Player Matchup

Charybdis
Charybdis
H0micid4lBunny
Charybdis
Level 65
God Stats
18W - 17L
1,570 SR
Queue Stats
90W - 88L
1,461 Elo+
Party 2
King Arthur
King Arthur
HeavilyDoubt
King Arthur
Level 84
God Stats
19W - 21L
1,446 SR
Queue Stats
132W - 159L
1,402 Elo+
Solo
Anubis
Anubis
Johnny_yorkkml14
Anubis
Level 77
God Stats
10W - 12L
1,217 SR
Queue Stats
165W - 189L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
Justorx
Tsukuyomi
Level 42
God Stats
0W - 3L
1,518 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 2
Hades
Hades
babyduchess
Hades
Level 74
God Stats
0W - 1L
1,596 SR
Queue Stats
5W - 13L
1,247 Elo+
Solo
Team Averages
Level 68
1,470 SR
1,329 Elo+

VS

Team Averages
Level 105
1,580 SR
1,434 Elo+
Athena
Athena
BunnyGeko
Athena
Level 64
God Stats
9W - 6L
1,716 SR
Queue Stats
168W - 184L
1,409 Elo+
Party 1
Freya
Freya
DamndbyDay
Freya
Level 123
God Stats
16W - 11L
1,568 SR
Queue Stats
350W - 381L
1,446 Elo+
Solo
Xbalanque
Xbalanque
Escudero_Joe
Xbalanque
Level 160
God Stats
54W - 43L
1,560 SR
Queue Stats
884W - 964L
1,404 Elo+
Solo
Bakasura
Bakasura
LIFxRansom
Bakasura
Level 64
God Stats
7W - 3L
1,588 SR
Queue Stats
127W - 157L
1,394 Elo+
Party 1
Zeus
Zeus
punepouncer
Zeus
Level 116
God Stats
1W - 0L
1,468 SR
Queue Stats
2W - 1L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
H0micid4lBunny
Charybdis
14
0 / 3 / 1
8,058
366
6,721
16,109
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
HeavilyDoubt
King Arthur
12
0 / 8 / 0
7,554
343
10,384
24,345
14,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 0
8,998
409
6,063
19,295
10,836
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Justorx
Tsukuyomi
14
1 / 5 / 0
8,334
379
2,788
13,716
7,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 8 / 0
10,882
495
22,867
26,276
17,965
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BunnyGeko
Athena
18
1 / 1 / 18
11,541
525
7,675
24,196
29,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
20
3 / 5 / 4
12,594
572
13,668
19,331
9,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Escudero_Joe
Xbalanque
19
5 / 0 / 6
11,650
530
15,032
13,368
6,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
LIFxRansom
Bakasura
20
9 / 1 / 5
12,511
569
13,890
18,877
10,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
10 / 1 / 8
12,279
558
26,265
11,662
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
8
Kills
28
29
Deaths
8
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Athena
BunnyGeko
Athena
1
1
18
10
W
Freya
3
5
4
1
W
Xbalanque
Escudero_Joe
Xbalanque
5
0
6
8
L
Charybdis
H0micid4lBunny
Charybdis
0
3
1
0.17
L
King Arthur
HeavilyDoubt
King Arthur
0
8
0
0
L
1
5
0
0.2
L
Tsukuyomi
Justorx
Tsukuyomi
1
5
0
0.2
W
Bakasura
LIFxRansom
Bakasura
9
1
5
11.5
L
6
8
0
0.75
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,823
Damage
76,530
99,741
Taken
87,434
57,343
Mitigated
61,153
26,529
Healing
25,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BunnyGeko
Athena
7,675
2,396
379
4,390
24,196
29,774
407
6,967
17,229
36,446
0
W
Freya
13,668
3,673
138
7,507
19,331
9,391
1,951
10,180
9,151
102,211
0
W
Xbalanque
Escudero_Joe
Xbalanque
15,032
2,995
937
3,838
13,368
6,437
4,898
1,208
12,160
0
106,263
L
Charybdis
H0micid4lBunny
Charybdis
6,721
4,081
0
5,890
16,109
6,541
0
3,918
11,809
0
60,043
L
King Arthur
HeavilyDoubt
King Arthur
10,384
1,502
0
3,660
24,345
14,596
0
10,911
12,278
0
53,522
L
6,063
328
0
6,809
19,295
10,836
0
11,672
7,042
62,417
0
L
Tsukuyomi
Justorx
Tsukuyomi
2,788
904
0
2,859
13,716
7,405
0
6,241
6,799
0
46,442
W
Bakasura
LIFxRansom
Bakasura
13,890
9,774
0
5,581
18,877
10,541
155
5,298
13,579
0
103,833
L
22,867
3,273
174
7,137
26,276
17,965
1,728
13,536
11,654
78,703
0
W
26,265
2,893
0
2,694
11,662
5,010
2,589
5,277
6,385
91,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
60,575
421
Minions Killed
699
0
Camps Cleared
0
1,789,059
Distance Traveled
2,003,359
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,541
525
59
3
0
409,730
0
W
Freya
12,594
572
179
8
0
298,722
1
W
Xbalanque
11,650
530
155
7
0
398,888
6
L
Charybdis
8,058
366
87
4
0
343,780
0
L
King Arthur
7,554
343
52
2
0
343,440
0
L
Anubis
8,998
409
108
5
0
370,014
7
L
Tsukuyomi
8,334
379
80
4
0
405,118
0
W
Bakasura
12,511
569
155
7
0
529,944
2
L
Hades
10,882
495
94
4
0
326,707
1
W
Zeus
12,279
558
151
7
0
366,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role