Player Matchup

Anhur
Anhur
Ajitesh
Anhur
Level 44
God Stats
22W - 49L
1,290 SR
Queue Stats
128W - 155L
1,406 Elo+
Solo
Xing Tian
Xing Tian
Jack Hanma z
Xing Tian
Level 47
God Stats
3W - 6L
1,691 SR
Queue Stats
317W - 351L
1,513 Elo+
Solo
Kukulkan
Kukulkan
LEGENDMIXTAPES
Kukulkan
Level 36
God Stats
9W - 11L
1,497 SR
Queue Stats
9W - 11L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Shroudzss
Sun Wukong
Level 19
God Stats
3W - 1L
1,718 SR
Queue Stats
30W - 33L
1,453 Elo+
Party 1
Ra
Ra
oG_Dreamzz420
Ra
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 43L
1,423 Elo+
Party 1
Team Averages
Level 61
1,539 SR
1,457 Elo+

VS

Team Averages
Level 80
1,776 SR
1,679 Elo+
Ah Puch
Ah Puch
ShadowWolves9
Ah Puch
Level 16
God Stats
17W - 1L
1,968 SR
Queue Stats
225W - 56L
1,757 Elo+
Party 2
Khepri
Khepri
VskiNnyvBigSv
Khepri
Level 128
God Stats
6W - 0L
1,892 SR
Queue Stats
174W - 27L
1,771 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wizdaj23
Morgan Le Fay
Level 49
God Stats
2W - 2L
1,270 SR
Queue Stats
45W - 59L
1,304 Elo+
Solo
Loki
Loki
fancyfawn12
Loki
Level 121
God Stats
42W - 3L
1,938 SR
Queue Stats
202W - 35L
1,791 Elo+
Party 2
Danzaburou
Danzaburou
pizzaking118
Danzaburou
Level 86
God Stats
10W - 4L
1,815 SR
Queue Stats
174W - 53L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ajitesh
Anhur
15
1 / 12 / 0
9,800
980
4,601
26,481
12,516
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Jack Hanma z
Xing Tian
15
0 / 0 / 2
10,715
1,072
7,665
18,113
20,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
15
0 / 7 / 1
9,319
932
8,928
14,433
6,712
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Shroudzss
Sun Wukong
15
1 / 3 / 1
9,581
958
6,237
16,007
14,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 8 / 0
9,517
952
8,794
18,737
7,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

91

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
4 / 0 / 14
11,715
1,172
32,839
4,049
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 0 / 22
12,321
1,232
4,709
8,197
10,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Wizdaj23
Morgan Le Fay
17
2 / 1 / 7
10,475
1,048
5,467
7,086
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
15 / 0 / 9
12,677
1,268
30,519
11,110
6,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
pizzaking118
Danzaburou
18
7 / 1 / 11
11,564
1,156
15,210
10,392
5,221
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
93
2
Kills
30
30
Deaths
2
4
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ajitesh
Anhur
1
12
0
0.08
L
Xing Tian
Jack Hanma z
Xing Tian
0
0
2
1
L
Kukulkan
0
7
1
0.07
W
Ah Puch
4
0
14
11
L
Sun Wukong
Shroudzss
Sun Wukong
1
3
1
0.5
W
2
0
22
13
W
Morgan Le Fay
Wizdaj23
Morgan Le Fay
2
1
7
5.5
W
15
0
9
19.5
L
0
8
0
0
W
Danzaburou
pizzaking118
Danzaburou
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,225
Damage
88,744
93,771
Taken
40,834
62,196
Mitigated
28,550
6,045
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ajitesh
Anhur
4,601
2,523
0
991
26,481
12,516
0
12,718
13,763
0
18,182
L
Xing Tian
Jack Hanma z
Xing Tian
7,665
987
0
3,547
18,113
20,955
0
9,576
8,537
23,705
0
L
Kukulkan
8,928
619
0
267
14,433
6,712
0
5,487
8,946
24,118
0
W
Ah Puch
32,839
1,182
328
612
4,049
2,309
0
2,505
1,544
56,530
0
L
Sun Wukong
Shroudzss
Sun Wukong
6,237
906
0
172
16,007
14,269
0
7,802
8,205
0
12,604
W
4,709
62
442
2,355
8,197
10,902
0
4,227
3,761
18,209
0
W
Morgan Le Fay
Wizdaj23
Morgan Le Fay
5,467
374
0
320
7,086
3,225
0
5,500
1,586
25,920
0
W
30,519
12,453
0
70
11,110
6,893
0
7,007
4,103
0
44,455
L
8,794
551
593
475
18,737
7,744
0
7,432
11,305
32,127
0
W
Danzaburou
pizzaking118
Danzaburou
15,210
6,569
0
2,679
10,392
5,221
0
6,148
4,244
0
24,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,932
Gold Earned
58,752
179
Minions Killed
194
4
Camps Cleared
9
870,541
Distance Traveled
1,076,487
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,800
980
33
3
2
161,046
0
L
Xing Tian
10,715
1,072
21
2
1
195,097
0
L
Kukulkan
9,319
932
40
4
0
128,346
0
W
Ah Puch
11,715
1,172
69
7
1
212,167
0
L
Sun Wukong
9,581
958
12
1
0
203,256
0
W
Khepri
12,321
1,232
24
2
2
228,792
3
W
Morgan Le Fay
10,475
1,048
50
5
1
195,569
0
W
Loki
12,677
1,268
33
3
3
230,732
0
L
Ra
9,517
952
73
7
1
182,796
0
W
Danzaburou
11,564
1,156
18
2
2
209,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role