Player Matchup

Skadi
Skadi
Mixed_Girl_Anne
Skadi
Level 28
God Stats
18W - 13L
1,676 SR
Queue Stats
101W - 113L
1,486 Elo+
Party 2
Jormungandr
Jormungandr
kind_hut7
Jormungandr
Level 109
God Stats
2W - 1L
1,365 SR
Queue Stats
465W - 523L
1,498 Elo+
Party 2
Hera
Hera
kiritoio
Hera
Level 78
God Stats
1W - 2L
1,277 SR
Queue Stats
196W - 200L
1,461 Elo+
Party 2
Team Averages
Level 72
1,439 SR
1,482 Elo+

VS

Team Averages
Level 68
1,455 SR
1,316 Elo+
Lancelot
Lancelot
Dark_Elf_Witch
Lancelot
Level 98
God Stats
5W - 9L
1,318 SR
Queue Stats
128W - 170L
1,320 Elo+
Solo
Bacchus
Bacchus
MercurialMishka
Bacchus
Level 95
God Stats
1W - 3L
1,547 SR
Queue Stats
23W - 42L
1,282 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
roombaslayer
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 14
11,806
694
12,118
13,698
5,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
kind_hut7
Jormungandr
18
9 / 1 / 6
12,832
755
24,491
21,390
24,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
17
7 / 5 / 10
12,468
733
23,428
11,456
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
7 / 9 / 3
12,251
721
15,881
21,005
9,861
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 3 / 4
10,988
646
10,116
32,193
28,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
roombaslayer
Morgan Le Fay
15
2 / 8 / 5
10,957
645
12,282
19,060
9,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
11
11
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
7
9
3
0.94
L
2
3
4
1.33
W
4
5
14
2.2
W
Jormungandr
kind_hut7
Jormungandr
9
1
6
12
W
Hera
7
5
10
2.4
L
Morgan Le Fay
roombaslayer
Morgan Le Fay
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,037
Damage
38,279
46,544
Taken
72,258
34,591
Mitigated
48,187
6,128
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
15,881
4,684
580
759
21,005
9,861
0
13,932
7,073
0
35,015
L
10,116
849
817
9,934
32,193
28,738
0
21,975
10,218
27,786
0
W
12,118
5,721
0
0
13,698
5,237
1,895
5,409
8,289
0
27,665
W
Jormungandr
kind_hut7
Jormungandr
24,491
7,685
276
3,591
21,390
24,422
0
11,966
9,424
56,224
0
W
Hera
23,428
5,855
376
1,885
11,456
4,932
546
5,579
5,877
64,839
0
L
Morgan Le Fay
roombaslayer
Morgan Le Fay
12,282
3,721
455
4,691
19,060
9,588
25
12,391
6,669
43,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
34,196
178
Minions Killed
130
7
Camps Cleared
4
862,801
Distance Traveled
869,204
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,251
721
32
2
3
293,563
0
L
Bacchus
10,988
646
30
2
1
328,122
0
W
Skadi
11,806
694
36
2
0
280,040
0
W
Jormungandr
12,832
755
59
3
2
293,368
3
W
Hera
12,468
733
83
5
5
289,393
1
L
Morgan Le Fay
10,957
645
68
4
0
247,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role