Player Matchup

King Arthur
King Arthur
ANDRE TRON 29
King Arthur
Level 83
God Stats
5W - 5L
1,371 SR
Queue Stats
134W - 128L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kibawulf
Morgan Le Fay
Level 106
God Stats
2W - 0L
1,818 SR
Queue Stats
73W - 85L
1,359 Elo+
Party 1
Ullr
Ullr
Mehki05ifer
Ullr
Level 68
God Stats
4W - 7L
1,238 SR
Queue Stats
144W - 135L
1,453 Elo+
Solo
Cliodhna
Cliodhna
Seanoeoe
Cliodhna
Level 109
God Stats
2W - 1L
1,436 SR
Queue Stats
95W - 107L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
TyRayne
Cthulhu
Level 88
God Stats
5W - 3L
1,390 SR
Queue Stats
19W - 26L
1,386 Elo+
Solo
Team Averages
Level 91
1,451 SR
1,391 Elo+

VS

Team Averages
Level 70
1,535 SR
1,321 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Aronacles
Lancelot
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 51L
1,113 Elo+
Party 2
Sol
Sol
MajesticLostie
Sol
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,247 Elo+
Party 2
Yemoja
Yemoja
Nodacles
Yemoja
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 89L
1,376 Elo+
Party 2
Arachne
Arachne
OrochiGamii
Arachne
Level 58
God Stats
1W - 1L
1,674 SR
Queue Stats
24W - 30L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANDRE TRON 29
King Arthur
20
6 / 0 / 4
13,347
534
14,600
20,307
28,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Kibawulf
Morgan Le Fay
17
2 / 4 / 2
11,153
446
13,663
17,161
9,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 1 / 7
11,671
467
17,369
18,638
10,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
Seanoeoe
Cliodhna
20
9 / 2 / 9
13,327
533
20,660
22,887
12,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TyRayne
Cthulhu
17
5 / 1 / 8
11,479
459
18,229
26,384
33,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 6 / 2
8,704
348
11,471
24,352
9,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Aronacles
Lancelot
18
0 / 2 / 0
10,874
435
7,820
18,887
17,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 6 / 0
10,631
425
18,521
25,647
10,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Nodacles
Yemoja
16
1 / 6 / 3
11,087
443
15,518
23,942
27,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
OrochiGamii
Arachne
16
2 / 7 / 3
10,331
413
6,915
22,023
10,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
26
Kills
7
8
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
2
0.17
W
King Arthur
ANDRE TRON 29
King Arthur
6
0
4
8
L
Lancelot
Aronacles
Lancelot
0
2
0
0
W
Morgan Le Fay
Kibawulf
Morgan Le Fay
2
4
2
0.75
L
4
6
0
0.67
W
4
1
7
7.5
L
Yemoja
Nodacles
Yemoja
1
6
3
0.42
L
Arachne
OrochiGamii
Arachne
2
7
3
0.5
W
Cliodhna
Seanoeoe
Cliodhna
9
2
9
6.75
W
Cthulhu
TyRayne
Cthulhu
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,521
Damage
60,245
105,377
Taken
114,851
93,624
Mitigated
75,753
20,673
Healing
37,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,471
6,474
506
6,855
24,352
9,694
147
7,422
16,930
0
66,649
W
King Arthur
ANDRE TRON 29
King Arthur
14,600
922
0
710
20,307
28,077
38
923
19,384
0
98,600
L
Lancelot
Aronacles
Lancelot
7,820
868
0
7,451
18,887
17,369
558
0
18,887
0
75,354
W
Morgan Le Fay
Kibawulf
Morgan Le Fay
13,663
1,342
0
3,047
17,161
9,159
1,660
11,287
5,874
72,805
0
L
18,521
6,727
0
8,975
25,647
10,301
583
11,537
14,110
86,080
0
W
17,369
6,740
0
947
18,638
10,354
1,713
8,116
10,522
0
106,131
L
Yemoja
Nodacles
Yemoja
15,518
3,383
5,275
2,879
23,942
27,793
300
9,341
14,601
65,320
0
L
Arachne
OrochiGamii
Arachne
6,915
3,339
0
5,980
22,023
10,596
0
3,592
18,431
0
67,989
W
Cliodhna
Seanoeoe
Cliodhna
20,660
3,819
0
12,360
22,887
12,464
5,796
4,334
18,553
0
112,837
W
Cthulhu
TyRayne
Cthulhu
18,229
2,670
847
2,762
26,384
33,570
563
9,379
17,005
55,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,977
Gold Earned
51,627
665
Minions Killed
486
0
Camps Cleared
0
2,320,225
Distance Traveled
2,197,320
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,704
348
79
3
0
411,747
5
W
King Arthur
13,347
534
143
6
0
535,615
0
L
Lancelot
10,874
435
135
5
0
506,398
1
W
Morgan Le Fay
11,153
446
108
4
0
404,083
2
L
Sol
10,631
425
103
4
0
423,798
3
W
Ullr
11,671
467
165
7
0
435,120
2
L
Yemoja
11,087
443
80
3
0
402,199
2
L
Arachne
10,331
413
89
4
0
453,178
2
W
Cliodhna
13,327
533
187
7
0
469,930
2
W
Cthulhu
11,479
459
62
2
0
475,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role