Arthur
King Arthur
JONATANAB
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,148 Elo+
Solo
Bacchus
Bacchus
Officially_jd6
Bacchus
Level 88
God Stats
3W - 4L
1,681 SR
Queue Stats
81W - 84L
1,273 Elo+
Solo
Cupid
Cupid
deadlydabber007
Cupid
Level 82
God Stats
77W - 77L
1,442 SR
Queue Stats
212W - 227L
1,317 Elo+
Solo
Sol
Sol
theesavageTM
Sol
Level 130
God Stats
38W - 60L
1,472 SR
Queue Stats
372W - 468L
1,300 Elo+
Solo
Team Averages
Level 91
1,523 SR
1,264 Elo+

VS

Team Averages
Level 58
1,521 SR
1,350 Elo+
Cliodhna
Cliodhna
Cyanix_Erk
Cliodhna
Level 61
God Stats
4W - 1L
1,720 SR
Queue Stats
51W - 48L
1,339 Elo+
Party 1
Ymir
Ymir
Cyanix_Juankk
Ymir
Level 48
God Stats
2W - 0L
1,405 SR
Queue Stats
90W - 85L
1,295 Elo+
Party 1
Zhong Kui
Zhong Kui
KOSholdontight
Zhong Kui
Level 136
God Stats
6W - 6L
1,481 SR
Queue Stats
189W - 214L
1,261 Elo+
Solo
Sun Wukong
Sun Wukong
octavaltrack-_-
Sun Wukong
Level 27
God Stats
18W - 13L
1,498 SR
Queue Stats
261W - 226L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
xCherpo_o
Danzaburou
Level 18
God Stats
6W - 0L
1,500 SR
Queue Stats
36W - 27L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
9,371
469
10,542
14,784
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
JONATANAB
King Arthur
12
1 / 7 / 2
7,880
394
7,290
13,334
9,333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 6
9,102
455
10,493
12,532
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 6 / 4
8,006
400
4,794
13,740
4,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 3 / 1
9,875
494
12,998
15,370
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cyanix_Erk
Cliodhna
15
5 / 5 / 2
10,322
516
9,412
19,534
8,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 5
8,448
422
6,238
12,243
8,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
KOSholdontight
Zhong Kui
18
2 / 2 / 1
11,158
558
8,771
14,759
13,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
octavaltrack-_-
Sun Wukong
18
6 / 2 / 5
11,933
597
13,727
20,303
16,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
xCherpo_o
Danzaburou
15
7 / 3 / 1
10,013
501
9,495
12,461
5,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
14
Kills
20
20
Deaths
14
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Cyanix_Erk
Cliodhna
5
5
2
1.2
W
0
2
5
1.25
L
5
3
6
2.67
L
King Arthur
JONATANAB
King Arthur
1
7
2
0.29
W
Zhong Kui
KOSholdontight
Zhong Kui
2
2
1
1.25
L
1
1
6
4
L
2
6
4
0.67
W
Sun Wukong
octavaltrack-_-
Sun Wukong
6
2
5
4.25
L
5
3
1
1.83
W
Danzaburou
xCherpo_o
Danzaburou
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,117
Damage
47,643
69,760
Taken
79,300
37,090
Mitigated
51,419
16,408
Healing
22,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Cyanix_Erk
Cliodhna
9,412
1,152
182
5,164
19,534
8,009
0
3,244
16,290
0
78,012
W
6,238
194
0
1,061
12,243
8,372
353
3,661
8,582
49,560
0
L
10,542
3,249
247
2,532
14,784
5,311
478
1,277
13,507
0
48,768
L
King Arthur
JONATANAB
King Arthur
7,290
1,338
0
0
13,334
9,333
0
396
12,938
0
36,874
W
Zhong Kui
KOSholdontight
Zhong Kui
8,771
1,525
0
5,267
14,759
13,479
2,922
6,463
8,296
88,730
11,741
L
10,493
712
319
2,058
12,532
11,133
0
2,669
9,863
38,523
0
L
4,794
2,344
414
3,648
13,740
4,895
74
2,468
11,272
0
38,497
W
Sun Wukong
octavaltrack-_-
Sun Wukong
13,727
3,551
0
8,567
20,303
16,148
406
3,078
17,225
0
87,896
L
12,998
5,361
0
7,190
15,370
6,418
1,172
7,490
7,880
67,143
9,554
W
Danzaburou
xCherpo_o
Danzaburou
9,495
4,998
0
2,421
12,461
5,411
1,557
5,411
7,050
0
51,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,234
Gold Earned
51,874
349
Minions Killed
567
0
Camps Cleared
0
1,691,003
Distance Traveled
1,813,241
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,322
516
103
5
0
417,722
1
W
Ymir
8,448
422
73
4
0
355,302
4
L
Loki
9,371
469
68
3
0
397,387
1
L
King Arthur
7,880
394
55
3
0
316,169
0
W
Zhong Kui
11,158
558
160
8
0
311,380
1
L
Bacchus
9,102
455
34
2
0
404,087
2
L
Cupid
8,006
400
66
3
0
263,874
6
W
Sun Wukong
11,933
597
165
8
0
357,124
0
L
Sol
9,875
494
126
6
0
309,486
1
W
Danzaburou
10,013
501
66
3
0
371,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role