Player Matchup

Bastet
Bastet
Barbee_
Bastet
Level 85
God Stats
45W - 41L
1,602 SR
Queue Stats
156W - 191L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
Redundantscampy
Gilgamesh
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 21L
1,356 Elo+
Party 1
Janus
Janus
TargetAnihilated
Janus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,415 Elo+
Party 1
Team Averages
Level 66
1,534 SR
1,409 Elo+

VS

Team Averages
Level 63
1,439 SR
1,398 Elo+
Chaac
Chaac
GgDck
Chaac
Level 105
God Stats
2W - 7L
1,316 SR
Queue Stats
26W - 39L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
Shadow690
Baron Samedi
Level 63
God Stats
49W - 55L
1,502 SR
Queue Stats
526W - 819L
1,308 Elo+
Solo
Artemis
Artemis
SitOnMyy-_-
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Barbee_
Bastet
18
5 / 4 / 3
13,016
723
19,333
18,881
9,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Redundantscampy
Gilgamesh
17
3 / 3 / 6
12,142
675
11,801
26,898
26,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 3 / 6
12,600
700
13,393
13,848
6,191
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GgDck
Chaac
18
5 / 2 / 2
12,457
692
18,963
26,182
39,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Shadow690
Baron Samedi
8
0 / 2 / 4
9,223
512
1,058
3,744
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
SitOnMyy-_-
Artemis
17
5 / 8 / 5
12,661
703
22,899
24,437
11,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
11
Kills
10
10
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
Barbee_
Bastet
5
4
3
1.63
L
Chaac
GgDck
Chaac
5
2
2
3
W
Gilgamesh
Redundantscampy
Gilgamesh
3
3
6
2
L
Baron Samedi
Shadow690
Baron Samedi
0
2
4
1
L
Artemis
SitOnMyy-_-
Artemis
5
8
5
0.94
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,527
Damage
42,920
59,627
Taken
54,363
42,387
Mitigated
53,351
14,238
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Barbee_
Bastet
19,333
4,476
0
4,575
18,881
9,301
998
344
17,879
0
51,568
L
Chaac
GgDck
Chaac
18,963
3,378
589
10,346
26,182
39,559
160
5,021
20,481
0
49,763
W
Gilgamesh
Redundantscampy
Gilgamesh
11,801
3,723
0
7,509
26,898
26,895
1,227
1,371
24,789
0
39,478
L
Baron Samedi
Shadow690
Baron Samedi
1,058
81
327
203
3,744
1,834
60
1,660
2,084
5,858
0
L
Artemis
SitOnMyy-_-
Artemis
22,899
9,966
222
822
24,437
11,958
294
7,227
16,963
0
55,973
W
13,393
798
0
2,154
13,848
6,191
402
218
13,189
49,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,758
Gold Earned
34,341
169
Minions Killed
158
11
Camps Cleared
3
891,436
Distance Traveled
651,261
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,016
723
53
3
5
280,136
0
L
Chaac
12,457
692
55
3
1
328,687
2
W
Gilgamesh
12,142
675
33
2
3
311,627
0
L
Baron Samedi
9,223
512
18
1
1
83,992
2
L
Artemis
12,661
703
85
5
1
238,582
0
W
Janus
12,600
700
83
5
3
299,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role