Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
AdrianSalinas11
Odin
Level 102
God Stats
2W - 3L
1,720 SR
Queue Stats
440W - 447L
1,524 Elo+
Party 3
Freya
Freya
doribiggk05
Freya
Level 128
God Stats
4W - 3L
1,768 SR
Queue Stats
145W - 141L
1,560 Elo+
Solo
Nemesis
Nemesis
xAlvaro_11
Nemesis
Level 105
God Stats
0W - 1L
1,561 SR
Queue Stats
92W - 101L
1,461 Elo+
Party 3
Team Averages
Level 126
1,610 SR
1,509 Elo+

VS

Team Averages
Level 134
1,598 SR
1,596 Elo+
Guan Yu
Guan Yu
AMFxCHO
Guan Yu
Level 120
God Stats
14W - 7L
1,677 SR
Queue Stats
108W - 105L
1,526 Elo+
Solo
Hercules
Hercules
Aztecan_Leader
Hercules
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
256W - 252L
1,625 Elo+
Party 1
Yu Huang
Yu Huang
J-LON29
Yu Huang
Level 145
God Stats
9W - 6L
1,515 SR
Queue Stats
143W - 107L
1,634 Elo+
Party 2
Lancelot
Lancelot
RadiantRuben
Lancelot
Level 148
God Stats
10W - 7L
1,559 SR
Queue Stats
56W - 52L
1,576 Elo+
Party 2
Freya
Freya
Tensoon_Kandra
Freya
Level 129
God Stats
2W - 2L
1,738 SR
Queue Stats
269W - 265L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
1 / 3 / 0
8,228
514
7,900
15,464
5,122
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
 
Ullr
13
0 / 4 / 0
7,609
476
7,107
14,377
5,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 1
6,438
402
5,838
13,072
5,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 4 / 0
7,783
486
6,752
11,426
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
xAlvaro_11
Nemesis
13
3 / 6 / 3
8,042
503
9,109
18,378
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AMFxCHO
Guan Yu
15
3 / 0 / 3
9,093
568
10,723
11,942
11,858
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
13
3 / 1 / 10
8,829
552
6,239
12,758
9,219
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
J-LON29
Yu Huang
16
7 / 0 / 5
9,979
624
10,694
7,321
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
RadiantRuben
Lancelot
14
2 / 3 / 6
8,235
515
11,133
14,196
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
5 / 2 / 3
8,906
557
13,981
13,404
6,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
20
20
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
3
0
0.33
L
Ullr
 
Ullr
0
4
0
0
W
Guan Yu
AMFxCHO
Guan Yu
3
0
3
4.5
L
0
3
1
0.17
W
Hercules
3
1
10
8
W
Yu Huang
J-LON29
Yu Huang
7
0
5
9.5
W
Lancelot
RadiantRuben
Lancelot
2
3
6
1.67
W
5
2
3
3.25
L
2
4
0
0.5
L
Nemesis
xAlvaro_11
Nemesis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,706
Damage
52,770
72,717
Taken
59,621
26,628
Mitigated
37,839
18,536
Healing
23,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,900
2,273
189
7,564
15,464
5,122
0
0
15,464
55,540
0
L
Ullr
 
Ullr
7,107
3,176
0
2,381
14,377
5,483
0
7,289
7,086
0
73,437
W
Guan Yu
AMFxCHO
Guan Yu
10,723
1,702
516
3,859
11,942
11,858
0
6,676
5,266
0
63,468
L
5,838
1,457
0
1,490
13,072
5,540
0
5,223
7,535
0
39,017
W
Hercules
6,239
1,600
2,270
4,140
12,758
9,219
0
1,387
11,371
0
21,608
W
Yu Huang
J-LON29
Yu Huang
10,694
1,676
0
1,891
7,321
3,177
0
0
7,321
95,852
0
W
Lancelot
RadiantRuben
Lancelot
11,133
3,435
0
4,166
14,196
7,061
0
1,311
12,885
0
69,405
W
13,981
4,429
0
6,568
13,404
6,524
0
5,278
8,126
71,600
0
L
6,752
2,393
0
3,096
11,426
4,167
0
6,335
4,625
53,941
0
L
Nemesis
xAlvaro_11
Nemesis
9,109
3,816
0
3,816
18,378
6,316
0
4,984
13,332
0
64,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,100
Gold Earned
45,042
452
Minions Killed
551
0
Camps Cleared
0
1,564,270
Distance Traveled
1,665,914
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,228
514
93
6
0
292,972
1
L
Ullr
7,609
476
117
7
0
303,923
3
W
Guan Yu
9,093
568
118
7
0
343,172
4
L
Odin
6,438
402
66
4
0
324,926
1
W
Hercules
8,829
552
23
1
0
341,105
6
W
Yu Huang
9,979
624
167
10
0
315,853
4
W
Lancelot
8,235
515
116
7
0
371,008
4
W
Freya
8,906
557
127
8
0
294,776
2
L
Freya
7,783
486
80
5
0
284,196
5
L
Nemesis
8,042
503
96
6
0
358,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role