Player Matchup

Cerberus
Cerberus
DuhChrisful
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Rarely Scared
Artemis
Level 106
God Stats
1W - 3L
1,358 SR
Queue Stats
205W - 224L
1,450 Elo+
Solo
Vulcan
Vulcan
Undivine_One
Vulcan
Level 152
God Stats
5W - 7L
1,422 SR
Queue Stats
298W - 316L
1,430 Elo+
Party 1
Atlas
Atlas
Yandermeister
Atlas
Level 156
God Stats
19W - 13L
1,629 SR
Queue Stats
328W - 346L
1,446 Elo+
Party 1
Raijin
Raijin
spartans_300PR
Raijin
Level 87
God Stats
2W - 3L
1,427 SR
Queue Stats
315W - 335L
1,438 Elo+
Party 1
Team Averages
Level 110
1,467 SR
1,453 Elo+

VS

Team Averages
Level 112
1,525 SR
1,417 Elo+
Nox
Nox
Beastly-reg
Nox
Level 135
God Stats
20W - 12L
1,687 SR
Queue Stats
430W - 407L
1,477 Elo+
Party 3
King Arthur
King Arthur
Immortality_Sins
King Arthur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,262 Elo+
Party 2
Ne Zha
Ne Zha
Jai_Uzumaki
Ne Zha
Level 129
God Stats
14W - 10L
1,440 SR
Queue Stats
450W - 432L
1,477 Elo+
Party 3
Bastet
Bastet
Kami Thanatos
Bastet
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 86L
1,481 Elo+
Solo
Khepri
Khepri
PrincessGunner0
Khepri
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DuhChrisful
Cerberus
19
2 / 5 / 21
12,052
603
17,961
42,933
47,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
13
2 / 8 / 14
10,514
526
10,613
15,288
6,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
20
8 / 4 / 14
13,983
699
29,944
14,009
8,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
13 / 4 / 12
15,704
785
34,446
23,183
18,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 8 / 12
11,287
564
12,712
17,045
7,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 14
13,984
699
20,644
16,937
8,651
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Immortality_Sins
King Arthur
19
3 / 7 / 14
12,488
624
16,978
33,121
35,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
20
14 / 6 / 8
14,341
717
25,141
21,541
16,992
20
4 / 2 / 18
12,922
646
29,406
20,035
11,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 9 / 14
12,314
616
7,185
34,354
45,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
97
29
Kills
29
29
Deaths
29
73
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
5
14
2.8
L
Cerberus
DuhChrisful
Cerberus
2
5
21
2.5
W
King Arthur
Immortality_Sins
King Arthur
3
7
14
1.43
W
Ne Zha
14
6
8
3
W
4
2
18
6.5
W
1
9
14
0.89
L
Artemis
2
8
14
1.13
L
Vulcan
8
4
14
3.75
L
13
4
12
4.75
L
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,676
Damage
99,354
112,458
Taken
125,988
88,665
Mitigated
117,231
41,008
Healing
43,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,644
655
2,615
3,512
16,937
8,651
1,645
12,403
4,264
47,610
0
L
Cerberus
DuhChrisful
Cerberus
17,961
1,281
0
17,106
42,933
47,884
440
9,525
33,408
28,588
0
W
King Arthur
Immortality_Sins
King Arthur
16,978
1,062
1,898
10,897
33,121
35,070
574
26,833
5,900
0
33,178
W
Ne Zha
25,141
3,032
2,854
5,861
21,541
16,992
889
15,707
5,510
285
47,891
W
29,406
7,870
3,719
6,682
20,035
11,420
3,370
15,062
4,826
0
55,934
W
7,185
1,069
1,553
3,580
34,354
45,098
428
23,889
10,125
23,170
0
L
Artemis
10,613
4,887
1,143
2,519
15,288
6,482
1,402
3,014
12,274
0
15,039
L
Vulcan
29,944
14,837
1,806
1,638
14,009
8,017
845
4,986
9,023
52,120
0
L
34,446
8,841
4,185
7,803
23,183
18,460
1,380
6,499
16,684
71,069
0
L
12,712
2,136
3,374
1,434
17,045
7,822
385
3,907
13,138
18,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,540
Gold Earned
66,049
223
Minions Killed
203
0
Camps Cleared
0
1,421,995
Distance Traveled
1,776,582
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,984
699
59
3
0
362,142
0
L
Cerberus
12,052
603
36
2
0
297,789
0
W
King Arthur
12,488
624
27
1
0
345,748
0
W
Ne Zha
14,341
717
25
1
0
348,663
0
W
Bastet
12,922
646
63
3
0
421,006
1
W
Khepri
12,314
616
29
1
0
299,023
0
L
Artemis
10,514
526
21
1
0
176,499
0
L
Vulcan
13,983
699
61
3
0
342,397
2
L
Atlas
15,704
785
78
4
0
338,752
1
L
Raijin
11,287
564
27
1
0
266,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role