Player Matchup

Sol
Sol
 
Sol
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Blipington
Zeus
Level 47
God Stats
1W - 1L
1,293 SR
Queue Stats
33W - 47L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IamSnoop
Ah Muzen Cab
Level 155
God Stats
3W - 0L
1,530 SR
Queue Stats
88W - 72L
1,564 Elo+
Party 1
Team Averages
Level 111
1,441 SR
1,508 Elo+

VS

Team Averages
Level 89
1,593 SR
1,505 Elo+
Anubis
Anubis
Dabster-kun
Anubis
Level 123
God Stats
30W - 25L
1,552 SR
Queue Stats
416W - 359L
1,490 Elo+
Solo
Jing Wei
Jing Wei
Jack Hanma z
Jing Wei
Level 47
God Stats
3W - 1L
1,535 SR
Queue Stats
76W - 61L
1,567 Elo+
Solo
Xing Tian
Xing Tian
zUpdated
Xing Tian
Level 97
God Stats
5W - 4L
1,693 SR
Queue Stats
455W - 503L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 0 / 1
8,064
806
10,352
5,165
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 6
6,875
688
8,079
4,683
1,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
IamSnoop
Ah Muzen Cab
12
1 / 1 / 4
7,058
706
5,819
6,912
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 2 / 0
7,314
731
5,291
8,594
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Jack Hanma z
Jing Wei
10
0 / 2 / 2
6,437
644
5,465
8,539
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
zUpdated
Xing Tian
11
0 / 2 / 2
7,117
712
2,131
11,764
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
2
2
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
1
5.5
W
0
1
6
3
L
Anubis
2
2
0
1
W
Ah Muzen Cab
IamSnoop
Ah Muzen Cab
1
1
4
3
L
Jing Wei
Jack Hanma z
Jing Wei
0
2
2
0.5
L
Xing Tian
zUpdated
Xing Tian
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,250
Damage
12,887
16,760
Taken
28,897
6,445
Mitigated
20,595
4,905
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,352
4,224
0
2,615
5,165
2,243
0
1,977
3,188
29,478
2,763
W
8,079
1,247
0
698
4,683
1,629
0
2,167
2,516
23,883
0
L
Anubis
5,291
118
0
3,106
8,594
4,985
0
5,559
3,035
33,769
0
W
Ah Muzen Cab
IamSnoop
Ah Muzen Cab
5,819
1,643
0
1,592
6,912
2,573
0
3,513
3,399
0
20,919
L
Jing Wei
Jack Hanma z
Jing Wei
5,465
4,447
0
2,461
8,539
3,597
0
4,828
3,711
0
22,391
L
Xing Tian
zUpdated
Xing Tian
2,131
173
341
3,276
11,764
12,013
0
7,054
4,710
6,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,997
Gold Earned
20,868
138
Minions Killed
140
5
Camps Cleared
5
576,988
Distance Traveled
568,866
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,064
806
55
6
2
179,806
1
W
Zeus
6,875
688
34
3
1
191,675
0
L
Anubis
7,314
731
89
9
4
190,403
4
W
Ah Muzen Cab
7,058
706
49
5
2
205,507
0
L
Jing Wei
6,437
644
41
4
1
171,307
3
L
Xing Tian
7,117
712
10
1
0
207,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role