Player Matchup

Kuzenbo
Kuzenbo
BigGoose69
Kuzenbo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 197L
1,273 Elo+
Party 2
Izanami
Izanami
TwinGlockz
Izanami
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 12L
1,220 Elo+
Party 2
Anubis
Anubis
living_leech
Anubis
Level 18
God Stats
12W - 15L
1,500 SR
Queue Stats
21W - 51L
1,229 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,240 Elo+

VS

Team Averages
Level 79
1,291 SR
1,411 Elo+
Cupid
Cupid
Ricardplay50
Cupid
Level 66
God Stats
1W - 1L
1,298 SR
Queue Stats
69W - 104L
1,408 Elo+
Party 1
Yu Huang
Yu Huang
benjic16
Yu Huang
Level 28
God Stats
3W - 4L
1,205 SR
Queue Stats
60W - 88L
1,369 Elo+
Party 1
Nemesis
Nemesis
smiiisss
Nemesis
Level 142
God Stats
3W - 5L
1,371 SR
Queue Stats
169W - 250L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigGoose69
Kuzenbo
11
0 / 0 / 0
6,458
646
5,177
10,910
12,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
TwinGlockz
Izanami
10
0 / 5 / 0
6,266
627
5,699
9,385
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
10
0 / 7 / 0
6,160
616
4,553
10,347
5,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
8,737
874
10,619
7,387
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
benjic16
Yu Huang
14
3 / 0 / 8
8,114
811
11,309
5,930
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
smiiisss
Nemesis
11
2 / 0 / 7
7,407
741
4,392
7,173
2,878
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigGoose69
Kuzenbo
0
0
0
0
W
7
0
5
9.5
L
Izanami
TwinGlockz
Izanami
0
5
0
0
W
Yu Huang
benjic16
Yu Huang
3
0
8
7
L
Anubis
0
7
0
0
W
Nemesis
smiiisss
Nemesis
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,429
Damage
26,320
30,642
Taken
20,490
21,133
Mitigated
8,367
6,097
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigGoose69
Kuzenbo
5,177
3,014
375
2,861
10,910
12,147
0
4,332
6,237
13,758
0
W
10,619
5,793
187
3,721
7,387
3,019
1,653
4,861
2,526
0
26,219
L
Izanami
TwinGlockz
Izanami
5,699
4,806
0
1,040
9,385
3,890
0
3,751
5,378
0
22,328
W
Yu Huang
benjic16
Yu Huang
11,309
423
0
1,181
5,930
2,470
836
1,883
4,047
33,354
0
L
Anubis
4,553
104
0
1,821
10,347
5,096
0
2,445
7,572
14,790
0
W
Nemesis
smiiisss
Nemesis
4,392
1,547
0
1,463
7,173
2,878
0
3,464
3,709
0
20,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,884
Gold Earned
24,258
88
Minions Killed
139
3
Camps Cleared
7
537,737
Distance Traveled
598,270
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,458
646
15
2
1
211,966
0
W
Cupid
8,737
874
37
4
2
193,511
0
L
Izanami
6,266
627
49
5
2
161,670
0
W
Yu Huang
8,114
811
72
7
1
186,205
1
L
Anubis
6,160
616
24
2
0
164,101
0
W
Nemesis
7,407
741
30
3
4
218,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role