Player Matchup

Lancelot
Lancelot
AetherKendall
Lancelot
Level 76
God Stats
3W - 5L
1,461 SR
Queue Stats
203W - 228L
1,363 Elo+
Party 1
Skadi
Skadi
Ahrul-CR
Skadi
Level 102
God Stats
3W - 9L
1,360 SR
Queue Stats
132W - 147L
1,356 Elo+
Party 1
Yu Huang
Yu Huang
XXChino2002-CR
Yu Huang
Level 69
God Stats
0W - 2L
1,263 SR
Queue Stats
16W - 25L
1,298 Elo+
Party 1
Nox
Nox
XxXTentation311
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 397L
1,370 Elo+
Solo
Cu Chulainn
Cu Chulainn
angels515
Cu Chulainn
Level 115
God Stats
0W - 1L
1,443 SR
Queue Stats
2W - 9L
1,193 Elo+
Solo
Team Averages
Level 93
1,405 SR
1,316 Elo+

VS

Team Averages
Level 80
1,571 SR
1,336 Elo+
Kukulkan
Kukulkan
Berricas
Kukulkan
Level 81
God Stats
4W - 2L
1,782 SR
Queue Stats
49W - 49L
1,417 Elo+
Solo
Hades
Hades
Duckyy-MF-MoMo
Hades
Level 46
God Stats
14W - 13L
1,450 SR
Queue Stats
168W - 172L
1,341 Elo+
Party 2
King Arthur
King Arthur
INCREDIBLEKI1131
King Arthur
Level 58
God Stats
22W - 20L
1,494 SR
Queue Stats
172W - 174L
1,305 Elo+
Party 2
Izanami
Izanami
PSYCHO 941218
Izanami
Level 89
God Stats
42W - 43L
1,421 SR
Queue Stats
404W - 446L
1,307 Elo+
Solo
Fenrir
Fenrir
Stickygreenbudz
Fenrir
Level 128
God Stats
38W - 26L
1,708 SR
Queue Stats
833W - 933L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AetherKendall
Lancelot
13
4 / 4 / 3
8,470
446
9,416
16,285
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Ahrul-CR
Skadi
12
3 / 5 / 4
7,940
418
9,073
12,064
3,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
12
1 / 5 / 3
7,925
417
2,565
11,836
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 5 / 4
7,258
382
5,566
9,460
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
angels515
Cu Chulainn
14
0 / 2 / 0
7,905
416
9,802
16,818
18,010
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Berricas
Kukulkan
17
8 / 1 / 1
10,673
562
13,529
7,951
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 6 / 2
8,735
460
11,157
13,433
8,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
INCREDIBLEKI1131
King Arthur
16
4 / 0 / 2
9,902
521
14,047
19,474
14,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
13
1 / 2 / 2
8,081
425
5,646
8,880
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 3
9,100
479
6,280
15,853
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
10
Kills
21
21
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AetherKendall
Lancelot
4
4
3
1.38
L
Skadi
Ahrul-CR
Skadi
3
5
4
1
W
Kukulkan
Berricas
Kukulkan
8
1
1
8.5
W
7
6
2
1.33
W
King Arthur
INCREDIBLEKI1131
King Arthur
4
0
2
5
W
Izanami
1
2
2
1
W
1
1
3
2.5
L
Yu Huang
1
5
3
0.5
L
2
5
4
0.8
L
Cu Chulainn
angels515
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,422
Damage
50,659
66,463
Taken
65,591
35,875
Mitigated
37,591
9,374
Healing
21,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AetherKendall
Lancelot
9,416
1,685
0
1,479
16,285
6,099
0
6,010
10,028
0
55,899
L
Skadi
Ahrul-CR
Skadi
9,073
4,370
360
892
12,064
3,745
0
6,640
5,424
0
50,865
W
Kukulkan
Berricas
Kukulkan
13,529
1,913
0
2,129
7,951
3,943
113
1,090
6,861
72,730
0
W
11,157
1,372
43
3,171
13,433
8,848
685
3,538
9,895
37,701
0
W
King Arthur
INCREDIBLEKI1131
King Arthur
14,047
2,455
0
8,832
19,474
14,328
269
484
18,990
0
74,830
W
Izanami
5,646
3,010
0
1,501
8,880
2,937
2,688
2,332
6,548
0
57,241
W
6,280
657
117
5,469
15,853
7,535
0
687
15,166
0
82,367
L
Yu Huang
2,565
657
0
1,697
11,836
4,360
476
4,937
6,545
44,995
0
L
5,566
674
0
989
9,460
3,661
100
3,259
6,161
29,437
0
L
Cu Chulainn
angels515
Cu Chulainn
9,802
2,355
0
3,957
16,818
18,010
0
3,140
13,619
0
62,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,498
Gold Earned
46,491
386
Minions Killed
541
0
Camps Cleared
0
1,668,458
Distance Traveled
1,673,245
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,470
446
95
5
0
405,349
2
L
Skadi
7,940
418
76
4
0
312,018
3
W
Kukulkan
10,673
562
149
8
0
342,183
7
W
Hades
8,735
460
56
3
0
277,271
3
W
King Arthur
9,902
521
116
6
0
368,070
3
W
Izanami
8,081
425
88
5
0
323,015
6
W
Fenrir
9,100
479
132
7
0
362,706
2
L
Yu Huang
7,925
417
86
5
0
307,304
2
L
Nox
7,258
382
42
2
0
285,532
4
L
Cu Chulainn
7,905
416
87
5
0
358,255
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role