Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Aq Iconic
Khepri
Level 140
God Stats
13W - 4L
1,877 SR
Queue Stats
154W - 140L
1,575 Elo+
Solo
Charybdis
Charybdis
JoseG150
Charybdis
Level 157
God Stats
15W - 18L
1,713 SR
Queue Stats
476W - 487L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Sum112358
Nu Wa
Level 129
God Stats
1W - 1L
1,243 SR
Queue Stats
5W - 4L
1,616 Elo+
Solo
Nemesis
Nemesis
SwiftScan
Nemesis
Level 88
God Stats
101W - 100L
1,528 SR
Queue Stats
283W - 269L
1,579 Elo+
Solo
Team Averages
Level 132
1,572 SR
1,562 Elo+

VS

Team Averages
Level 111
1,612 SR
1,559 Elo+
Xing Tian
Xing Tian
AyeShutUpWitch
Xing Tian
Level 119
God Stats
3W - 2L
1,709 SR
Queue Stats
272W - 263L
1,556 Elo+
Party 1
Rama
Rama
Backpack KY
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 139L
1,584 Elo+
Solo
Chronos
Chronos
NobleGay24
Chronos
Level 109
God Stats
58W - 42L
1,653 SR
Queue Stats
394W - 394L
1,533 Elo+
Solo
Ravana
Ravana
TheOnlyBrody
Ravana
Level 122
God Stats
1W - 4L
1,627 SR
Queue Stats
51W - 48L
1,558 Elo+
Solo
Lancelot
Lancelot
TrentBooty
Lancelot
Level 144
God Stats
15W - 17L
1,569 SR
Queue Stats
169W - 179L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 1 / 3
8,151
741
11,777
6,756
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Aq Iconic
Khepri
14
2 / 2 / 4
7,686
699
3,694
7,970
8,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
JoseG150
Charybdis
14
1 / 0 / 5
7,538
685
9,651
6,579
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Sum112358
Nu Wa
16
1 / 0 / 5
8,347
759
10,460
6,574
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
SwiftScan
Nemesis
14
4 / 2 / 4
7,999
727
9,440
13,395
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AyeShutUpWitch
Xing Tian
13
0 / 2 / 2
7,462
678
6,122
15,595
15,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 2 / 1
7,486
681
3,676
8,663
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
NobleGay24
Chronos
15
2 / 1 / 0
8,078
734
6,919
11,117
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
14
1 / 1 / 1
7,233
658
4,832
8,113
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Lancelot
TrentBooty
Lancelot
13
1 / 4 / 1
7,352
668
8,651
11,172
5,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
10
Kills
5
5
Deaths
10
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
3
3.5
W
Khepri
Aq Iconic
Khepri
2
2
4
2
L
Xing Tian
AyeShutUpWitch
Xing Tian
0
2
2
0.5
L
1
2
1
0.75
W
Charybdis
JoseG150
Charybdis
1
0
5
3.5
L
Chronos
NobleGay24
Chronos
2
1
0
2
W
Nu Wa
Sum112358
Nu Wa
1
0
5
3.5
W
Nemesis
SwiftScan
Nemesis
4
2
4
3
L
Ravana
1
1
1
1.5
L
Lancelot
TrentBooty
Lancelot
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,022
Damage
30,200
41,274
Taken
54,660
25,547
Mitigated
37,024
9,452
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,777
703
0
2,114
6,756
3,616
176
2,065
4,662
39,263
0
W
Khepri
Aq Iconic
Khepri
3,694
137
210
627
7,970
8,924
0
905
6,878
9,375
0
L
Xing Tian
AyeShutUpWitch
Xing Tian
6,122
267
0
1,391
15,595
15,520
0
6,042
9,553
12,155
0
L
3,676
2,729
0
3,163
8,663
4,027
0
4,167
4,496
0
24,175
W
Charybdis
JoseG150
Charybdis
9,651
6,338
0
2,113
6,579
3,484
1,772
2,449
4,130
0
28,113
L
Chronos
NobleGay24
Chronos
6,919
3,218
0
4,148
11,117
5,010
0
6,912
4,205
32,528
2,546
W
Nu Wa
Sum112358
Nu Wa
10,460
2,659
0
643
6,574
2,809
68
2,507
4,013
43,144
0
W
Nemesis
SwiftScan
Nemesis
9,440
4,294
0
3,745
13,395
6,714
555
3,996
9,174
0
20,234
L
Ravana
4,832
430
0
1,618
8,113
6,945
0
4,226
3,887
0
18,614
L
Lancelot
TrentBooty
Lancelot
8,651
1,474
0
1,604
11,172
5,522
0
4,584
6,588
0
24,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,721
Gold Earned
37,611
230
Minions Killed
191
0
Camps Cleared
0
1,146,902
Distance Traveled
1,082,967
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,151
741
78
7
0
222,636
3
W
Khepri
7,686
699
7
1
0
245,702
1
L
Xing Tian
7,462
678
7
1
0
243,704
4
L
Rama
7,486
681
50
5
0
184,158
3
W
Charybdis
7,538
685
42
4
0
202,443
4
L
Chronos
8,078
734
64
6
0
193,727
2
W
Nu Wa
8,347
759
78
7
0
232,679
3
W
Nemesis
7,999
727
25
2
0
243,442
2
L
Ravana
7,233
658
31
3
0
229,096
0
L
Lancelot
7,352
668
39
4
0
232,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role