Player Matchup

Aphrodite
Aphrodite
Bleeeaaar
Aphrodite
Level 126
God Stats
39W - 27L
1,632 SR
Queue Stats
43W - 35L
1,650 Elo+
Solo
Baba Yaga
Baba Yaga
Dmilzy
Baba Yaga
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
267W - 264L
1,517 Elo+
Party 3
Artemis
Artemis
Havoc2357
Artemis
Level 146
God Stats
3W - 2L
1,352 SR
Queue Stats
93W - 78L
1,601 Elo+
Party 1
Ravana
Ravana
KillerofBee
Ravana
Level 156
God Stats
5W - 1L
1,324 SR
Queue Stats
226W - 195L
1,549 Elo+
Party 1
Nike
Nike
Sw1ftshade
Nike
Level 105
God Stats
2W - 3L
1,330 SR
Queue Stats
197W - 167L
1,564 Elo+
Party 3
Team Averages
Level 122
1,428 SR
1,576 Elo+

VS

Team Averages
Level 137
1,761 SR
1,638 Elo+
Bacchus
Bacchus
Blersina
Bacchus
Level 160
God Stats
10W - 10L
1,587 SR
Queue Stats
154W - 170L
1,621 Elo+
Party 2
Lancelot
Lancelot
Flunkayyy
Lancelot
Level 105
God Stats
16W - 12L
1,710 SR
Queue Stats
103W - 98L
1,609 Elo+
Party 4
Freya
Freya
Servantis1852
Freya
Level 146
God Stats
6W - 4L
1,843 SR
Queue Stats
136W - 122L
1,589 Elo+
Party 4
Neith
Neith
XxCaRLOs117xX54
Neith
Level 129
God Stats
10W - 6L
1,809 SR
Queue Stats
28W - 20L
1,764 Elo+
Solo
Tyr
Tyr
mvntouk
Tyr
Level 146
God Stats
0W - 1L
1,858 SR
Queue Stats
75W - 62L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bleeeaaar
Aphrodite
17
0 / 5 / 17
10,368
648
11,597
16,184
9,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Dmilzy
Baba Yaga
18
4 / 4 / 11
11,380
711
12,783
14,931
8,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Havoc2357
Artemis
20
9 / 4 / 8
13,076
817
22,927
14,228
6,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
19
6 / 3 / 14
11,831
739
16,123
18,591
21,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 5 / 17
11,397
712
18,403
23,497
24,924
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blersina
Bacchus
18
4 / 6 / 10
11,385
712
13,627
17,669
13,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Flunkayyy
Lancelot
20
12 / 3 / 5
12,767
798
21,615
20,098
11,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
0 / 5 / 10
10,230
639
9,330
17,766
9,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 3 / 9
11,704
732
15,931
15,587
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
16
1 / 6 / 9
9,931
621
7,800
21,088
16,065
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
64
22
Kills
21
21
Deaths
23
67
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bleeeaaar
Aphrodite
0
5
17
1.7
L
Bacchus
Blersina
Bacchus
4
6
10
1.5
W
Baba Yaga
Dmilzy
Baba Yaga
4
4
11
2.38
L
Lancelot
Flunkayyy
Lancelot
12
3
5
4.83
W
Artemis
Havoc2357
Artemis
9
4
8
3.25
W
Ravana
6
3
14
4.33
L
0
5
10
1
W
3
5
17
2.3
L
4
3
9
2.83
L
Tyr
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,833
Damage
68,303
87,431
Taken
92,208
71,316
Mitigated
57,830
30,614
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bleeeaaar
Aphrodite
11,597
727
8,331
6,691
16,184
9,521
875
5,507
10,453
30,111
0
L
Bacchus
Blersina
Bacchus
13,627
830
0
410
17,669
13,047
0
5,014
12,408
42,119
0
W
Baba Yaga
Dmilzy
Baba Yaga
12,783
641
0
3,787
14,931
8,421
490
2,907
11,833
40,856
0
L
Lancelot
Flunkayyy
Lancelot
21,615
2,211
0
3,283
20,098
11,367
0
5,048
14,848
0
50,827
W
Artemis
Havoc2357
Artemis
22,927
13,834
0
4,768
14,228
6,875
4,222
3,369
10,627
0
56,231
W
Ravana
16,123
3,405
0
4,766
18,591
21,575
223
4,205
14,262
0
39,298
L
9,330
2,836
0
2,757
17,766
9,109
0
4,178
13,177
31,886
1,807
W
18,403
2,324
743
1,528
23,497
24,924
487
5,075
18,170
0
43,362
L
15,931
4,226
0
2,805
15,587
8,242
0
4,464
10,541
0
53,842
L
Tyr
7,800
402
0
1,307
21,088
16,065
0
4,746
15,848
0
21,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,052
Gold Earned
56,017
301
Minions Killed
279
0
Camps Cleared
0
1,628,904
Distance Traveled
1,551,908
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,368
648
35
2
0
307,980
3
L
Bacchus
11,385
712
61
4
0
296,789
3
W
Baba Yaga
11,380
711
67
4
0
323,321
1
L
Lancelot
12,767
798
62
4
0
362,961
0
W
Artemis
13,076
817
108
7
0
309,709
2
W
Ravana
11,831
739
44
3
0
361,202
4
L
Freya
10,230
639
49
3
0
264,239
1
W
Nike
11,397
712
47
3
0
326,692
6
L
Neith
11,704
732
85
5
0
301,313
2
L
Tyr
9,931
621
22
1
0
326,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role